Holy Avenger Javelin

ItemXDMGp. 2692024SRDlegendary
Type
M|XPHB
Rarity
legendary
Attunement
by a paladin
Weight
2 lb.
Damage
1d6 P
Properties
T|XPHB
Mastery
Slow|XPHB
Range
30/120
Raw data
{
  "dmg1": "1d6",
  "name": "Holy Avenger Javelin",
  "page": 269,
  "type": "M|XPHB",
  "range": "30/120",
  "spear": true,
  "srd52": true,
  "__prop": "item",
  "rarity": "legendary",
  "source": "XDMG",
  "weapon": true,
  "weight": 2,
  "dmgType": "P",
  "edition": "one",
  "entries": [],
  "mastery": [
    "Slow|XPHB"
  ],
  "baseItem": "javelin|xphb",
  "property": [
    "T|XPHB"
  ],
  "_baseName": "Javelin",
  "_category": "Specific Variant",
  "reqAttune": "by a paladin",
  "_baseSrd52": true,
  "_baseValue": 50,
  "_entryType": "weapon ({@item Javelin|Xphb})",
  "_textTypes": [
    "simple weapon",
    "melee weapon"
  ],
  "lootTables": [
    "Armaments - Legendary|XDMG",
    "Relics - Legendary|XDMG"
  ],
  "_attunement": "(Requires Attunement By a Paladin)",
  "_baseSource": "XPHB",
  "_isEnhanced": true,
  "bonusWeapon": "+3",
  "_fullEntries": [
    "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a Fiend or an Undead with it, that creature takes an extra {@damage 2d10} Radiant damage.",
    "While you hold the drawn weapon, it creates a 10-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} originating from you. You and all creatures {@variantrule Friendly [Attitude]|XPHB|Friendly} to you in the {@variantrule Emanation [Area of Effect]|XPHB|Emanation} have {@variantrule Advantage|XPHB} on saving throws against spells and other magical effects. If you have 17 or more levels in the Paladin class, the size of the {@variantrule Emanation [Area of Effect]|XPHB|Emanation} increases to 30 feet.",
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Thrown",
        "type": "entries",
        "entries": [
          "If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Slow",
        "page": 214,
        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If you hit a creature with this weapon and deal damage to it, you can reduce its {@variantrule Speed|XPHB} by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the {@variantrule Speed|XPHB} reduction doesn't exceed 10 feet."
        ]
      }
    }
  ],
  "_variantName": "Holy Avenger",
  "_entrySubType": "simple weapon, melee weapon",
  "reqAttuneTags": [
    {
      "class": "paladin"
    }
  ],
  "basicRules2024": true,
  "genericVariant": {
    "name": "Holy Avenger",
    "source": "XDMG"
  },
  "hasFluffImages": true,
  "weaponCategory": "simple",
  "_valueFromRarity": 20000000,
  "_baseFreeRules2024": true,
  "_attunementCategory": "Requires Attunement By..."
}