Forcebreaker Weapon

ItemBMTp. 672014very rare
Type
GV|DMG
Rarity
very rare

You gain a +2 bonus to attack and damage rolls made with this magic weapon.

This weapon was crafted to destroy structures made of force, such as those created by Forcecage or Wall of Force. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it.

Raw data
{
  "name": "Forcebreaker Weapon",
  "page": 67,
  "type": "GV|DMG",
  "__prop": "magicvariant",
  "rarity": "very rare",
  "source": "BMT",
  "entries": [
    "You gain a +2 bonus to attack and damage rolls made with this magic weapon.",
    "This weapon was crafted to destroy structures made of force, such as those created by {@spell Forcecage} or {@spell Wall of Force}. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it."
  ],
  "inherits": {
    "page": 67,
    "rarity": "very rare",
    "source": "BMT",
    "entries": [
      "You gain a {=bonusWeapon} bonus to attack and damage rolls made with this magic weapon.",
      "This weapon was crafted to destroy structures made of force, such as those created by {@spell Forcecage} or {@spell Wall of Force}. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it."
    ],
    "namePrefix": "Forcebreaker ",
    "bonusWeapon": "+2"
  },
  "requires": [
    {
      "dmgType": "B"
    }
  ],
  "variants": [
    {
      "base": {
        "club": true,
        "dmg1": "1d4",
        "name": "Club",
        "page": 215,
        "type": "M|XPHB",
        "srd52": true,
        "value": 10,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weapon": true,
        "weight": 2,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Slow|XPHB"
        ],
        "property": [
          "L|XPHB"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "simple weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Light",
              "type": "entries",
              "entries": [
                "When you take the {@action Attack|XPHB} action on your turn and attack with a Light weapon, you can make one extra attack as a {@variantrule Bonus Action|XPHB} later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative. For example, you can attack with a {@item Shortsword|XPHB} in one hand and a {@item Dagger|XPHB} in the other using the {@action Attack|XPHB} action and a {@variantrule Bonus Action|XPHB}, but you don't add your Strength or Dexterity modifier to the damage roll of the {@variantrule Bonus Action|XPHB} unless that modifier is negative."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Slow",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon and deal damage to it, you can reduce its {@variantrule Speed|XPHB} by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the {@variantrule Speed|XPHB} reduction doesn't exceed 10 feet."
              ]
            }
          }
        ],
        "_entrySubType": "simple weapon, melee weapon",
        "basicRules2024": true,
        "hasFluffImages": true,
        "weaponCategory": "simple",
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "club": true,
        "dmg1": "1d4",
        "name": "Forcebreaker Club",
        "page": 67,
        "type": "M|XPHB",
        "__prop": "item",
        "rarity": "very rare",
        "source": "BMT",
        "weapon": true,
        "weight": 2,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Slow|XPHB"
        ],
        "baseItem": "club|xphb",
        "property": [
          "L|XPHB"
        ],
        "_baseName": "Club",
        "_category": "Specific Variant",
        "_baseSrd52": true,
        "_baseValue": 10,
        "_entryType": "weapon ({@item Club|Xphb})",
        "_textTypes": [
          "simple weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "bonusWeapon": "+2",
        "_fullEntries": [
          "You gain a +2 bonus to attack and damage rolls made with this magic weapon.",
          "This weapon was crafted to destroy structures made of force, such as those created by {@spell Forcecage} or {@spell Wall of Force}. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Light",
              "type": "entries",
              "entries": [
                "When you take the {@action Attack|XPHB} action on your turn and attack with a Light weapon, you can make one extra attack as a {@variantrule Bonus Action|XPHB} later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative. For example, you can attack with a {@item Shortsword|XPHB} in one hand and a {@item Dagger|XPHB} in the other using the {@action Attack|XPHB} action and a {@variantrule Bonus Action|XPHB}, but you don't add your Strength or Dexterity modifier to the damage roll of the {@variantrule Bonus Action|XPHB} unless that modifier is negative."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Slow",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon and deal damage to it, you can reduce its {@variantrule Speed|XPHB} by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the {@variantrule Speed|XPHB} reduction doesn't exceed 10 feet."
