- Type
- R|XPHB
- Rarity
- legendary
- Attunement
- by a paladin
- Damage
- 1d4 B
- Properties
- A|XPHB
- Mastery
- Slow|XPHB
- Range
- 30/120
Holy Avenger Sling
ItemXDMGp. 2692024SRDlegendary
Raw data
{
"dmg1": "1d4",
"name": "Holy Avenger Sling",
"page": 269,
"type": "R|XPHB",
"range": "30/120",
"srd52": true,
"__prop": "item",
"rarity": "legendary",
"source": "XDMG",
"weapon": true,
"dmgType": "B",
"edition": "one",
"entries": [],
"mastery": [
"Slow|XPHB"
],
"ammoType": "sling bullet|xphb",
"baseItem": "sling|xphb",
"property": [
"A|XPHB"
],
"_baseName": "Sling",
"_category": "Specific Variant",
"reqAttune": "by a paladin",
"_baseSrd52": true,
"_baseValue": 10,
"_entryType": "weapon ({@item Sling|Xphb})",
"_textTypes": [
"simple weapon",
"ranged weapon"
],
"lootTables": [
"Armaments - Legendary|XDMG",
"Relics - Legendary|XDMG"
],
"_attunement": "(Requires Attunement By a Paladin)",
"_baseSource": "XPHB",
"_isEnhanced": true,
"bonusWeapon": "+3",
"_fullEntries": [
"You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a Fiend or an Undead with it, that creature takes an extra {@damage 2d10} Radiant damage.",
"While you hold the drawn weapon, it creates a 10-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} originating from you. You and all creatures {@variantrule Friendly [Attitude]|XPHB|Friendly} to you in the {@variantrule Emanation [Area of Effect]|XPHB|Emanation} have {@variantrule Advantage|XPHB} on saving throws against spells and other magical effects. If you have 17 or more levels in the Paladin class, the size of the {@variantrule Emanation [Area of Effect]|XPHB|Emanation} increases to 30 feet.",
{
"data": {
"item__mergedEntryTag": "type"
},
"type": "wrapper",
"wrapped": {
"name": "Range",
"type": "entries",
"entries": [
"A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second is the weapon's long range. When attacking a target beyond normal range, you have {@variantrule Disadvantage|XPHB} on the attack roll. You can't attack a target beyond the long range."
]
}
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Ammunition",
"type": "entries",
"entries": [
"You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost."
]
}
},
{
"data": {
"item__mergedEntryTag": "mastery"
},
"type": "wrapper",
"wrapped": {
"name": "Mastery: Slow",
"page": 214,
"type": "entries",
"source": "XPHB",
"entries": [
"If you hit a creature with this weapon and deal damage to it, you can reduce its {@variantrule Speed|XPHB} by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the {@variantrule Speed|XPHB} reduction doesn't exceed 10 feet."
]
}
}
],
"_variantName": "Holy Avenger",
"_entrySubType": "simple weapon, ranged weapon",
"reqAttuneTags": [
{
"class": "paladin"
}
],
"basicRules2024": true,
"genericVariant": {
"name": "Holy Avenger",
"source": "XDMG"
},
"hasFluffImages": true,
"weaponCategory": "simple",
"_valueFromRarity": 20000000,
"_baseFreeRules2024": true,
"_attunementCategory": "Requires Attunement By..."
}