- Type
- M|XPHB
- Rarity
- rare
- Attunement
- Required
- Weight
- 6 lb.
- Damage
- 1d10 P
- Properties
- H|XPHB, R|XPHB, [object Object]
- Mastery
- Topple|XPHB
A Lance requires two hands to wield when you aren't mounted.
A Lance requires two hands to wield when you aren't mounted.
{
"dmg1": "1d10",
"name": "Flame Tongue Lance",
"page": 263,
"type": "M|XPHB",
"lance": true,
"light": [
{
"dim": 80,
"bright": 40
}
],
"srd52": true,
"__prop": "item",
"rarity": "rare",
"source": "XDMG",
"weapon": true,
"weight": 6,
"dmgType": "P",
"edition": "one",
"entries": [
"A Lance requires two hands to wield when you aren't mounted."
],
"mastery": [
"Topple|XPHB"
],
"baseItem": "lance|xphb",
"property": [
"H|XPHB",
"R|XPHB",
{
"uid": "2H|XPHB",
"note": "unless mounted"
}
],
"_baseName": "Lance",
"_category": "Specific Variant",
"reqAttune": true,
"_baseSrd52": true,
"_baseValue": 1000,
"_entryType": "weapon ({@item Lance|Xphb})",
"_textTypes": [
"martial weapon",
"melee weapon"
],
"lootTables": [
"Armaments - Rare|XDMG"
],
"_attunement": "(Requires Attunement)",
"_baseSource": "XPHB",
"_isEnhanced": true,
"_fullEntries": [
"While holding this magic weapon, you can take a {@variantrule Bonus Action|XPHB} and use a command word to cause flames to engulf the damage-dealing part of the weapon. These flames shed {@variantrule Bright Light|XPHB} in a 40-foot radius and {@variantrule Dim Light|XPHB} for an additional 40 feet. While the weapon is ablaze, it deals an extra {@damage 2d6} Fire damage on a hit. The flames last until you take a {@variantrule Bonus Action|XPHB} to issue the command again or until you drop, stow, or sheathe the weapon.",
"A Lance requires two hands to wield when you aren't mounted.",
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Heavy",
"type": "entries",
"entries": [
"You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
]
}
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Reach",
"type": "entries",
"entries": [
"A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for {@action Opportunity Attack|XPHB|Opportunity Attacks} with it."
]
}
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Two-Handed",
"type": "entries",
"entries": [
"A Two-Handed weapon requires two hands when you attack with it."
]
}
},
{
"data": {
"item__mergedEntryTag": "mastery"
},
"type": "wrapper",
"wrapped": {
"name": "Mastery: Topple",
"page": 214,
"type": "entries",
"source": "XPHB",
"entries": [
"If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
]
}
}
],
"_variantName": "Flame Tongue",
"_entrySubType": "martial weapon, melee weapon",
"classFeatures": [
"replicate magic item|artificer|efa|2|efa"
],
"basicRules2024": true,
"genericVariant": {
"name": "Flame Tongue",
"source": "XDMG"
},
"hasFluffImages": true,
"weaponCategory": "martial",
"_valueFromRarity": 400000,
"_baseFreeRules2024": true,
"_attunementCategory": "Requires Attunement"
}