              ]
            }
          }
        ],
        "_variantName": "Forcebreaker Weapon",
        "_entrySubType": "simple weapon, melee weapon",
        "genericVariant": {
          "name": "Forcebreaker Weapon",
          "source": "BMT"
        },
        "weaponCategory": "simple",
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "dmg1": "1d8",
        "name": "Flail",
        "page": 215,
        "type": "M|XPHB",
        "srd52": true,
        "value": 1000,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weapon": true,
        "weight": 2,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Sap|XPHB"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Sap",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, that creature has {@variantrule Disadvantage|XPHB} on its next attack roll before the start of your next turn."
              ]
            }
          }
        ],
        "_entrySubType": "martial weapon, melee weapon",
        "basicRules2024": true,
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "dmg1": "1d8",
        "name": "Forcebreaker Flail",
        "page": 67,
        "type": "M|XPHB",
        "__prop": "item",
        "rarity": "very rare",
        "source": "BMT",
        "weapon": true,
        "weight": 2,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Sap|XPHB"
        ],
        "baseItem": "flail|xphb",
        "_baseName": "Flail",
        "_category": "Specific Variant",
        "_baseSrd52": true,
        "_baseValue": 1000,
        "_entryType": "weapon ({@item Flail|Xphb})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "bonusWeapon": "+2",
        "_fullEntries": [
          "You gain a +2 bonus to attack and damage rolls made with this magic weapon.",
          "This weapon was crafted to destroy structures made of force, such as those created by {@spell Forcecage} or {@spell Wall of Force}. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it.",
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Sap",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, that creature has {@variantrule Disadvantage|XPHB} on its next attack roll before the start of your next turn."
              ]
            }
          }
        ],
        "_variantName": "Forcebreaker Weapon",
        "_entrySubType": "martial weapon, melee weapon",
        "genericVariant": {
          "name": "Forcebreaker Weapon",
          "source": "BMT"
        },
        "weaponCategory": "martial",
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "club": true,
        "dmg1": "1d8",
        "name": "Greatclub",
        "page": 215,
        "type": "M|XPHB",
        "srd52": true,
        "value": 20,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weapon": true,
        "weight": 10,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Push|XPHB"
        ],
        "property": [
          "2H|XPHB"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "simple weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Two-Handed",
              "type": "entries",
              "entries": [
                "A Two-Handed weapon requires two hands when you attack with it."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Push",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller."
              ]
            }
          }
        ],
        "_entrySubType": "simple weapon, melee weapon",
        "basicRules2024": true,
        "hasFluffImages": true,
        "weaponCategory": "simple",
        "referenceSources": [
          "DrDe-BD"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "club": true,
        "dmg1": "1d8",
        "name": "Forcebreaker Greatclub",
        "page": 67,
        "type": "M|XPHB",
        "__prop": "item",
        "rarity": "very rare",
        "source": "BMT",
        "weapon": true,
        "weight": 10,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Push|XPHB"
        ],
        "baseItem": "greatclub|xphb",
        "property": [
          "2H|XPHB"
        ],
        "_baseName": "Greatclub",
        "_category": "Specific Variant",
        "_baseSrd52": true,
        "_baseValue": 20,
        "_entryType": "weapon ({@item Greatclub|Xphb})",
        "_textTypes": [
          "simple weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "bonusWeapon": "+2",
        "_fullEntries": [
          "You gain a +2 bonus to attack and damage rolls made with this magic weapon.",
          "This weapon was crafted to destroy structures made of force, such as those created by {@spell Forcecage} or {@spell Wall of Force}. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Two-Handed",
              "type": "entries",
              "entries": [
                "A Two-Handed weapon requires two hands when you attack with it."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Push",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller."
              ]
            }
          }
        ],
        "_variantName": "Forcebreaker Weapon",
        "_entrySubType": "simple weapon, melee weapon",
        "genericVariant": {
          "name": "Forcebreaker Weapon",
          "source": "BMT"
        },
        "weaponCategory": "simple",
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "dmg1": "1d4",
        "name": "Light Hammer",
        "page": 215,
        "type": "M|XPHB",
        "range": "20/60",
        "srd52": true,
        "value": 200,
        "__prop": "baseitem",
        "hammer": true,
        "rarity": "none",
        "source": "XPHB",
        "weapon": true,
        "weight": 2,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Nick|XPHB"
        ],
        "property": [
          "L|XPHB",
          "T|XPHB"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "simple weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Light",
              "type": "entries",
              "entries": [
                "When you take the {@action Attack|XPHB} action on your turn and attack with a Light weapon, you can make one extra attack as a {@variantrule Bonus Action|XPHB} later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative. For example, you can attack with a {@item Shortsword|XPHB} in one hand and a {@item Dagger|XPHB} in the other using the {@action Attack|XPHB} action and a {@variantrule Bonus Action|XPHB}, but you don't add your Strength or Dexterity modifier to the damage roll of the {@variantrule Bonus Action|XPHB} unless that modifier is negative."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Thrown",
              "type": "entries",
              "entries": [
                "If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Nick",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "When you make the extra attack of the Light property, you can make it as part of the {@action Attack|XPHB} action instead of as a {@variantrule Bonus Action|XPHB}. You can make this extra attack only once per turn."
