Hellfire Glaive

ItemBGDIAp. 2232024uncommon
Type
M|XPHB
Rarity
uncommon
Weight
6 lb.
Damage
1d10 S
Properties
H|XPHB, R|XPHB, 2H|XPHB
Mastery
Graze|XPHB
Raw data
{
  "dmg1": "1d10",
  "name": "Hellfire Glaive",
  "page": 223,
  "type": "M|XPHB",
  "light": [
    {
      "dim": 5
    }
  ],
  "__prop": "item",
  "rarity": "uncommon",
  "source": "BGDIA",
  "weapon": true,
  "weight": 6,
  "dmgType": "S",
  "edition": "one",
  "entries": [],
  "mastery": [
    "Graze|XPHB"
  ],
  "polearm": true,
  "baseItem": "glaive|xphb",
  "property": [
    "H|XPHB",
    "R|XPHB",
    "2H|XPHB"
  ],
  "_baseName": "Glaive",
  "_category": "Specific Variant",
  "_baseSrd52": true,
  "_baseValue": 2000,
  "_entryType": "weapon ({@item Glaive|Xphb})",
  "_textTypes": [
    "martial weapon",
    "melee weapon"
  ],
  "_attunement": null,
  "_baseSource": "XPHB",
  "_isEnhanced": true,
  "_fullEntries": [
    "This weapon is fashioned from infernal iron and traced with veins of hellfire that shed dim light in a 5-foot-radius.",
    "Any humanoid killed by an attack made with this weapon has its soul funneled into the River Styx, where it's reborn instantly as a {@creature lemure} devil.",
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Heavy",
        "type": "entries",
        "entries": [
          "You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Reach",
        "type": "entries",
        "entries": [
          "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for {@action Opportunity Attack|XPHB|Opportunity Attacks} with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Two-Handed",
        "type": "entries",
        "entries": [
          "A Two-Handed weapon requires two hands when you attack with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Graze",
        "page": 214,
        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier."
        ]
      }
    }
  ],
  "_variantName": "Hellfire Weapon",
  "_entrySubType": "martial weapon, melee weapon",
  "genericVariant": {
    "name": "Hellfire Weapon",
    "source": "BGDIA"
  },
  "hasFluffImages": true,
  "weaponCategory": "martial",
  "_valueFromRarity": 40000,
  "_baseFreeRules2024": true,
  "_attunementCategory": "No Attunement Required"
}