Giant Slayer

ItemDMGp. 1722014SRDrare
Type
GV|DMG
Rarity
rare

You gain a +1 bonus to attack and damage rolls made with this magic weapon.

When you hit a giant with it, the giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or fall prone. For the purpose of this weapon, "giant" refers to any creature with the giant type, including ettins and trolls.

Raw data
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  "srd": true,
  "name": "Giant Slayer",
  "page": 172,
  "tier": "major",
  "type": "GV|DMG",
  "__prop": "magicvariant",
  "rarity": "rare",
  "source": "DMG",
  "edition": "classic",
  "entries": [
    "You gain a +1 bonus to attack and damage rolls made with this magic weapon.",
    "When you hit a giant with it, the giant takes an extra {@damage 2d6} damage of the weapon's type and must succeed on a {@dc 15} Strength saving throw or fall {@condition prone}. For the purpose of this weapon, \"giant\" refers to any creature with the giant type, including ettins and trolls."
  ],
  "inherits": {
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    "page": 172,
    "tier": "major",
    "rarity": "rare",
    "source": "DMG",
    "entries": [
      "You gain a +1 bonus to attack and damage rolls made with this magic weapon.",
      "When you hit a giant with it, the giant takes an extra {@damage 2d6} damage of the weapon's type and must succeed on a {@dc 15} Strength saving throw or fall {@condition prone}. For the purpose of this weapon, \"giant\" refers to any creature with the giant type, including ettins and trolls."
    ],
    "lootTables": [
      "Magic Item Table G"
    ],
    "namePrefix": "Giant Slayer ",
    "bonusWeapon": "+1",
    "reprintedAs": [
      "Giant Slayer|XDMG"
    ]
  },
  "requires": [
    {
      "axe": true
    },
    {
      "sword": true
    }
  ],
  "variants": [
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              ]
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          {
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              ]
            }
          }
        ],
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        },
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      }
    },
    {
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        "dmg1": "2d4",
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        "value": 10000,
        "__prop": "baseitem",
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          {
            "name": "Special",
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              "If you attack with a double-bladed scimitar as part of the {@action Attack} action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals {@damage 1d4} slashing damage on a hit, instead of {@damage 2d4}."
            ]
          }
        ],
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          "2H"
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            ]
          },
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            },
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              ]
            }
          }
        ],
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        "_attunementCategory": "No Attunement Required"
      },
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            ]
          }
        ],
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          "2H"
        ],
        "_baseName": "Double-Bladed Scimitar",
        "_category": "Specific Variant",
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          "melee weapon"
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        ],
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        ],
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "note"
            },
            "type": "wrapper",
            "wrapped": "{@note The {@item Double-Bladed Scimitar|ERLW|base item} can be found in Eberron: Rising from the Last War, page 21.}"
          },
          "You gain a +1 bonus to attack and damage rolls made with this magic weapon.",
          "When you hit a giant with it, the giant takes an extra {@damage 2d6} damage of the weapon's type and must succeed on a {@dc 15} Strength saving throw or fall {@condition prone}. For the purpose of this weapon, \"giant\" refers to any creature with the giant type, including ettins and trolls.",
          {
            "name": "Special",
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              "If you attack with a double-bladed scimitar as part of the {@action Attack} action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals {@damage 1d4} slashing damage on a hit, instead of {@damage 2d4}."
            ]
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
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              "name": "Two-Handed",
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                "This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it."
              ]
            }
          }
        ],
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          "name": "Giant Slayer",
          "source": "DMG"
        },
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_valueFromRarity": 400000,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
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          {
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            },
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                "Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively."
              ]
            }
          },
          {
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              "item__mergedEntryTag": "property"
            },
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                "This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it."
              ]
            }
          }
        ],
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      },
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        "srd": true,
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          "H",
          "2H"
        ],
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        "_category": "Specific Variant",
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        "_entryType": "weapon ({@item Greataxe|Phb})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
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          "Magic Item Table G"
        ],
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        "reprintedAs": [
          "Giant Slayer|XDMG"
        ],
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          "You gain a +1 bonus to attack and damage rolls made with this magic weapon.",
          "When you hit a giant with it, the giant takes an extra {@damage 2d6} damage of the weapon's type and must succeed on a {@dc 15} Strength saving throw or fall {@condition prone}. For the purpose of this weapon, \"giant\" refers to any creature with the giant type, including ettins and trolls.",
          {
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              "item__mergedEntryTag": "property"
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              ]
            }
          },
          {
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              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
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              "name": "Two-Handed",
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                "This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it."
