Living Armor

ItemERLWp. 2782014very rare
Type
GV|DMG
Rarity
very rare
Attunement
Required

This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.

While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.

Symbiotic Nature

The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.

The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of exhaustion.

Raw data
{
  "name": "Living Armor",
  "page": 278,
  "type": "GV|DMG",
  "__prop": "magicvariant",
  "rarity": "very rare",
  "resist": [
    "necrotic",
    "poison",
    "psychic"
  ],
  "source": "ERLW",
  "bonusAc": "+1",
  "entries": [
    "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
    "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
    {
      "name": "Symbiotic Nature",
      "type": "entries",
      "entries": [
        "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
        "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
      ]
    }
  ],
  "inherits": {
    "page": 278,
    "rarity": "very rare",
    "resist": [
      "necrotic",
      "poison",
      "psychic"
    ],
    "source": "ERLW",
    "bonusAc": "+1",
    "entries": [
      "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
      "While wearing this armor, you have a {=bonusAc} bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
      {
        "name": "Symbiotic Nature",
        "type": "entries",
        "entries": [
          "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
          "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
        ]
      }
    ],
    "reqAttune": true,
    "namePrefix": "Living "
  },
  "requires": [
    {
      "armor": true
    }
  ],
  "variants": [
    {
      "base": {
        "ac": 14,
        "name": "Breastplate",
        "page": 219,
        "type": "MA|XPHB",
        "armor": true,
        "srd52": true,
        "value": 40000,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weight": 20,
        "edition": "one",
        "entries": [],
        "_category": "Basic",
        "_entryType": "medium armor",
        "_textTypes": [
          "medium armor"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_entrySubType": "",
        "basicRules2024": true,
        "hasFluffImages": true,
        "referenceSources": [
          "DrDe-TFV",
          "HotB"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "ac": 14,
        "name": "Living Breastplate",
        "page": 278,
        "type": "MA|XPHB",
        "armor": true,
        "__prop": "item",
        "rarity": "very rare",
        "resist": [
          "necrotic",
          "poison",
          "psychic"
        ],
        "source": "ERLW",
        "weight": 20,
        "bonusAc": "+1",
        "edition": "one",
        "entries": [],
        "baseItem": "breastplate|xphb",
        "_baseName": "Breastplate",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseSrd52": true,
        "_baseValue": 40000,
        "_entryType": "medium armor ({@item breastplate|xphb})",
        "_textTypes": [
          "medium armor"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "_fullEntries": [
          "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
          "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
          {
            "name": "Symbiotic Nature",
            "type": "entries",
            "entries": [
              "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
              "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
            ]
          }
        ],
        "_variantName": "Living Armor",
        "_entrySubType": "",
        "genericVariant": {
          "name": "Living Armor",
          "source": "ERLW"
        },
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "ac": 16,
        "name": "Chain Mail",
        "page": 219,
        "type": "HA|XPHB",
        "armor": true,
        "srd52": true,
        "value": 7500,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weight": 55,
        "edition": "one",
        "entries": [],
        "stealth": true,
        "strength": "13",
        "_category": "Basic",
        "_entryType": "heavy armor",
        "_textTypes": [
          "heavy armor"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          },
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "If the wearer has a Strength score lower than 13, their speed is reduced by 10 feet."
          }
        ],
        "_entrySubType": "",
        "basicRules2024": true,
        "hasFluffImages": true,
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "ac": 16,
        "name": "Living Chain Mail",
        "page": 278,
        "type": "HA|XPHB",
        "armor": true,
        "__prop": "item",
        "rarity": "very rare",
        "resist": [
          "necrotic",
          "poison",
          "psychic"
        ],
        "source": "ERLW",
        "weight": 55,
        "bonusAc": "+1",
        "edition": "one",
        "entries": [],
        "stealth": true,
        "baseItem": "chain mail|xphb",
        "strength": "13",
        "_baseName": "Chain Mail",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseSrd52": true,
        "_baseValue": 7500,
        "_entryType": "heavy armor ({@item chain mail|xphb})",
        "_textTypes": [
          "heavy armor"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "_fullEntries": [
          "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
          "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
          {
            "name": "Symbiotic Nature",
            "type": "entries",
            "entries": [
              "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
              "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
            ]
          },
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          },
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "If the wearer has a Strength score lower than 13, their speed is reduced by 10 feet."
