- Type
- G|XPHB
- Value
- 10 gp
- Weight
- 1 lb.
A Lock comes with a key. Without the key, a creature can use Thieves' Tools to pick this Lock with a successful DC 15 Dexterity (Sleight of Hand) check.
A Lock comes with a key. Without the key, a creature can use Thieves' Tools to pick this Lock with a successful DC 15 Dexterity (Sleight of Hand) check.
{
"name": "Lock",
"page": 226,
"type": "G|XPHB",
"srd52": true,
"value": 1000,
"__prop": "item",
"rarity": "none",
"source": "XPHB",
"weight": 1,
"entries": [
"A Lock comes with a key. Without the key, a creature can use {@item Thieves' Tools|XPHB} to pick this Lock with a successful {@dc 15} Dexterity ({@skill Sleight of Hand|XPHB}) check."
],
"_category": "Other",
"_entryType": "adventuring gear",
"_textTypes": [
"adventuring gear"
],
"_attunement": null,
"_isEnhanced": true,
"_entrySubType": "",
"basicRules2024": true,
"_attunementCategory": "No Attunement Required"
}