- Rarity
- uncommon
- Attunement
- Required
- Weight
- 1 lb.
While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.
While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.
{
"srd": true,
"name": "Periapt of Wound Closure",
"page": 184,
"tier": "major",
"__prop": "item",
"rarity": "uncommon",
"source": "DMG",
"weight": 1,
"entries": [
"While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores."
],
"wondrous": true,
"_category": "Other",
"reqAttune": true,
"_entryType": "wondrous item",
"_textTypes": [
"wondrous item"
],
"lootTables": [
"Magic Item Table F"
],
"_attunement": "(Requires Attunement)",
"_isEnhanced": true,
"reprintedAs": [
"Periapt of Wound Closure|XDMG"
],
"_entrySubType": "",
"hasFluffImages": true,
"_valueFromRarity": 40000,
"optionalfeatures": [
"replicate magic item|tce"
],
"referenceSources": [
"LR",
"TftYP-THSoT",
"ToFW"
],
"_attunementCategory": "Requires Attunement"
}