              ]
            }
          }
        ],
        "_entrySubType": "simple weapon, melee weapon",
        "basicRules2024": true,
        "hasFluffImages": true,
        "weaponCategory": "simple",
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "dmg1": "1d4",
        "name": "Forcebreaker Light Hammer",
        "page": 67,
        "type": "M|XPHB",
        "range": "20/60",
        "__prop": "item",
        "hammer": true,
        "rarity": "very rare",
        "source": "BMT",
        "weapon": true,
        "weight": 2,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Nick|XPHB"
        ],
        "baseItem": "light hammer|xphb",
        "property": [
          "L|XPHB",
          "T|XPHB"
        ],
        "_baseName": "Light Hammer",
        "_category": "Specific Variant",
        "_baseSrd52": true,
        "_baseValue": 200,
        "_entryType": "weapon ({@item Light Hammer|Xphb})",
        "_textTypes": [
          "simple weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "bonusWeapon": "+2",
        "_fullEntries": [
          "You gain a +2 bonus to attack and damage rolls made with this magic weapon.",
          "This weapon was crafted to destroy structures made of force, such as those created by {@spell Forcecage} or {@spell Wall of Force}. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Light",
              "type": "entries",
              "entries": [
                "When you take the {@action Attack|XPHB} action on your turn and attack with a Light weapon, you can make one extra attack as a {@variantrule Bonus Action|XPHB} later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative. For example, you can attack with a {@item Shortsword|XPHB} in one hand and a {@item Dagger|XPHB} in the other using the {@action Attack|XPHB} action and a {@variantrule Bonus Action|XPHB}, but you don't add your Strength or Dexterity modifier to the damage roll of the {@variantrule Bonus Action|XPHB} unless that modifier is negative."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Thrown",
              "type": "entries",
              "entries": [
                "If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Nick",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "When you make the extra attack of the Light property, you can make it as part of the {@action Attack|XPHB} action instead of as a {@variantrule Bonus Action|XPHB}. You can make this extra attack only once per turn."
              ]
            }
          }
        ],
        "_variantName": "Forcebreaker Weapon",
        "_entrySubType": "simple weapon, melee weapon",
        "genericVariant": {
          "name": "Forcebreaker Weapon",
          "source": "BMT"
        },
        "weaponCategory": "simple",
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "dmg1": "1d6",
        "mace": true,
        "name": "Mace",
        "page": 215,
        "type": "M|XPHB",
        "srd52": true,
        "value": 500,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weapon": true,
        "weight": 4,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Sap|XPHB"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "simple weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Sap",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, that creature has {@variantrule Disadvantage|XPHB} on its next attack roll before the start of your next turn."
              ]
            }
          }
        ],
        "_entrySubType": "simple weapon, melee weapon",
        "basicRules2024": true,
        "hasFluffImages": true,
        "weaponCategory": "simple",
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "dmg1": "1d6",
        "mace": true,
        "name": "Forcebreaker Mace",
        "page": 67,
        "type": "M|XPHB",
        "__prop": "item",
        "rarity": "very rare",
        "source": "BMT",
        "weapon": true,
        "weight": 4,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Sap|XPHB"
        ],
        "baseItem": "mace|xphb",
        "_baseName": "Mace",
        "_category": "Specific Variant",
        "_baseSrd52": true,
        "_baseValue": 500,
        "_entryType": "weapon ({@item Mace|Xphb})",
        "_textTypes": [
          "simple weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "bonusWeapon": "+2",
        "_fullEntries": [
          "You gain a +2 bonus to attack and damage rolls made with this magic weapon.",
          "This weapon was crafted to destroy structures made of force, such as those created by {@spell Forcecage} or {@spell Wall of Force}. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it.",
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Sap",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, that creature has {@variantrule Disadvantage|XPHB} on its next attack roll before the start of your next turn."