          }
        ],
        "_variantName": "Living Armor",
        "_entrySubType": "",
        "genericVariant": {
          "name": "Living Armor",
          "source": "ERLW"
        },
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "ac": 13,
        "name": "Chain Shirt",
        "page": 219,
        "type": "MA|XPHB",
        "armor": true,
        "srd52": true,
        "value": 5000,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weight": 20,
        "edition": "one",
        "entries": [],
        "_category": "Basic",
        "_entryType": "medium armor",
        "_textTypes": [
          "medium armor"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_entrySubType": "",
        "basicRules2024": true,
        "hasFluffImages": true,
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "ac": 13,
        "name": "Living Chain Shirt",
        "page": 278,
        "type": "MA|XPHB",
        "armor": true,
        "__prop": "item",
        "rarity": "very rare",
        "resist": [
          "necrotic",
          "poison",
          "psychic"
        ],
        "source": "ERLW",
        "weight": 20,
        "bonusAc": "+1",
        "edition": "one",
        "entries": [],
        "baseItem": "chain shirt|xphb",
        "_baseName": "Chain Shirt",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseSrd52": true,
        "_baseValue": 5000,
        "_entryType": "medium armor ({@item chain shirt|xphb})",
        "_textTypes": [
          "medium armor"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "_fullEntries": [
          "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
          "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
          {
            "name": "Symbiotic Nature",
            "type": "entries",
            "entries": [
              "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
              "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
            ]
          }
        ],
        "_variantName": "Living Armor",
        "_entrySubType": "",
        "genericVariant": {
          "name": "Living Armor",
          "source": "ERLW"
        },
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "ac": 15,
        "name": "Half Plate Armor",
        "page": 219,
        "type": "MA|XPHB",
        "armor": true,
        "srd52": true,
        "value": 75000,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weight": 40,
        "edition": "one",
        "entries": [],
        "stealth": true,
        "_category": "Basic",
        "_entryType": "medium armor",
        "_textTypes": [
          "medium armor"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          }
        ],
        "_entrySubType": "",
        "basicRules2024": true,
        "hasFluffImages": true,
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "ac": 15,
        "name": "Living Half Plate Armor",
        "page": 278,
        "type": "MA|XPHB",
        "armor": true,
        "__prop": "item",
        "rarity": "very rare",
        "resist": [
          "necrotic",
          "poison",
          "psychic"
        ],
        "source": "ERLW",
        "weight": 40,
        "bonusAc": "+1",
        "edition": "one",
        "entries": [],
        "stealth": true,
        "baseItem": "half plate armor|xphb",
        "_baseName": "Half Plate Armor",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseSrd52": true,
        "_baseValue": 75000,
        "_entryType": "medium armor ({@item half plate armor|xphb})",
        "_textTypes": [
          "medium armor"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "_fullEntries": [
          "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
          "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
          {
            "name": "Symbiotic Nature",
            "type": "entries",
            "entries": [
              "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
              "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
            ]
          },
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          }
        ],
        "_variantName": "Living Armor",
        "_entrySubType": "",
        "genericVariant": {
          "name": "Living Armor",
          "source": "ERLW"
        },
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "ac": 12,
        "name": "Hide Armor",
        "page": 219,
        "type": "MA|XPHB",
        "armor": true,
        "srd52": true,
        "value": 1000,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weight": 12,
        "edition": "one",
        "entries": [],
        "_category": "Basic",
        "_entryType": "medium armor",
        "_textTypes": [
          "medium armor"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_entrySubType": "",
        "basicRules2024": true,
        "hasFluffImages": true,
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "ac": 12,
        "name": "Living Hide Armor",
        "page": 278,
        "type": "MA|XPHB",
        "armor": true,
        "__prop": "item",
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        "resist": [
          "necrotic",
          "poison",
          "psychic"
        ],
        "source": "ERLW",
        "weight": 12,
        "bonusAc": "+1",
        "edition": "one",
        "entries": [],
        "baseItem": "hide armor|xphb",
        "_baseName": "Hide Armor",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseSrd52": true,
