REC Gun

ItemValdaSpire24Extras2024
Type
R|XPHB
Value
600 gp
Weight
40 lb.
Damage
2d6 R
Properties
GC:VSS-B|ValdaSpire24Extras, GC:VSS-F|ValdaGunslinger, H|XPHB, 2H|XPHB, GC:VSS-Fut|ValdaSpire24Extras
Mastery
Mounted|ValdaSpire24|Mounted (2d8)
Range
100/400

The Revolving Exothermic Cannon (or REC gun, for short) operates on the same principle as a conventional blaster, with an arcane battery hooked up to an aperture barrel and so forth, but mounts several blasters on a revolving cylinder and fires each in rapid succession. A tripod mount keeps the blaster stable despite its heft and shocking recoil.

Raw data
{
  "dmg1": "2d6",
  "name": "REC Gun",
  "type": "R|XPHB",
  "range": "100/400",
  "value": 60000,
  "__prop": "baseitem",
  "rarity": "none",
  "source": "ValdaSpire24Extras",
  "weapon": true,
  "weight": 40,
  "dmgType": "R",
  "edition": "one",
  "entries": [
    "The Revolving Exothermic Cannon (or REC gun, for short) operates on the same principle as a conventional blaster, with an arcane battery hooked up to an aperture barrel and so forth, but mounts several blasters on a revolving cylinder and fires each in rapid succession. A tripod mount keeps the blaster stable despite its heft and shocking recoil."
  ],
  "firearm": true,
  "mastery": [
    "Mounted|ValdaSpire24|Mounted (2d8)"
  ],
  "property": [
    "GC:VSS-B|ValdaSpire24Extras",
    "GC:VSS-F|ValdaGunslinger",
    "H|XPHB",
    "2H|XPHB",
    "GC:VSS-Fut|ValdaSpire24Extras"
  ],
  "_category": "Basic",
  "_entryType": "weapon",
  "_textTypes": [
    "martial weapon",
    "ranged weapon",
    "firearm"
  ],
  "_attunement": null,
  "_isEnhanced": true,
  "_fullEntries": [
    "The Revolving Exothermic Cannon (or REC gun, for short) operates on the same principle as a conventional blaster, with an arcane battery hooked up to an aperture barrel and so forth, but mounts several blasters on a revolving cylinder and fires each in rapid succession. A tripod mount keeps the blaster stable despite its heft and shocking recoil.",
    {
      "data": {
        "item__mergedEntryTag": "type"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Range",
        "type": "entries",
        "entries": [
          "A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second is the weapon's long range. When attacking a target beyond normal range, you have {@variantrule Disadvantage|XPHB} on the attack roll. You can't attack a target beyond the long range."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Blaster",
        "type": "entries",
        "entries": [
          "A weapon with the Blaster property is a Ranged weapon that requires no ammunition. This property counts as {@itemProperty A|XPHB|Ammunition}."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Firearm",
        "type": "entries",
        "entries": [
          "You don't add your ability modifier to the weapon's damage, unless otherwise stated. Firearm ammunition is destroyed upon use."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Heavy",
        "type": "entries",
        "entries": [
          "You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Two-Handed",
        "type": "entries",
        "entries": [
          "A Two-Handed weapon requires two hands when you attack with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Mounted",
        "type": "entries",
        "source": "ValdaSpire24",
        "entries": [
          "You can take a {@variantrule Bonus Action|XPHB} to mount this weapon in a fixed position until the end of your turn. A damage value in parentheses appears with this property. While mounted, the weapon deals that damage when used to make a ranged attack, and the weapon can't be moved."
        ]
      }
    }
  ],
  "_entrySubType": "martial weapon, ranged weapon, firearm",
  "weaponCategory": "martial",
  "bonusWeaponDamage": "-@abilities.dex.mod",
  "_attunementCategory": "No Attunement Required"
}
REC Gun ยท Wiki