Pale Tincture

ItemXDMGp. 912024SRD
Type
G|XPHB
Value
250 gp

A creature subjected to Pale Tincture must succeed on a DC 16 Constitution saving throw or take 3 (1d6) Poison damage and have the Poisoned condition. The Poisoned creature repeats the save every 24 hours, taking 3 (1d6) Poison damage on a failed save. The damage the poison deals can't be healed by any means while the creature remains Poisoned. After seven successful saves against the poison, the creature is no longer Poisoned.

Raw data
{
  "name": "Pale Tincture",
  "page": 91,
  "type": "G|XPHB",
  "srd52": true,
  "value": 25000,
  "__prop": "item",
  "poison": true,
  "rarity": "none",
  "source": "XDMG",
  "entries": [
    "A creature subjected to Pale Tincture must succeed on a {@dc 16} Constitution saving throw or take 3 ({@damage 1d6}) Poison damage and have the {@condition Poisoned|XPHB} condition. The {@condition Poisoned|XPHB} creature repeats the save every 24 hours, taking 3 ({@damage 1d6}) Poison damage on a failed save. The damage the poison deals can't be healed by any means while the creature remains {@condition Poisoned|XPHB}. After seven successful saves against the poison, the creature is no longer {@condition Poisoned|XPHB}."
  ],
  "miscTags": [
    "CNS"
  ],
  "_category": "Other",
  "_entryType": "adventuring gear, poison (ingested)",
  "_textTypes": [
    "adventuring gear",
    "poison"
  ],
  "_attunement": null,
  "_isEnhanced": true,
  "poisonTypes": [
    "ingested"
  ],
  "_entrySubType": "",
  "_attunementCategory": "No Attunement Required"
}
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