        "_baseValue": 1000,
        "_entryType": "medium armor ({@item hide armor|xphb})",
        "_textTypes": [
          "medium armor"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "_fullEntries": [
          "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
          "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
          {
            "name": "Symbiotic Nature",
            "type": "entries",
            "entries": [
              "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
              "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
            ]
          }
        ],
        "_variantName": "Living Armor",
        "_entrySubType": "",
        "genericVariant": {
          "name": "Living Armor",
          "source": "ERLW"
        },
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "ac": 11,
        "name": "Leather Armor",
        "page": 219,
        "type": "LA|XPHB",
        "armor": true,
        "srd52": true,
        "value": 1000,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weight": 10,
        "edition": "one",
        "entries": [],
        "_category": "Basic",
        "_entryType": "light armor",
        "_textTypes": [
          "light armor"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_entrySubType": "",
        "basicRules2024": true,
        "hasFluffImages": true,
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "ac": 11,
        "name": "Living Leather Armor",
        "page": 278,
        "type": "LA|XPHB",
        "armor": true,
        "__prop": "item",
        "rarity": "very rare",
        "resist": [
          "necrotic",
          "poison",
          "psychic"
        ],
        "source": "ERLW",
        "weight": 10,
        "bonusAc": "+1",
        "edition": "one",
        "entries": [],
        "baseItem": "leather armor|xphb",
        "_baseName": "Leather Armor",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseSrd52": true,
        "_baseValue": 1000,
        "_entryType": "light armor ({@item leather armor|xphb})",
        "_textTypes": [
          "light armor"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "_fullEntries": [
          "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
          "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
          {
            "name": "Symbiotic Nature",
            "type": "entries",
            "entries": [
              "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
              "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
            ]
          }
        ],
        "_variantName": "Living Armor",
        "_entrySubType": "",
        "genericVariant": {
          "name": "Living Armor",
          "source": "ERLW"
        },
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "ac": 11,
        "name": "Padded Armor",
        "page": 219,
        "type": "LA|XPHB",
        "armor": true,
        "srd52": true,
        "value": 500,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weight": 8,
        "edition": "one",
        "entries": [],
        "stealth": true,
        "_category": "Basic",
        "_entryType": "light armor",
        "_textTypes": [
          "light armor"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          }
        ],
        "_entrySubType": "",
        "basicRules2024": true,
        "hasFluffImages": true,
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "ac": 11,
        "name": "Living Padded Armor",
        "page": 278,
        "type": "LA|XPHB",
        "armor": true,
        "__prop": "item",
        "rarity": "very rare",
        "resist": [
          "necrotic",
          "poison",
          "psychic"
        ],
        "source": "ERLW",
        "weight": 8,
        "bonusAc": "+1",
        "edition": "one",
        "entries": [],
        "stealth": true,
        "baseItem": "padded armor|xphb",
        "_baseName": "Padded Armor",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseSrd52": true,
        "_baseValue": 500,
        "_entryType": "light armor ({@item padded armor|xphb})",
        "_textTypes": [
          "light armor"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "_fullEntries": [
          "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
          "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
          {
            "name": "Symbiotic Nature",
            "type": "entries",
            "entries": [
              "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
              "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
            ]
          },
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          }
        ],
        "_variantName": "Living Armor",
        "_entrySubType": "",
        "genericVariant": {
          "name": "Living Armor",
          "source": "ERLW"
        },
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "ac": 18,
        "name": "Plate Armor",
        "page": 219,
        "type": "HA|XPHB",
        "armor": true,
        "srd52": true,
        "value": 150000,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weight": 65,
        "edition": "one",
        "entries": [],
        "stealth": true,
        "strength": "15",
        "_category": "Basic",
        "_entryType": "heavy armor",
        "_textTypes": [
          "heavy armor"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          },
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet."