              ]
            }
          }
        ],
        "_variantName": "Giant Slayer",
        "_entrySubType": "martial weapon, melee weapon",
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          "name": "Giant Slayer",
          "source": "DMG"
        },
        "hasFluffImages": true,
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        "_attunementCategory": "No Attunement Required"
      }
    },
    {
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        "srd": true,
        "dmg1": "2d6",
        "name": "Greatsword",
        "page": 149,
        "type": "M",
        "sword": true,
        "value": 5000,
        "__prop": "baseitem",
        "rarity": "none",
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          "2H"
        ],
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          "melee weapon"
        ],
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        "reprintedAs": [
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        ],
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          {
            "data": {
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            },
            "type": "wrapper",
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              ]
            }
          },
          {
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              "item__mergedEntryTag": "property"
            },
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              ]
            }
          }
        ],
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        "weaponCategory": "martial",
        "referenceSources": [
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          "TftYP-TSC"
        ],
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      },
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        ],
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        "_category": "Specific Variant",
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          "martial weapon",
          "melee weapon"
        ],
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          "Magic Item Table G"
        ],
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        ],
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          "When you hit a giant with it, the giant takes an extra {@damage 2d6} damage of the weapon's type and must succeed on a {@dc 15} Strength saving throw or fall {@condition prone}. For the purpose of this weapon, \"giant\" refers to any creature with the giant type, including ettins and trolls.",
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              ]
            }
          },
          {
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              "item__mergedEntryTag": "property"
            },
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                "This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it."
              ]
            }
          }
        ],
        "_variantName": "Giant Slayer",
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          "name": "Giant Slayer",
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        },
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        "_attunementCategory": "No Attunement Required"
      }
    },
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        "__prop": "baseitem",
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          "T"
        ],
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          "simple weapon",
          "melee weapon"
        ],
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        ],
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          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
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                "A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Thrown",
              "type": "entries",
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                "If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property."
              ]
            }
          }
        ],
        "_entrySubType": "simple weapon, melee weapon",
        "weaponCategory": "simple",
        "referenceSources": [
          "TftYP-TFoF"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "axe": true,
        "srd": true,
        "dmg1": "1d6",
        "name": "Giant Slayer Handaxe",
        "page": 172,
        "tier": "major",
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        "range": "20/60",
        "__prop": "item",
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        "_baseSrd": true,
        "baseItem": "handaxe|phb",
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          "L",
          "T"
        ],
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        "_category": "Specific Variant",
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        "_entryType": "weapon ({@item Handaxe|Phb})",
        "_textTypes": [
          "simple weapon",
          "melee weapon"
        ],
        "lootTables": [
          "Magic Item Table G"
        ],
        "_attunement": null,
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        "bonusWeapon": "+1",
        "reprintedAs": [
          "Giant Slayer|XDMG"
        ],
        "_fullEntries": [
          "You gain a +1 bonus to attack and damage rolls made with this magic weapon.",
          "When you hit a giant with it, the giant takes an extra {@damage 2d6} damage of the weapon's type and must succeed on a {@dc 15} Strength saving throw or fall {@condition prone}. For the purpose of this weapon, \"giant\" refers to any creature with the giant type, including ettins and trolls.",
          {
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              "item__mergedEntryTag": "property"
            },
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              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Thrown",
              "type": "entries",
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                "If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property."
