- Type
- M|XPHB
- Rarity
- very rare
- Attunement
- Required
- Weight
- 6 lb.
- Damage
- 2d6 S
- Properties
- H|XPHB, 2H|XPHB
- Mastery
- Graze|XPHB
Greatsword of Agonizing Paralysis
ItemCoAp. 2712024very rare
Raw data
{
"dmg1": "2d6",
"name": "Greatsword of Agonizing Paralysis",
"page": 271,
"type": "M|XPHB",
"sword": true,
"__prop": "item",
"rarity": "very rare",
"source": "CoA",
"weapon": true,
"weight": 6,
"dmgType": "S",
"edition": "one",
"entries": [],
"mastery": [
"Graze|XPHB"
],
"baseItem": "greatsword|xphb",
"property": [
"H|XPHB",
"2H|XPHB"
],
"_baseName": "Greatsword",
"_category": "Specific Variant",
"reqAttune": true,
"_baseSrd52": true,
"_baseValue": 5000,
"_entryType": "weapon ({@item Greatsword|Xphb})",
"_textTypes": [
"martial weapon",
"melee weapon"
],
"_attunement": "(Requires Attunement)",
"_baseSource": "XPHB",
"_isEnhanced": true,
"bonusWeapon": "+3",
"_fullEntries": [
"You have a +3 bonus to attack and damage rolls made with this magic weapon. When this weapon reduces a creature to 0 hit points, the creature doesn't die. Instead, infernal runes appear as if carved into their flesh and they're healed to 1 hit point. They now have the {@condition paralyzed} condition until the condition is removed by a {@spell Lesser Restoration} spell or similar magic. When the condition is removed, the runes disappear. At the start of each of their turns while they're {@condition paralyzed}, the creature suffers immense pain and gains a level of {@condition exhaustion}.",
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Heavy",
"type": "entries",
"entries": [
"You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
]
}
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Two-Handed",
"type": "entries",
"entries": [
"A Two-Handed weapon requires two hands when you attack with it."
]
}
},
{
"data": {
"item__mergedEntryTag": "mastery"
},
"type": "wrapper",
"wrapped": {
"name": "Mastery: Graze",
"page": 214,
"type": "entries",
"source": "XPHB",
"entries": [
"If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier."
]
}
}
],
"_variantName": "Weapon of Agonizing Paralysis",
"_entrySubType": "martial weapon, melee weapon",
"genericVariant": {
"name": "Weapon of Agonizing Paralysis",
"source": "CoA"
},
"weaponCategory": "martial",
"_valueFromRarity": 4000000,
"_baseFreeRules2024": true,
"_attunementCategory": "Requires Attunement"
}