- Type
- M
- Rarity
- rare
- Attunement
- Required
- Weight
- 3 lb.
- Damage
- 1d8 S (1d10 two-handed)
- Properties
- V
Longsword of Wounding
ItemDMGp. 2072014SRDrare
Raw data
{
"srd": true,
"dmg1": "1d8",
"dmg2": "1d10",
"name": "Longsword of Wounding",
"page": 207,
"tier": "major",
"type": "M",
"sword": true,
"__prop": "item",
"rarity": "rare",
"source": "DMG",
"weapon": true,
"weight": 3,
"dmgType": "S",
"edition": "classic",
"entries": [],
"_baseSrd": true,
"baseItem": "longsword|phb",
"property": [
"V"
],
"_baseName": "Longsword",
"_category": "Specific Variant",
"reqAttune": true,
"_baseValue": 1500,
"_entryType": "weapon ({@item Longsword|Phb})",
"_textTypes": [
"martial weapon",
"melee weapon"
],
"lootTables": [
"Magic Item Table G"
],
"_attunement": "(Requires Attunement)",
"_baseSource": "PHB",
"_isEnhanced": true,
"reprintedAs": [
"Sword of Wounding|XDMG"
],
"_fullEntries": [
"Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.",
"Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature's turns, it takes {@damage 1d4} necrotic damage for each time you've wounded it, and it can then make a {@dc 15} Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a {@dc 15} Wisdom ({@skill Medicine}) check, ending the effect of such wounds on it on a success.",
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Versatile",
"type": "entries",
"entries": [
"This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
]
}
}
],
"_variantName": "Sword of Wounding",
"_entrySubType": "martial weapon, melee weapon",
"genericVariant": {
"name": "Sword of Wounding",
"source": "DMG"
},
"weaponCategory": "martial",
"_baseBasicRules": true,
"_valueFromRarity": 400000,
"_attunementCategory": "Requires Attunement"
}