              ]
            }
          }
        ],
        "_variantName": "Giant Slayer",
        "_entrySubType": "simple weapon, melee weapon",
        "genericVariant": {
          "name": "Giant Slayer",
          "source": "DMG"
        },
        "hasFluffImages": true,
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        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "srd": true,
        "dmg1": "1d8",
        "dmg2": "1d10",
        "name": "Longsword",
        "page": 149,
        "type": "M",
        "sword": true,
        "value": 1500,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "PHB",
        "weapon": true,
        "weight": 3,
        "dmgType": "S",
        "edition": "classic",
        "entries": [],
        "property": [
          "V"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "basicRules": true,
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "reprintedAs": [
          "Longsword|XPHB"
        ],
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Versatile",
              "type": "entries",
              "entries": [
                "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
              ]
            }
          }
        ],
        "_entrySubType": "martial weapon, melee weapon",
        "weaponCategory": "martial",
        "referenceSources": [
          "CM",
          "CoS",
          "DSotDQ",
          "GoS",
          "IDRotF",
          "KftGV",
          "LK",
          "LoX",
          "PaBTSO",
          "QftIS",
          "RMBRE",
          "TftYP-TSC",
          "US",
          "VEoR",
          "WDH",
          "WDMM"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "srd": true,
        "dmg1": "1d8",
        "dmg2": "1d10",
        "name": "Giant Slayer Longsword",
        "page": 172,
        "tier": "major",
        "type": "M",
        "sword": true,
        "__prop": "item",
        "rarity": "rare",
        "source": "DMG",
        "weapon": true,
        "weight": 3,
        "dmgType": "S",
        "edition": "classic",
        "entries": [],
        "_baseSrd": true,
        "baseItem": "longsword|phb",
        "property": [
          "V"
        ],
        "_baseName": "Longsword",
        "_category": "Specific Variant",
        "_baseValue": 1500,
        "_entryType": "weapon ({@item Longsword|Phb})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "lootTables": [
          "Magic Item Table G"
        ],
        "_attunement": null,
        "_baseSource": "PHB",
        "_isEnhanced": true,
        "bonusWeapon": "+1",
        "reprintedAs": [
          "Giant Slayer|XDMG"
        ],
        "_fullEntries": [
          "You gain a +1 bonus to attack and damage rolls made with this magic weapon.",
          "When you hit a giant with it, the giant takes an extra {@damage 2d6} damage of the weapon's type and must succeed on a {@dc 15} Strength saving throw or fall {@condition prone}. For the purpose of this weapon, \"giant\" refers to any creature with the giant type, including ettins and trolls.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Versatile",
              "type": "entries",
              "entries": [
                "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
              ]
            }
          }
        ],
        "_variantName": "Giant Slayer",
        "_entrySubType": "martial weapon, melee weapon",
        "genericVariant": {
          "name": "Giant Slayer",
          "source": "DMG"
        },
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_baseBasicRules": true,
        "_valueFromRarity": 400000,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "srd": true,
        "dmg1": "1d8",
        "name": "Rapier",
        "page": 149,
        "type": "M",
        "sword": true,
        "value": 2500,
        "__prop": "baseitem",
        "rapier": true,
        "rarity": "none",
        "source": "PHB",
        "weapon": true,
        "weight": 2,
        "dmgType": "P",
        "edition": "classic",
        "entries": [],
        "property": [
          "F"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "basicRules": true,
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "reprintedAs": [
          "Rapier|XPHB"
        ],
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Finesse",
              "type": "entries",
              "entries": [
                "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          }
        ],
        "_entrySubType": "martial weapon, melee weapon",
        "weaponCategory": "martial",
        "referenceSources": [
          "CM",
          "CoS",
          "DitLCoT",
          "QftIS",
          "US"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "srd": true,
        "dmg1": "1d8",
        "name": "Giant Slayer Rapier",
        "page": 172,
        "tier": "major",
        "type": "M",
        "sword": true,
        "__prop": "item",
        "rapier": true,
        "rarity": "rare",
        "source": "DMG",
        "weapon": true,
        "weight": 2,
        "dmgType": "P",
        "edition": "classic",
        "entries": [],
