Longbow of Conflagration

ItemBMTp. 662024rare
Type
R|XPHB
Rarity
rare
Attunement
Required
Weight
2 lb.
Damage
1d8 P
Properties
A|XPHB, H|XPHB, 2H|XPHB
Mastery
Slow|XPHB
Range
150/600
Raw data
{
  "bow": true,
  "dmg1": "1d8",
  "name": "Longbow of Conflagration",
  "page": 66,
  "type": "R|XPHB",
  "range": "150/600",
  "__prop": "item",
  "rarity": "rare",
  "source": "BMT",
  "weapon": true,
  "weight": 2,
  "dmgType": "P",
  "edition": "one",
  "entries": [],
  "mastery": [
    "Slow|XPHB"
  ],
  "ammoType": "arrow|xphb",
  "baseItem": "longbow|xphb",
  "property": [
    "A|XPHB",
    "H|XPHB",
    "2H|XPHB"
  ],
  "_baseName": "Longbow",
  "_category": "Specific Variant",
  "reqAttune": true,
  "_baseSrd52": true,
  "_baseValue": 5000,
  "_entryType": "weapon ({@item Longbow|Xphb})",
  "_textTypes": [
    "martial weapon",
    "ranged weapon"
  ],
  "_attunement": "(Requires Attunement)",
  "_baseSource": "XPHB",
  "_isEnhanced": true,
  "_fullEntries": [
    "Ammunition fired from this bow blazes brightly. When you hit with an attack roll using this bow, the target takes an extra {@damage 1d6} fire damage. If the target is a flammable, nonmagical object, it catches fire, taking {@damage 1d6} fire damage at the start of each of your turns until a creature uses an action to extinguish the flames.",
    {
      "data": {
        "item__mergedEntryTag": "type"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Range",
        "type": "entries",
        "entries": [
          "A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second is the weapon's long range. When attacking a target beyond normal range, you have {@variantrule Disadvantage|XPHB} on the attack roll. You can't attack a target beyond the long range."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Ammunition",
        "type": "entries",
        "entries": [
          "You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Heavy",
        "type": "entries",
        "entries": [
          "You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Two-Handed",
        "type": "entries",
        "entries": [
          "A Two-Handed weapon requires two hands when you attack with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Slow",
        "page": 214,
        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If you hit a creature with this weapon and deal damage to it, you can reduce its {@variantrule Speed|XPHB} by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the {@variantrule Speed|XPHB} reduction doesn't exceed 10 feet."
        ]
      }
    }
  ],
  "_variantName": "Bow of Conflagration",
  "_entrySubType": "martial weapon, ranged weapon",
  "genericVariant": {
    "name": "Bow of Conflagration",
    "source": "BMT"
  },
  "weaponCategory": "martial",
  "_valueFromRarity": 400000,
  "_baseFreeRules2024": true,
  "_attunementCategory": "Requires Attunement"
}
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