Ioun Stone of Vitality

ItemIMRp. 942014very rare
Rarity
very rare
Attunement
Required

An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.

When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.

A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.

You gain a +1 bonus to death saving throws while this luminous green-and-blue marbled sphere orbits your head.

Raw data
{
  "name": "Ioun Stone of Vitality",
  "page": 94,
  "__prop": "item",
  "rarity": "very rare",
  "source": "IMR",
  "entries": [
    "An {@italic Ioun stone} is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of {@italic Ioun stone} exist, each type a distinct combination of shape and color.",
    "When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of {@dice 1d3} feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful {@dc 24} Dexterity ({@skill Acrobatics}) check. You can use an action to seize and stow the stone, ending its effect.",
    "A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.",
    "You gain a +1 bonus to death saving throws while this luminous green-and-blue marbled sphere orbits your head."
  ],
  "wondrous": true,
  "_category": "Other",
  "reqAttune": true,
  "_entryType": "wondrous item",
  "_textTypes": [
    "wondrous item"
  ],
  "_attunement": "(Requires Attunement)",
  "_isEnhanced": true,
  "_entrySubType": "",
  "_valueFromRarity": 4000000,
  "bonusSavingThrow": "+1",
  "_attunementCategory": "Requires Attunement"
}