              ]
            }
          }
        ],
        "_variantName": "Forcebreaker Weapon",
        "_entrySubType": "simple weapon, melee weapon",
        "genericVariant": {
          "name": "Forcebreaker Weapon",
          "source": "BMT"
        },
        "weaponCategory": "simple",
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "dmg1": "2d6",
        "name": "Maul",
        "page": 215,
        "type": "M|XPHB",
        "srd52": true,
        "value": 1000,
        "__prop": "baseitem",
        "hammer": true,
        "rarity": "none",
        "source": "XPHB",
        "weapon": true,
        "weight": 10,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Topple|XPHB"
        ],
        "property": [
          "H|XPHB",
          "2H|XPHB"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Heavy",
              "type": "entries",
              "entries": [
                "You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Two-Handed",
              "type": "entries",
              "entries": [
                "A Two-Handed weapon requires two hands when you attack with it."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Topple",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
              ]
            }
          }
        ],
        "_entrySubType": "martial weapon, melee weapon",
        "basicRules2024": true,
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "referenceSources": [
          "HotB"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "dmg1": "2d6",
        "name": "Forcebreaker Maul",
        "page": 67,
        "type": "M|XPHB",
        "__prop": "item",
        "hammer": true,
        "rarity": "very rare",
        "source": "BMT",
        "weapon": true,
        "weight": 10,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Topple|XPHB"
        ],
        "baseItem": "maul|xphb",
        "property": [
          "H|XPHB",
          "2H|XPHB"
        ],
        "_baseName": "Maul",
        "_category": "Specific Variant",
        "_baseSrd52": true,
        "_baseValue": 1000,
        "_entryType": "weapon ({@item Maul|Xphb})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "bonusWeapon": "+2",
        "_fullEntries": [
          "You gain a +2 bonus to attack and damage rolls made with this magic weapon.",
          "This weapon was crafted to destroy structures made of force, such as those created by {@spell Forcecage} or {@spell Wall of Force}. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Heavy",
              "type": "entries",
              "entries": [
                "You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Two-Handed",
              "type": "entries",
              "entries": [
                "A Two-Handed weapon requires two hands when you attack with it."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Topple",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
              ]
            }
          }
        ],
        "_variantName": "Forcebreaker Weapon",
        "_entrySubType": "martial weapon, melee weapon",
        "genericVariant": {
          "name": "Forcebreaker Weapon",
          "source": "BMT"
        },
        "weaponCategory": "martial",
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "dmg1": "1d6",
        "dmg2": "1d8",
        "name": "Quarterstaff",
        "page": 215,
        "type": "M|XPHB",
        "srd52": true,
        "value": 20,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weapon": true,
        "weight": 4,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Topple|XPHB"
        ],
        "property": [
          "V|XPHB"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "simple weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Versatile",
              "type": "entries",
              "entries": [
                "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Topple",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
              ]
            }
          }
        ],
        "_entrySubType": "simple weapon, melee weapon",
        "basicRules2024": true,
        "hasFluffImages": true,
        "weaponCategory": "simple",
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "dmg1": "1d6",
        "dmg2": "1d8",
        "name": "Forcebreaker Quarterstaff",
        "page": 67,
        "type": "M|XPHB",
        "__prop": "item",
        "rarity": "very rare",
        "source": "BMT",
        "weapon": true,
        "weight": 4,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Topple|XPHB"
        ],
        "baseItem": "quarterstaff|xphb",
        "property": [
          "V|XPHB"
        ],
        "_baseName": "Quarterstaff",
        "_category": "Specific Variant",
        "_baseSrd52": true,
        "_baseValue": 20,
        "_entryType": "weapon ({@item Quarterstaff|Xphb})",
        "_textTypes": [
          "simple weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "bonusWeapon": "+2",
        "_fullEntries": [
          "You gain a +2 bonus to attack and damage rolls made with this magic weapon.",
          "This weapon was crafted to destroy structures made of force, such as those created by {@spell Forcecage} or {@spell Wall of Force}. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Versatile",
              "type": "entries",
              "entries": [
                "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Topple",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
              ]
            }
          }
        ],
        "_variantName": "Forcebreaker Weapon",
        "_entrySubType": "simple weapon, melee weapon",
        "genericVariant": {
          "name": "Forcebreaker Weapon",
          "source": "BMT"
        },
        "weaponCategory": "simple",
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "dmg1": "1d4",
        "name": "Sling",
        "page": 215,
        "type": "R|XPHB",
        "range": "30/120",
        "srd52": true,
        "value": 10,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weapon": true,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Slow|XPHB"
        ],
        "ammoType": "sling bullet|xphb",
        "property": [
          "A|XPHB"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "simple weapon",
          "ranged weapon"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Range",
              "type": "entries",
              "entries": [
                "A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second is the weapon's long range. When attacking a target beyond normal range, you have {@variantrule Disadvantage|XPHB} on the attack roll. You can't attack a target beyond the long range."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Ammunition",
              "type": "entries",
              "entries": [
                "You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Slow",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon and deal damage to it, you can reduce its {@variantrule Speed|XPHB} by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the {@variantrule Speed|XPHB} reduction doesn't exceed 10 feet."
