Living Spiked Armor

ItemERLWp. 2782014very rare
Type
MA
Rarity
very rare
Attunement
Required
Weight
45 lb.
Armor class
14

Spiked armor is a rare type of medium armor made by dwarves. It consists of a leather coat and leggings covered with spikes that are usually made of metal.

Raw data
{
  "ac": 14,
  "name": "Living Spiked Armor",
  "page": 278,
  "type": "MA",
  "armor": true,
  "__prop": "item",
  "rarity": "very rare",
  "resist": [
    "necrotic",
    "poison",
    "psychic"
  ],
  "source": "ERLW",
  "weight": 45,
  "bonusAc": "+1",
  "entries": [
    "Spiked armor is a rare type of medium armor made by dwarves. It consists of a leather coat and leggings covered with spikes that are usually made of metal."
  ],
  "stealth": true,
  "baseItem": "spiked armor|scag",
  "_baseName": "Spiked Armor",
  "_category": "Specific Variant",
  "reqAttune": true,
  "_baseValue": 7500,
  "_entryType": "medium armor ({@item spiked armor|scag})",
  "_textTypes": [
    "medium armor"
  ],
  "_attunement": "(Requires Attunement)",
  "_baseSource": "SCAG",
  "_isEnhanced": true,
  "_fullEntries": [
    {
      "data": {
        "item__mergedEntryTag": "note"
      },
      "type": "wrapper",
      "wrapped": "{@note The {@item Spiked Armor|SCAG|base item} can be found in Sword Coast Adventurer’s Guide, page 121.}"
    },
    "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
    "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
    {
      "name": "Symbiotic Nature",
      "type": "entries",
      "entries": [
        "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
        "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
      ]
    },
    "Spiked armor is a rare type of medium armor made by dwarves. It consists of a leather coat and leggings covered with spikes that are usually made of metal.",
    {
      "data": {
        "item__mergedEntryTag": "type"
      },
      "type": "wrapper",
      "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
    }
  ],
  "_variantName": "Living Armor",
  "_entrySubType": "",
  "genericVariant": {
    "name": "Living Armor",
    "source": "ERLW"
  },
  "_valueFromRarity": 4000000,
  "_attunementCategory": "Requires Attunement"
}