- Type
- R|XPHB
- Rarity
- very rare
- Attunement
- Required
- Weight
- 0.25 lb.
- Damage
- 1d4 P
- Properties
- F|XPHB, T|XPHB
- Mastery
- Vex|XPHB
- Range
- 20/60
Nine Lives Stealer Dart
ItemXDMGp. 2812024SRDvery rare
Raw data
{
"dmg1": "1d4",
"name": "Nine Lives Stealer Dart",
"page": 281,
"type": "R|XPHB",
"range": "20/60",
"srd52": true,
"__prop": "item",
"rarity": "very rare",
"source": "XDMG",
"weapon": true,
"weight": 0.25,
"charges": "{@dice 1d8 + 1}",
"dmgType": "P",
"edition": "one",
"entries": [],
"mastery": [
"Vex|XPHB"
],
"baseItem": "dart|xphb",
"property": [
"F|XPHB",
"T|XPHB"
],
"_baseName": "Dart",
"_category": "Specific Variant",
"reqAttune": true,
"_baseSrd52": true,
"_baseValue": 5,
"_entryType": "weapon ({@item Dart|Xphb})",
"_textTypes": [
"simple weapon",
"ranged weapon"
],
"lootTables": [
"Armaments - Very Rare|XDMG"
],
"_attunement": "(Requires Attunement)",
"_baseSource": "XPHB",
"_isEnhanced": true,
"bonusWeapon": "+2",
"_fullEntries": [
"You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon.",
{
"name": "Life Stealing",
"type": "entries",
"entries": [
"The weapon has {@dice 1d8 + 1} charges. When you attack a creature that has fewer than 100 {@variantrule Hit Points|XPHB} with this weapon and roll a 20 on the {@dice d20} for the attack roll, the creature must succeed on a {@dc 15} Constitution saving throw or be slain instantly as the sword tears its life force from its body. Constructs and Undead succeed on the save automatically. The weapon loses 1 charge if the creature is slain. When the weapon has no charges remaining, it loses this property."
]
},
{
"data": {
"item__mergedEntryTag": "type"
},
"type": "wrapper",
"wrapped": {
"name": "Range",
"type": "entries",
"entries": [
"A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second is the weapon's long range. When attacking a target beyond normal range, you have {@variantrule Disadvantage|XPHB} on the attack roll. You can't attack a target beyond the long range."
]
}
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Finesse",
"type": "entries",
"entries": [
"When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
]
}
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Thrown",
"type": "entries",
"entries": [
"If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon."
]
}
},
{
"data": {
"item__mergedEntryTag": "mastery"
},
"type": "wrapper",
"wrapped": {
"name": "Mastery: Vex",
"page": 214,
"type": "entries",
"source": "XPHB",
"entries": [
"If you hit a creature with this weapon and deal damage to the creature, you have {@variantrule Advantage|XPHB} on your next attack roll against that creature before the end of your next turn."
]
}
}
],
"_variantName": "Nine Lives Stealer",
"_entrySubType": "simple weapon, ranged weapon",
"basicRules2024": true,
"genericVariant": {
"name": "Nine Lives Stealer",
"source": "XDMG"
},
"hasFluffImages": true,
"weaponCategory": "simple",
"_valueFromRarity": 4000000,
"_baseFreeRules2024": true,
"_attunementCategory": "Requires Attunement"
}