Gloves of Missile Snaring

ItemXDMGp. 2652024SRDuncommon
Rarity
uncommon
Attunement
Required

If you're hit by an attack roll made with a Ranged or Thrown weapon while wearing these gloves, you can take a Reaction to reduce the damage by 1d10 plus your Dexterity modifier if you have a free hand. If you reduce the damage to 0, you can catch the ammunition or weapon if it is small enough for you to hold in that hand.

Raw data
{
  "name": "Gloves of Missile Snaring",
  "page": 265,
  "srd52": true,
  "__prop": "item",
  "rarity": "uncommon",
  "source": "XDMG",
  "entries": [
    "If you're hit by an attack roll made with a Ranged or Thrown weapon while wearing these gloves, you can take a {@variantrule Reaction|XPHB} to reduce the damage by {@dice 1d10} plus your Dexterity modifier if you have a free hand. If you reduce the damage to 0, you can catch the ammunition or weapon if it is small enough for you to hold in that hand."
  ],
  "wondrous": true,
  "_category": "Other",
  "reqAttune": true,
  "_entryType": "wondrous item",
  "_textTypes": [
    "wondrous item"
  ],
  "lootTables": [
    "Implements - Uncommon|XDMG"
  ],
  "_attunement": "(Requires Attunement)",
  "_isEnhanced": true,
  "_entrySubType": "",
  "basicRules2024": true,
  "hasFluffImages": true,
  "_valueFromRarity": 40000,
  "optionalfeatures": [
    "replicate magic item|tce"
  ],
  "_attunementCategory": "Requires Attunement"
}