          }
        ],
        "_entrySubType": "",
        "basicRules2024": true,
        "hasFluffImages": true,
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "ac": 18,
        "name": "Living Plate Armor",
        "page": 278,
        "type": "HA|XPHB",
        "armor": true,
        "__prop": "item",
        "rarity": "very rare",
        "resist": [
          "necrotic",
          "poison",
          "psychic"
        ],
        "source": "ERLW",
        "weight": 65,
        "bonusAc": "+1",
        "edition": "one",
        "entries": [],
        "stealth": true,
        "baseItem": "plate armor|xphb",
        "strength": "15",
        "_baseName": "Plate Armor",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseSrd52": true,
        "_baseValue": 150000,
        "_entryType": "heavy armor ({@item plate armor|xphb})",
        "_textTypes": [
          "heavy armor"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "_fullEntries": [
          "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
          "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
          {
            "name": "Symbiotic Nature",
            "type": "entries",
            "entries": [
              "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
              "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
            ]
          },
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          },
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet."
          }
        ],
        "_variantName": "Living Armor",
        "_entrySubType": "",
        "genericVariant": {
          "name": "Living Armor",
          "source": "ERLW"
        },
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "ac": 14,
        "name": "Ring Mail",
        "page": 219,
        "type": "HA|XPHB",
        "armor": true,
        "srd52": true,
        "value": 3000,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weight": 40,
        "edition": "one",
        "entries": [],
        "stealth": true,
        "_category": "Basic",
        "_entryType": "heavy armor",
        "_textTypes": [
          "heavy armor"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          }
        ],
        "_entrySubType": "",
        "basicRules2024": true,
        "hasFluffImages": true,
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "ac": 14,
        "name": "Living Ring Mail",
        "page": 278,
        "type": "HA|XPHB",
        "armor": true,
        "__prop": "item",
        "rarity": "very rare",
        "resist": [
          "necrotic",
          "poison",
          "psychic"
        ],
        "source": "ERLW",
        "weight": 40,
        "bonusAc": "+1",
        "edition": "one",
        "entries": [],
        "stealth": true,
        "baseItem": "ring mail|xphb",
        "_baseName": "Ring Mail",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseSrd52": true,
        "_baseValue": 3000,
        "_entryType": "heavy armor ({@item ring mail|xphb})",
        "_textTypes": [
          "heavy armor"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "_fullEntries": [
          "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
          "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
          {
            "name": "Symbiotic Nature",
            "type": "entries",
            "entries": [
              "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
              "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
            ]
          },
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          }
        ],
        "_variantName": "Living Armor",
        "_entrySubType": "",
        "genericVariant": {
          "name": "Living Armor",
          "source": "ERLW"
        },
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "ac": 14,
        "name": "Scale Mail",
        "page": 219,
        "type": "MA|XPHB",
        "armor": true,
        "srd52": true,
        "value": 5000,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weight": 45,
        "edition": "one",
        "entries": [],
        "stealth": true,
        "_category": "Basic",
        "_entryType": "medium armor",
        "_textTypes": [
          "medium armor"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          }
        ],
        "_entrySubType": "",
        "basicRules2024": true,
        "hasFluffImages": true,
        "referenceSources": [
          "FFotR"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "ac": 14,
        "name": "Living Scale Mail",
        "page": 278,
        "type": "MA|XPHB",
        "armor": true,
        "__prop": "item",
        "rarity": "very rare",
        "resist": [
          "necrotic",
          "poison",
          "psychic"
        ],
        "source": "ERLW",
        "weight": 45,
        "bonusAc": "+1",
        "edition": "one",
        "entries": [],
        "stealth": true,
        "baseItem": "scale mail|xphb",
        "_baseName": "Scale Mail",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseSrd52": true,
        "_baseValue": 5000,
        "_entryType": "medium armor ({@item scale mail|xphb})",
        "_textTypes": [
          "medium armor"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "_fullEntries": [
          "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
          "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
          {
            "name": "Symbiotic Nature",
            "type": "entries",
            "entries": [
              "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
              "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
            ]
          },
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          }
        ],
        "_variantName": "Living Armor",
        "_entrySubType": "",
        "genericVariant": {
          "name": "Living Armor",
          "source": "ERLW"
        },
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "ac": 14,
        "name": "Spiked Armor",
        "page": 121,
        "type": "MA",
        "armor": true,
        "value": 7500,
        "__prop": "baseitem",
        "rarity": "unknown",
        "source": "SCAG",
        "weight": 45,
        "entries": [
          "Spiked armor is a rare type of medium armor made by dwarves. It consists of a leather coat and leggings covered with spikes that are usually made of metal."