        "_baseSrd": true,
        "baseItem": "rapier|phb",
        "property": [
          "F"
        ],
        "_baseName": "Rapier",
        "_category": "Specific Variant",
        "_baseValue": 2500,
        "_entryType": "weapon ({@item Rapier|Phb})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "lootTables": [
          "Magic Item Table G"
        ],
        "_attunement": null,
        "_baseSource": "PHB",
        "_isEnhanced": true,
        "bonusWeapon": "+1",
        "reprintedAs": [
          "Giant Slayer|XDMG"
        ],
        "_fullEntries": [
          "You gain a +1 bonus to attack and damage rolls made with this magic weapon.",
          "When you hit a giant with it, the giant takes an extra {@damage 2d6} damage of the weapon's type and must succeed on a {@dc 15} Strength saving throw or fall {@condition prone}. For the purpose of this weapon, \"giant\" refers to any creature with the giant type, including ettins and trolls.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Finesse",
              "type": "entries",
              "entries": [
                "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          }
        ],
        "_variantName": "Giant Slayer",
        "_entrySubType": "martial weapon, melee weapon",
        "genericVariant": {
          "name": "Giant Slayer",
          "source": "DMG"
        },
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_baseBasicRules": true,
        "_valueFromRarity": 400000,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "srd": true,
        "dmg1": "1d6",
        "name": "Scimitar",
        "page": 149,
        "type": "M",
        "sword": true,
        "value": 2500,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "PHB",
        "weapon": true,
        "weight": 3,
        "dmgType": "S",
        "edition": "classic",
        "entries": [],
        "property": [
          "F",
          "L"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "basicRules": true,
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "reprintedAs": [
          "Scimitar|XPHB"
        ],
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Finesse",
              "type": "entries",
              "entries": [
                "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Light",
              "type": "entries",
              "entries": [
                "A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
              ]
            }
          }
        ],
        "_entrySubType": "martial weapon, melee weapon",
        "weaponCategory": "martial",
        "referenceSources": [
          "KftGV",
          "RMBRE",
          "TftYP-TSC"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "srd": true,
        "dmg1": "1d6",
        "name": "Giant Slayer Scimitar",
        "page": 172,
        "tier": "major",
        "type": "M",
        "sword": true,
        "__prop": "item",
        "rarity": "rare",
        "source": "DMG",
        "weapon": true,
        "weight": 3,
        "dmgType": "S",
        "edition": "classic",
        "entries": [],
        "_baseSrd": true,
        "baseItem": "scimitar|phb",
        "property": [
          "F",
          "L"
        ],
        "_baseName": "Scimitar",
        "_category": "Specific Variant",
        "_baseValue": 2500,
        "_entryType": "weapon ({@item Scimitar|Phb})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "lootTables": [
          "Magic Item Table G"
        ],
        "_attunement": null,
        "_baseSource": "PHB",
        "_isEnhanced": true,
        "bonusWeapon": "+1",
        "reprintedAs": [
          "Giant Slayer|XDMG"
        ],
        "_fullEntries": [
          "You gain a +1 bonus to attack and damage rolls made with this magic weapon.",
          "When you hit a giant with it, the giant takes an extra {@damage 2d6} damage of the weapon's type and must succeed on a {@dc 15} Strength saving throw or fall {@condition prone}. For the purpose of this weapon, \"giant\" refers to any creature with the giant type, including ettins and trolls.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Finesse",
              "type": "entries",
              "entries": [
                "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Light",
              "type": "entries",
              "entries": [
                "A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
              ]
            }
          }
        ],
        "_variantName": "Giant Slayer",
        "_entrySubType": "martial weapon, melee weapon",
        "genericVariant": {
          "name": "Giant Slayer",
          "source": "DMG"
        },
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_baseBasicRules": true,
        "_valueFromRarity": 400000,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "srd": true,
        "dmg1": "1d6",
        "name": "Shortsword",
        "page": 149,
        "type": "M",
        "sword": true,
        "value": 1000,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "PHB",
        "weapon": true,
        "weight": 2,
