Knight Card

ItemBMTp. 142014legendary
Rarity
legendary

As an action, you can throw this card to an unoccupied space on the ground within 60 feet of yourself while speaking a command word, whereupon the card magically transforms into a deck defender (see chapter 9 for its stat block) for up to 1 minute or until you use an action to speak the command word again, whereupon it transforms back into a card. The deck defender obeys your spoken commands. If you issue no commands, it takes the Dodge action and moves to avoid danger. The deck defender reverts to a card early if it drops to 0 hit points. Once this property is used, it can't be used again until the next dawn.

Raw data
{
  "name": "Knight Card",
  "page": 14,
  "__prop": "item",
  "rarity": "legendary",
  "source": "BMT",
  "entries": [
    "As an action, you can throw this card to an unoccupied space on the ground within 60 feet of yourself while speaking a command word, whereupon the card magically transforms into a {@creature deck defender|BMT} (see {@book chapter 9|BMT|8|Deck Defender} for its stat block) for up to 1 minute or until you use an action to speak the command word again, whereupon it transforms back into a card. The deck defender obeys your spoken commands. If you issue no commands, it takes the {@action Dodge} action and moves to avoid danger. The deck defender reverts to a card early if it drops to 0 hit points. Once this property is used, it can't be used again until the next dawn."
  ],
  "recharge": "dawn",
  "wondrous": true,
  "_category": "Other",
  "_entryType": "wondrous item",
  "_textTypes": [
    "wondrous item"
  ],
  "_attunement": null,
  "_isEnhanced": true,
  "_entrySubType": "",
  "hasFluffImages": true,
  "_valueFromRarity": 20000000,
  "_attunementCategory": "No Attunement Required"
}