              ]
            }
          }
        ],
        "_entrySubType": "simple weapon, ranged weapon",
        "basicRules2024": true,
        "hasFluffImages": true,
        "weaponCategory": "simple",
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "dmg1": "1d4",
        "name": "Forcebreaker Sling",
        "page": 67,
        "type": "R|XPHB",
        "range": "30/120",
        "__prop": "item",
        "rarity": "very rare",
        "source": "BMT",
        "weapon": true,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Slow|XPHB"
        ],
        "ammoType": "sling bullet|xphb",
        "baseItem": "sling|xphb",
        "property": [
          "A|XPHB"
        ],
        "_baseName": "Sling",
        "_category": "Specific Variant",
        "_baseSrd52": true,
        "_baseValue": 10,
        "_entryType": "weapon ({@item Sling|Xphb})",
        "_textTypes": [
          "simple weapon",
          "ranged weapon"
        ],
        "_attunement": null,
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "bonusWeapon": "+2",
        "_fullEntries": [
          "You gain a +2 bonus to attack and damage rolls made with this magic weapon.",
          "This weapon was crafted to destroy structures made of force, such as those created by {@spell Forcecage} or {@spell Wall of Force}. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it.",
          {
            "data": {
              "item__mergedEntryTag": "type"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Range",
              "type": "entries",
              "entries": [
                "A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second is the weapon's long range. When attacking a target beyond normal range, you have {@variantrule Disadvantage|XPHB} on the attack roll. You can't attack a target beyond the long range."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Ammunition",
              "type": "entries",
              "entries": [
                "You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Slow",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon and deal damage to it, you can reduce its {@variantrule Speed|XPHB} by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the {@variantrule Speed|XPHB} reduction doesn't exceed 10 feet."
              ]
            }
          }
        ],
        "_variantName": "Forcebreaker Weapon",
        "_entrySubType": "simple weapon, ranged weapon",
        "genericVariant": {
          "name": "Forcebreaker Weapon",
          "source": "BMT"
        },
        "weaponCategory": "simple",
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "dmg1": "1d6",
        "dmg2": "1d8",
        "name": "Staff",
        "page": 224,
        "type": "SCF|XPHB",
        "group": [
          "Arcane Focus"
        ],
        "srd52": true,
        "staff": true,
        "value": 500,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weight": 4,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Topple|XPHB"
        ],
        "scfType": "arcane",
        "property": [
          "V"
        ],
        "_category": "Basic",
        "_entryType": "staff, weapon, spellcasting focus",
        "_textTypes": [
          "staff",
          "simple weapon",
          "melee weapon",
          "spellcasting focus"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Versatile",
              "type": "entries",
              "entries": [
                "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "type.SCF"
            },
            "type": "wrapper",
            "wrapped": "An Arcane Focus takes a specific form and is bejeweled or carved to channel arcane magic. A {@class Sorcerer|XPHB}, {@class Warlock|XPHB}, or {@class Wizard|XPHB} can use such an item as a {@variantrule Spellcasting Focus|XPHB}."
