Flame Tongue

ItemDMGp. 1702014SRDrare
Type
GV|DMG
Rarity
rare
Attunement
Required

You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

Raw data
{
  "srd": true,
  "name": "Flame Tongue",
  "page": 170,
  "tier": "major",
  "type": "GV|DMG",
  "light": [
    {
      "dim": 80,
      "bright": 40
    }
  ],
  "__prop": "magicvariant",
  "rarity": "rare",
  "source": "DMG",
  "edition": "classic",
  "entries": [
    "You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra {@damage 2d6} fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword."
  ],
  "inherits": {
    "srd": true,
    "page": 170,
    "tier": "major",
    "light": [
      {
        "dim": 80,
        "bright": 40
      }
    ],
    "rarity": "rare",
    "source": "DMG",
    "entries": [
      "You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra {@damage 2d6} fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword."
    ],
    "reqAttune": true,
    "lootTables": [
      "Magic Item Table G"
    ],
    "namePrefix": "Flame Tongue ",
    "reprintedAs": [
      "Flame Tongue|XDMG"
    ]
  },
  "requires": [
    {
      "sword": true
    }
  ],
  "variants": [
    {
      "base": {
        "dmg1": "2d4",
        "name": "Double-Bladed Scimitar",
        "page": 21,
        "type": "M",
        "sword": true,
        "value": 10000,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "ERLW",
        "weapon": true,
        "weight": 6,
        "dmgType": "S",
        "entries": [
          {
            "name": "Special",
            "type": "entries",
            "entries": [
              "If you attack with a double-bladed scimitar as part of the {@action Attack} action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals {@damage 1d4} slashing damage on a hit, instead of {@damage 2d4}."
            ]
          }
        ],
        "hasFluff": true,
        "property": [
          "S",
          "2H"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "martial weapon",
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        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_fullEntries": [
          {
            "name": "Special",
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            "entries": [
              "If you attack with a double-bladed scimitar as part of the {@action Attack} action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals {@damage 1d4} slashing damage on a hit, instead of {@damage 2d4}."
            ]
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Two-Handed",
              "type": "entries",
              "entries": [
                "This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it."
              ]
            }
          }
        ],
        "_entrySubType": "martial weapon, melee weapon",
        "weaponCategory": "martial",
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
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        "dmg1": "2d4",
        "name": "Flame Tongue Double-Bladed Scimitar",
        "page": 170,
        "tier": "major",
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        "light": [
          {
            "dim": 80,
            "bright": 40
          }
        ],
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          {
            "name": "Special",
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              "If you attack with a double-bladed scimitar as part of the {@action Attack} action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals {@damage 1d4} slashing damage on a hit, instead of {@damage 2d4}."
            ]
          }
        ],
        "baseItem": "double-bladed scimitar|erlw",
        "property": [
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          "2H"
        ],
        "_baseName": "Double-Bladed Scimitar",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseValue": 10000,
        "_entryType": "weapon ({@item Double-Bladed Scimitar|Erlw})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "lootTables": [
          "Magic Item Table G"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "ERLW",
        "_isEnhanced": true,
        "reprintedAs": [
          "Flame Tongue|XDMG"
        ],
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "note"
            },
            "type": "wrapper",
            "wrapped": "{@note The {@item Double-Bladed Scimitar|ERLW|base item} can be found in Eberron: Rising from the Last War, page 21.}"
          },
          "You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra {@damage 2d6} fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.",
          {
            "name": "Special",
            "type": "entries",
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              "If you attack with a double-bladed scimitar as part of the {@action Attack} action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals {@damage 1d4} slashing damage on a hit, instead of {@damage 2d4}."
            ]
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Two-Handed",
              "type": "entries",
              "entries": [
                "This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it."
              ]
            }
          }
        ],
        "_variantName": "Flame Tongue",
        "_entrySubType": "martial weapon, melee weapon",
        "genericVariant": {
          "name": "Flame Tongue",
          "source": "DMG"
        },
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_valueFromRarity": 400000,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
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        "dmg1": "2d6",
        "name": "Greatsword",
        "page": 149,
        "type": "M",
        "sword": true,
        "value": 5000,
        "__prop": "baseitem",
        "rarity": "none",
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        "weapon": true,
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          "2H"
        ],
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          "melee weapon"
        ],
        "basicRules": true,
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        "_isBaseItem": true,
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        "reprintedAs": [
          "Greatsword|XPHB"
        ],
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
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              "entries": [
                "Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Two-Handed",
              "type": "entries",
              "entries": [