        ],
        "stealth": true,
        "_category": "Basic",
        "_entryType": "medium armor",
        "_textTypes": [
          "medium armor"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          "Spiked armor is a rare type of medium armor made by dwarves. It consists of a leather coat and leggings covered with spikes that are usually made of metal.",
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          }
        ],
        "_entrySubType": "",
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "ac": 14,
        "name": "Living Spiked Armor",
        "page": 278,
        "type": "MA",
        "armor": true,
        "__prop": "item",
        "rarity": "very rare",
        "resist": [
          "necrotic",
          "poison",
          "psychic"
        ],
        "source": "ERLW",
        "weight": 45,
        "bonusAc": "+1",
        "entries": [
          "Spiked armor is a rare type of medium armor made by dwarves. It consists of a leather coat and leggings covered with spikes that are usually made of metal."
        ],
        "stealth": true,
        "baseItem": "spiked armor|scag",
        "_baseName": "Spiked Armor",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseValue": 7500,
        "_entryType": "medium armor ({@item spiked armor|scag})",
        "_textTypes": [
          "medium armor"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "SCAG",
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "note"
            },
            "type": "wrapper",
            "wrapped": "{@note The {@item Spiked Armor|SCAG|base item} can be found in Sword Coast Adventurer’s Guide, page 121.}"
          },
          "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
          "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
          {
            "name": "Symbiotic Nature",
            "type": "entries",
            "entries": [
              "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
              "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
            ]
          },
          "Spiked armor is a rare type of medium armor made by dwarves. It consists of a leather coat and leggings covered with spikes that are usually made of metal.",
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          }
        ],
        "_variantName": "Living Armor",
        "_entrySubType": "",
        "genericVariant": {
          "name": "Living Armor",
          "source": "ERLW"
        },
        "_valueFromRarity": 4000000,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "ac": 17,
        "name": "Splint Armor",
        "page": 219,
        "type": "HA|XPHB",
        "armor": true,
        "srd52": true,
        "value": 20000,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weight": 60,
        "edition": "one",
        "entries": [],
        "stealth": true,
        "strength": "15",
        "_category": "Basic",
        "_entryType": "heavy armor",
        "_textTypes": [
          "heavy armor"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          },
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet."
          }
        ],
        "_entrySubType": "",
        "basicRules2024": true,
        "hasFluffImages": true,
        "referenceSources": [
          "HotB"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "ac": 17,
        "name": "Living Splint Armor",
        "page": 278,
        "type": "HA|XPHB",
        "armor": true,
        "__prop": "item",
        "rarity": "very rare",
        "resist": [
          "necrotic",
          "poison",
          "psychic"
        ],
        "source": "ERLW",
        "weight": 60,
        "bonusAc": "+1",
        "edition": "one",
        "entries": [],
        "stealth": true,
        "baseItem": "splint armor|xphb",
        "strength": "15",
        "_baseName": "Splint Armor",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseSrd52": true,
        "_baseValue": 20000,
        "_entryType": "heavy armor ({@item splint armor|xphb})",
        "_textTypes": [
          "heavy armor"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "_fullEntries": [
          "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
          "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
          {
            "name": "Symbiotic Nature",
            "type": "entries",
            "entries": [
              "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
              "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
            ]
          },
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "The wearer has {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          },
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": "If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet."