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Topple",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
              ]
            }
          }
        ],
        "_entrySubType": "simple weapon, melee weapon",
        "weaponCategory": "simple",
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "dmg1": "1d6",
        "dmg2": "1d8",
        "name": "Forcebreaker Staff",
        "page": 67,
        "type": "SCF|XPHB",
        "group": [
          "Arcane Focus"
        ],
        "staff": true,
        "__prop": "item",
        "rarity": "very rare",
        "source": "BMT",
        "weight": 4,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Topple|XPHB"
        ],
        "scfType": "arcane",
        "baseItem": "staff|xphb",
        "property": [
          "V"
        ],
        "_baseName": "Staff",
        "_category": "Specific Variant",
        "_baseSrd52": true,
        "_baseValue": 500,
        "_entryType": "staff, weapon ({@item Staff|Xphb}), spellcasting focus",
        "_textTypes": [
          "staff",
          "simple weapon",
          "melee weapon",
          "spellcasting focus"
        ],
        "_attunement": null,
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "bonusWeapon": "+2",
        "_fullEntries": [
          "You gain a +2 bonus to attack and damage rolls made with this magic weapon.",
          "This weapon was crafted to destroy structures made of force, such as those created by {@spell Forcecage} or {@spell Wall of Force}. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Versatile",
              "type": "entries",
              "entries": [
                "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "type.SCF"
            },
            "type": "wrapper",
            "wrapped": "An Arcane Focus takes a specific form and is bejeweled or carved to channel arcane magic. A {@class Sorcerer|XPHB}, {@class Warlock|XPHB}, or {@class Wizard|XPHB} can use such an item as a {@variantrule Spellcasting Focus|XPHB}."
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Topple",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
              ]
            }
          }
        ],
        "_variantName": "Forcebreaker Weapon",
        "_entrySubType": "simple weapon, melee weapon",
        "genericVariant": {
          "name": "Forcebreaker Weapon",
          "source": "BMT"
        },
        "weaponCategory": "simple",
        "_valueFromRarity": 4000000,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "dmg1": "1d8",
        "dmg2": "1d10",
        "name": "Warhammer",
        "page": 215,
        "type": "M|XPHB",
        "srd52": true,
        "value": 1500,
        "__prop": "baseitem",
        "hammer": true,
        "rarity": "none",
        "source": "XPHB",
        "weapon": true,
        "weight": 5,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Push|XPHB"
        ],
        "property": [
          "V|XPHB"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Versatile",
              "type": "entries",
              "entries": [
                "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Push",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller."
              ]
            }
          }
        ],
        "_entrySubType": "martial weapon, melee weapon",
        "basicRules2024": true,
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "dmg1": "1d8",
        "dmg2": "1d10",
        "name": "Forcebreaker Warhammer",
        "page": 67,
        "type": "M|XPHB",
        "__prop": "item",
        "hammer": true,
        "rarity": "very rare",
        "source": "BMT",
        "weapon": true,
        "weight": 5,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Push|XPHB"
        ],
        "baseItem": "warhammer|xphb",
        "property": [
          "V|XPHB"
        ],
        "_baseName": "Warhammer",
        "_category": "Specific Variant",
        "_baseSrd52": true,
        "_baseValue": 1500,
        "_entryType": "weapon ({@item Warhammer|Xphb})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "_attunement": null,
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "bonusWeapon": "+2",
        "_fullEntries": [
          "You gain a +2 bonus to attack and damage rolls made with this magic weapon.",
          "This weapon was crafted to destroy structures made of force, such as those created by {@spell Forcecage} or {@spell Wall of Force}. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Versatile",
              "type": "entries",
              "entries": [
                "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Push",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller."
              ]
            }
          }
        ],
        "_variantName": "Forcebreaker Weapon",
        "_entrySubType": "martial weapon, melee weapon",
        "genericVariant": {
          "name": "Forcebreaker Weapon",
          "source": "BMT"
        },
        "weaponCategory": "martial",
        "_valueFromRarity": 4000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "dmg1": "1d6",
        "dmg2": "1d8",
        "name": "Wooden Staff",
        "page": 225,
        "type": "SCF|XPHB",
        "group": [
          "Druidic Focus"
        ],
        "srd52": true,
        "value": 500,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "XPHB",
        "weight": 4,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Topple|XPHB"
        ],
        "scfType": "druid",
        "property": [
          "V"
        ],
        "_category": "Basic",
        "_entryType": "weapon, spellcasting focus",
        "_textTypes": [
          "simple weapon",
          "spellcasting focus"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Versatile",
              "type": "entries",
              "entries": [
                "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "type.SCF"
            },
            "type": "wrapper",
            "wrapped": "A Druidic Focus takes a specific form and is carved, tied with ribbon, or painted to channel primal magic. A {@class Druid|XPHB} or {@class Ranger|XPHB} can use such an object as a {@variantrule Spellcasting Focus|XPHB}."
