- Type
- M|XPHB
- Rarity
- uncommon
- Attunement
- Required
- Weight
- 6 lb.
- Damage
- 2d6 S
- Properties
- H|XPHB, 2H|XPHB
- Mastery
- Graze|XPHB
Greatsword of Vengeance
ItemXDMGp. 2062024uncommon
Raw data
{
"dmg1": "2d6",
"name": "Greatsword of Vengeance",
"page": 206,
"type": "M|XPHB",
"curse": true,
"sword": true,
"__prop": "item",
"rarity": "uncommon",
"source": "XDMG",
"weapon": true,
"weight": 6,
"dmgType": "S",
"edition": "one",
"entries": [],
"mastery": [
"Graze|XPHB"
],
"baseItem": "greatsword|xphb",
"property": [
"H|XPHB",
"2H|XPHB"
],
"_baseName": "Greatsword",
"_category": "Specific Variant",
"reqAttune": true,
"_baseSrd52": true,
"_baseValue": 5000,
"_entryType": "weapon ({@item Greatsword|Xphb})",
"_textTypes": [
"martial weapon",
"melee weapon"
],
"lootTables": [
"Armaments - Uncommon|XDMG"
],
"_attunement": "(Requires Attunement)",
"_baseSource": "XPHB",
"_isEnhanced": true,
"bonusWeapon": "+1",
"_fullEntries": [
"You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.",
{
"name": "Curse",
"type": "entries",
"entries": [
"This weapon is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the weapon, keeping it on your person at all times. While attuned to this weapon, you have {@variantrule Disadvantage|XPHB} on attack rolls made with weapons other than this one.",
"In addition, while the weapon is on your person, you must succeed on a {@dc 15} Wisdom saving throw whenever you take damage from another creature in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 {@variantrule Hit Points|XPHB} or it does or until you can't reach the creature to make a melee attack against it.",
"You can break the curse in the usual ways. Alternatively, casting {@spell Banishment|XPHB} on the weapon forces the vengeful spirit to leave it. The weapon then becomes a +1 Weapon with no other properties."
]
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Heavy",
"type": "entries",
"entries": [
"You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
]
}
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Two-Handed",
"type": "entries",
"entries": [
"A Two-Handed weapon requires two hands when you attack with it."
]
}
},
{
"data": {
"item__mergedEntryTag": "mastery"
},
"type": "wrapper",
"wrapped": {
"name": "Mastery: Graze",
"page": 214,
"type": "entries",
"source": "XPHB",
"entries": [
"If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier."
]
}
}
],
"_variantName": "Sword of Vengeance",
"_entrySubType": "martial weapon, melee weapon",
"genericVariant": {
"name": "Sword of Vengeance",
"source": "XDMG"
},
"weaponCategory": "martial",
"_valueFromRarity": 40000,
"_baseFreeRules2024": true,
"_attunementCategory": "Requires Attunement"
}