Gulthias Staff

ItemCoSp. 2212014rare
Rarity
rare
Attunement
Required
Weight
4 lb.
Damage
1d6 B (1d8 two-handed)
Properties
V

Made from the branch of a Gulthias tree (see the blights entry of the Monster Manual), a Gulthias staff is a spongy, black length of wood. Its evil makes beasts visibly uncomfortable while within 30 feet of it. The staff has 10 charges and regains 1d6 + 4 of its expended charges daily at dusk.

If the staff is broken or burned to ashes, its wood releases a terrible, inhuman scream that can be heard out to a range of 300 feet. All blights that can hear the scream immediately wither and die.

Vampiric Strike

The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to regain a number of hit points equal to the damage dealt by the weapon. Each time a charge is spent, red blood oozes from the staff's pores, and you must succeed on a DC 12 Wisdom saving throw or be afflicted with short term madness (see "Madness" in chapter 8 of the Dungeon Master's Guide).

Blight Bane

While you are attuned to the staff, blights and other evil plant creatures don't regard you as hostile unless you harm them.

Raw data
{
  "dmg1": "1d6",
  "dmg2": "1d8",
  "name": "Gulthias Staff",
  "page": 221,
  "staff": true,
  "__prop": "item",
  "rarity": "rare",
  "source": "CoS",
  "weight": 4,
  "charges": 10,
  "dmgType": "B",
  "entries": [
    "Made from the branch of a Gulthias tree (see the {@creature twig blight||blights} entry of the Monster Manual), a Gulthias staff is a spongy, black length of wood. Its evil makes beasts visibly uncomfortable while within 30 feet of it. The staff has 10 charges and regains {@dice 1d6 + 4} of its expended charges daily at dusk.",
    "If the staff is broken or burned to ashes, its wood releases a terrible, inhuman scream that can be heard out to a range of 300 feet. All blights that can hear the scream immediately wither and die.",
    {
      "name": "Vampiric Strike",
      "type": "entries",
      "entries": [
        "The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to regain a number of hit points equal to the damage dealt by the weapon. Each time a charge is spent, red blood oozes from the staff's pores, and you must succeed on a {@dc 12} Wisdom saving throw or be afflicted with {@table Short-Term Madness|DMG|short term madness} (see \"{@variantrule Madness|DMG}\" in chapter 8 of the Dungeon Master's Guide)."
      ]
    },
    {
      "name": "Blight Bane",
      "type": "entries",
      "entries": [
        "While you are attuned to the staff, blights and other evil plant creatures don't regard you as hostile unless you harm them."
      ]
    }
  ],
  "property": [
    "V"
  ],
  "recharge": "dusk",
  "_category": "Other",
  "reqAttune": true,
  "_entryType": "staff, weapon",
  "_textTypes": [
    "staff",
    "simple weapon",
    "melee weapon"
  ],
  "_attunement": "(Requires Attunement)",
  "_isEnhanced": true,
  "_fullEntries": [
    "Made from the branch of a Gulthias tree (see the {@creature twig blight||blights} entry of the Monster Manual), a Gulthias staff is a spongy, black length of wood. Its evil makes beasts visibly uncomfortable while within 30 feet of it. The staff has 10 charges and regains {@dice 1d6 + 4} of its expended charges daily at dusk.",
    "If the staff is broken or burned to ashes, its wood releases a terrible, inhuman scream that can be heard out to a range of 300 feet. All blights that can hear the scream immediately wither and die.",
    {
      "name": "Vampiric Strike",
      "type": "entries",
      "entries": [
        "The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to regain a number of hit points equal to the damage dealt by the weapon. Each time a charge is spent, red blood oozes from the staff's pores, and you must succeed on a {@dc 12} Wisdom saving throw or be afflicted with {@table Short-Term Madness|DMG|short term madness} (see \"{@variantrule Madness|DMG}\" in chapter 8 of the Dungeon Master's Guide)."
      ]
    },
    {
      "name": "Blight Bane",
      "type": "entries",
      "entries": [
        "While you are attuned to the staff, blights and other evil plant creatures don't regard you as hostile unless you harm them."
      ]
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Versatile",
        "type": "entries",
        "entries": [
          "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
        ]
      }
    }
  ],
  "_entrySubType": "simple weapon, melee weapon",
  "hasFluffImages": true,
  "rechargeAmount": "{@dice 1d6 + 4}",
  "weaponCategory": "simple",
  "_valueFromRarity": 400000,
  "_attunementCategory": "Requires Attunement"
}