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Topple",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
              ]
            }
          }
        ],
        "_entrySubType": "simple weapon",
        "weaponCategory": "simple",
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "dmg1": "1d6",
        "dmg2": "1d8",
        "name": "Forcebreaker Wooden Staff",
        "page": 67,
        "type": "SCF|XPHB",
        "group": [
          "Druidic Focus"
        ],
        "__prop": "item",
        "rarity": "very rare",
        "source": "BMT",
        "weight": 4,
        "dmgType": "B",
        "edition": "one",
        "entries": [],
        "mastery": [
          "Topple|XPHB"
        ],
        "scfType": "druid",
        "baseItem": "wooden staff|xphb",
        "property": [
          "V"
        ],
        "_baseName": "Wooden Staff",
        "_category": "Specific Variant",
        "_baseSrd52": true,
        "_baseValue": 500,
        "_entryType": "weapon ({@item Wooden Staff|Xphb}), spellcasting focus",
        "_textTypes": [
          "simple weapon",
          "spellcasting focus"
        ],
        "_attunement": null,
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "bonusWeapon": "+2",
        "_fullEntries": [
          "You gain a +2 bonus to attack and damage rolls made with this magic weapon.",
          "This weapon was crafted to destroy structures made of force, such as those created by {@spell Forcecage} or {@spell Wall of Force}. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Versatile",
              "type": "entries",
              "entries": [
                "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "type.SCF"
            },
            "type": "wrapper",
            "wrapped": "A Druidic Focus takes a specific form and is carved, tied with ribbon, or painted to channel primal magic. A {@class Druid|XPHB} or {@class Ranger|XPHB} can use such an object as a {@variantrule Spellcasting Focus|XPHB}."
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Topple",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
              ]
            }
          }
        ],
        "_variantName": "Forcebreaker Weapon",
        "_entrySubType": "simple weapon",
        "genericVariant": {
          "name": "Forcebreaker Weapon",
          "source": "BMT"
        },
        "weaponCategory": "simple",
        "_valueFromRarity": 4000000,
        "_attunementCategory": "No Attunement Required"
      }
    }
  ],
  "_category": "Generic Variant",
  "_entryType": "generic variant",
  "_textTypes": [
    "generic variant"
  ],
  "_attunement": null,
  "_isEnhanced": true,
  "bonusWeapon": "+2",
  "_fullEntries": [
    "You gain a +2 bonus to attack and damage rolls made with this magic weapon.",
    "This weapon was crafted to destroy structures made of force, such as those created by {@spell Forcecage} or {@spell Wall of Force}. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it.",
    {
      "data": {
        "item__mergedEntryTag": "magicvariant"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Base items",
        "type": "entries",
        "entries": [
          "This item variant can be applied to the following base items:",
          {
            "type": "list",
            "items": [
              "{@item Club|XPHB} ({@item Forcebreaker Club|BMT})",
              "{@item Flail|XPHB} ({@item Forcebreaker Flail|BMT})",
              "{@item Greatclub|XPHB} ({@item Forcebreaker Greatclub|BMT})",
              "{@item Light Hammer|XPHB} ({@item Forcebreaker Light Hammer|BMT})",
              "{@item Mace|XPHB} ({@item Forcebreaker Mace|BMT})",
              "{@item Maul|XPHB} ({@item Forcebreaker Maul|BMT})",
              "{@item Quarterstaff|XPHB} ({@item Forcebreaker Quarterstaff|BMT})",
              "{@item Sling|XPHB} ({@item Forcebreaker Sling|BMT})",
              "{@item Staff|XPHB} ({@item Forcebreaker Staff|BMT})",
              "{@item Warhammer|XPHB} ({@item Forcebreaker Warhammer|BMT})",
              "{@item Wooden Staff|XPHB} ({@item Forcebreaker Wooden Staff|BMT})"
            ]
          }
        ]
      }
    }
  ],
  "_isInherited": true,
  "_entrySubType": "",
  "_valueFromRarity": 4000000,
  "_attunementCategory": "No Attunement Required"
}
Forcebreaker Weapon · Wiki