          }
        ],
        "_variantName": "Living Armor",
        "_entrySubType": "",
        "genericVariant": {
          "name": "Living Armor",
          "source": "ERLW"
        },
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "ac": 12,
        "name": "Studded Leather Armor",
        "page": 219,
        "type": "LA|XPHB",
        "armor": true,
        "srd52": true,
        "value": 4500,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weight": 13,
        "edition": "one",
        "entries": [],
        "_category": "Basic",
        "_entryType": "light armor",
        "_textTypes": [
          "light armor"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_entrySubType": "",
        "basicRules2024": true,
        "hasFluffImages": true,
        "referenceSources": [
          "HotB"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "ac": 12,
        "name": "Living Studded Leather Armor",
        "page": 278,
        "type": "LA|XPHB",
        "armor": true,
        "__prop": "item",
        "rarity": "very rare",
        "resist": [
          "necrotic",
          "poison",
          "psychic"
        ],
        "source": "ERLW",
        "weight": 13,
        "bonusAc": "+1",
        "edition": "one",
        "entries": [],
        "baseItem": "studded leather armor|xphb",
        "_baseName": "Studded Leather Armor",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseSrd52": true,
        "_baseValue": 4500,
        "_entryType": "light armor ({@item studded leather armor|xphb})",
        "_textTypes": [
          "light armor"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "_fullEntries": [
          "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
          "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
          {
            "name": "Symbiotic Nature",
            "type": "entries",
            "entries": [
              "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
              "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
            ]
          }
        ],
        "_variantName": "Living Armor",
        "_entrySubType": "",
        "genericVariant": {
          "name": "Living Armor",
          "source": "ERLW"
        },
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "Requires Attunement"
      }
    }
  ],
  "_category": "Generic Variant",
  "reqAttune": true,
  "_entryType": "generic variant",
  "_textTypes": [
    "generic variant"
  ],
  "_attunement": "(Requires Attunement)",
  "_isEnhanced": true,
  "_fullEntries": [
    "This hideous armor is formed from black chitin, beneath which veins pulse and red sinews glisten. To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.",
    "While wearing this armor, you have a +1 bonus to Armor Class, and you have resistance to the following damage types: necrotic, poison, and psychic.",
    {
      "name": "Symbiotic Nature",
      "type": "entries",
      "entries": [
        "The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.",
        "The armor requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the armor (round up) or take 1 level of {@condition exhaustion}."
      ]
    },
    {
      "data": {
        "item__mergedEntryTag": "magicvariant"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Base items",
        "type": "entries",
        "entries": [
          "This item variant can be applied to the following base items:",
          {
            "type": "list",
            "items": [
              "{@item Breastplate|XPHB} ({@item Living Breastplate|ERLW})",
              "{@item Chain Mail|XPHB} ({@item Living Chain Mail|ERLW})",
              "{@item Chain Shirt|XPHB} ({@item Living Chain Shirt|ERLW})",
              "{@item Half Plate Armor|XPHB} ({@item Living Half Plate Armor|ERLW})",
              "{@item Hide Armor|XPHB} ({@item Living Hide Armor|ERLW})",
              "{@item Leather Armor|XPHB} ({@item Living Leather Armor|ERLW})",
              "{@item Padded Armor|XPHB} ({@item Living Padded Armor|ERLW})",
              "{@item Plate Armor|XPHB} ({@item Living Plate Armor|ERLW})",
              "{@item Ring Mail|XPHB} ({@item Living Ring Mail|ERLW})",
              "{@item Scale Mail|XPHB} ({@item Living Scale Mail|ERLW})",
              "{@item Spiked Armor|SCAG} ({@item Living Spiked Armor|ERLW})",
              "{@item Splint Armor|XPHB} ({@item Living Splint Armor|ERLW})",
              "{@item Studded Leather Armor|XPHB} ({@item Living Studded Leather Armor|ERLW})"
            ]
          }
        ]
      }
    }
  ],
  "_isInherited": true,
  "_entrySubType": "",
  "_valueFromRarity": 4000000,
  "_attunementCategory": "Requires Attunement"
}
Living Armor · Wiki