        "dmgType": "P",
        "edition": "classic",
        "entries": [],
        "property": [
          "F",
          "L"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "basicRules": true,
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "reprintedAs": [
          "Shortsword|XPHB"
        ],
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Finesse",
              "type": "entries",
              "entries": [
                "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Light",
              "type": "entries",
              "entries": [
                "A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
              ]
            }
          }
        ],
        "_entrySubType": "martial weapon, melee weapon",
        "weaponCategory": "martial",
        "referenceSources": [
          "CM",
          "CoS",
          "IDRotF",
          "KftGV",
          "PaBTSO",
          "US",
          "VEoR",
          "WDMM"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "srd": true,
        "dmg1": "1d6",
        "name": "Giant Slayer Shortsword",
        "page": 172,
        "tier": "major",
        "type": "M",
        "sword": true,
        "__prop": "item",
        "rarity": "rare",
        "source": "DMG",
        "weapon": true,
        "weight": 2,
        "dmgType": "P",
        "edition": "classic",
        "entries": [],
        "_baseSrd": true,
        "baseItem": "shortsword|phb",
        "property": [
          "F",
          "L"
        ],
        "_baseName": "Shortsword",
        "_category": "Specific Variant",
        "_baseValue": 1000,
        "_entryType": "weapon ({@item Shortsword|Phb})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "lootTables": [
          "Magic Item Table G"
        ],
        "_attunement": null,
        "_baseSource": "PHB",
        "_isEnhanced": true,
        "bonusWeapon": "+1",
        "reprintedAs": [
          "Giant Slayer|XDMG"
        ],
        "_fullEntries": [
          "You gain a +1 bonus to attack and damage rolls made with this magic weapon.",
          "When you hit a giant with it, the giant takes an extra {@damage 2d6} damage of the weapon's type and must succeed on a {@dc 15} Strength saving throw or fall {@condition prone}. For the purpose of this weapon, \"giant\" refers to any creature with the giant type, including ettins and trolls.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Finesse",
              "type": "entries",
              "entries": [
                "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Light",
              "type": "entries",
              "entries": [
                "A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
              ]
            }
          }
        ],
        "_variantName": "Giant Slayer",
        "_entrySubType": "martial weapon, melee weapon",
        "genericVariant": {
          "name": "Giant Slayer",
          "source": "DMG"
        },
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_baseBasicRules": true,
        "_valueFromRarity": 400000,
        "_attunementCategory": "No Attunement Required"
      }
    }
  ],
  "_category": "Generic Variant",
  "_entryType": "generic variant",
  "_textTypes": [
    "generic variant"
  ],
  "lootTables": [
    "Magic Item Table G"
  ],
  "_attunement": null,
  "_isEnhanced": true,
  "bonusWeapon": "+1",
  "reprintedAs": [
    "Giant Slayer|XDMG"
  ],
  "_fullEntries": [
    "You gain a +1 bonus to attack and damage rolls made with this magic weapon.",
    "When you hit a giant with it, the giant takes an extra {@damage 2d6} damage of the weapon's type and must succeed on a {@dc 15} Strength saving throw or fall {@condition prone}. For the purpose of this weapon, \"giant\" refers to any creature with the giant type, including ettins and trolls.",
    {
      "data": {
        "item__mergedEntryTag": "magicvariant"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Base items",
        "type": "entries",
        "entries": [
          "This item variant can be applied to the following base items:",
          {
            "type": "list",
            "items": [
              "{@item Battleaxe|PHB} ({@item Giant Slayer Battleaxe|DMG})",
              "{@item Double-Bladed Scimitar|ERLW} ({@item Giant Slayer Double-Bladed Scimitar|DMG})",
              "{@item Greataxe|PHB} ({@item Giant Slayer Greataxe|DMG})",
              "{@item Greatsword|PHB} ({@item Giant Slayer Greatsword|DMG})",
              "{@item Handaxe|PHB} ({@item Giant Slayer Handaxe|DMG})",
              "{@item Longsword|PHB} ({@item Giant Slayer Longsword|DMG})",
              "{@item Rapier|PHB} ({@item Giant Slayer Rapier|DMG})",
              "{@item Scimitar|PHB} ({@item Giant Slayer Scimitar|DMG})",
              "{@item Shortsword|PHB} ({@item Giant Slayer Shortsword|DMG})"
            ]
          }
        ]
      }
    }
  ],
  "_isInherited": true,
  "_entrySubType": "",
  "hasFluffImages": true,
  "_valueFromRarity": 400000,
  "referenceSources": [
    "SKT"
  ],
  "_attunementCategory": "No Attunement Required"
}
Giant Slayer · Wiki