                "This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it."
              ]
            }
          }
        ],
        "_entrySubType": "martial weapon, melee weapon",
        "weaponCategory": "martial",
        "referenceSources": [
          "PaBTSO",
          "TftYP-TSC"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "srd": true,
        "dmg1": "2d6",
        "name": "Flame Tongue Greatsword",
        "page": 170,
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        "type": "M",
        "light": [
          {
            "dim": 80,
            "bright": 40
          }
        ],
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        "_baseSrd": true,
        "baseItem": "greatsword|phb",
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          "H",
          "2H"
        ],
        "_baseName": "Greatsword",
        "_category": "Specific Variant",
        "reqAttune": true,
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        "_entryType": "weapon ({@item Greatsword|Phb})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "lootTables": [
          "Magic Item Table G"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "PHB",
        "_isEnhanced": true,
        "reprintedAs": [
          "Flame Tongue|XDMG"
        ],
        "_fullEntries": [
          "You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra {@damage 2d6} fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Heavy",
              "type": "entries",
              "entries": [
                "Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Two-Handed",
              "type": "entries",
              "entries": [
                "This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it."
              ]
            }
          }
        ],
        "_variantName": "Flame Tongue",
        "_entrySubType": "martial weapon, melee weapon",
        "genericVariant": {
          "name": "Flame Tongue",
          "source": "DMG"
        },
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_baseBasicRules": true,
        "_valueFromRarity": 400000,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "srd": true,
        "dmg1": "1d8",
        "dmg2": "1d10",
        "name": "Longsword",
        "page": 149,
        "type": "M",
        "sword": true,
        "value": 1500,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "PHB",
        "weapon": true,
        "weight": 3,
        "dmgType": "S",
        "edition": "classic",
        "entries": [],
        "property": [
          "V"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
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          "martial weapon",
          "melee weapon"
        ],
        "basicRules": true,
        "_attunement": null,
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        "_isEnhanced": true,
        "reprintedAs": [
          "Longsword|XPHB"
        ],
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Versatile",
              "type": "entries",
              "entries": [
                "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
              ]
            }
          }
        ],
        "_entrySubType": "martial weapon, melee weapon",
        "weaponCategory": "martial",
        "referenceSources": [
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          "CoS",
          "DSotDQ",
          "GoS",
          "IDRotF",
          "KftGV",
          "LK",
          "LoX",
          "PaBTSO",
          "QftIS",
          "RMBRE",
          "TftYP-TSC",
          "US",
          "VEoR",
          "WDH",
          "WDMM"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "srd": true,
        "dmg1": "1d8",
        "dmg2": "1d10",
        "name": "Flame Tongue Longsword",
        "page": 170,
        "tier": "major",
        "type": "M",
        "light": [
          {
            "dim": 80,
            "bright": 40
          }
        ],
        "sword": true,
        "__prop": "item",
        "rarity": "rare",
        "source": "DMG",
        "weapon": true,
        "weight": 3,
        "dmgType": "S",
        "edition": "classic",
        "entries": [],
        "_baseSrd": true,
        "baseItem": "longsword|phb",
        "property": [
          "V"
        ],
        "_baseName": "Longsword",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseValue": 1500,
        "_entryType": "weapon ({@item Longsword|Phb})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "lootTables": [
          "Magic Item Table G"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "PHB",
        "_isEnhanced": true,
        "reprintedAs": [
          "Flame Tongue|XDMG"
        ],
        "_fullEntries": [
          "You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra {@damage 2d6} fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Versatile",
              "type": "entries",
              "entries": [
                "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
              ]
            }
          }
        ],
        "_variantName": "Flame Tongue",
        "_entrySubType": "martial weapon, melee weapon",
        "genericVariant": {
          "name": "Flame Tongue",
          "source": "DMG"
        },
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_baseBasicRules": true,
        "_valueFromRarity": 400000,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "srd": true,
        "dmg1": "1d8",
        "name": "Rapier",
        "page": 149,
        "type": "M",
        "sword": true,
        "value": 2500,
        "__prop": "baseitem",
        "rapier": true,
        "rarity": "none",
        "source": "PHB",
        "weapon": true,
        "weight": 2,
        "dmgType": "P",
        "edition": "classic",
        "entries": [],
        "property": [
          "F"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "basicRules": true,
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "reprintedAs": [
          "Rapier|XPHB"
        ],
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Finesse",
              "type": "entries",
              "entries": [
                "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          }
        ],
        "_entrySubType": "martial weapon, melee weapon",
        "weaponCategory": "martial",
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          "CM",
          "CoS",
          "DitLCoT",
          "QftIS",
          "US"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "srd": true,
        "dmg1": "1d8",
        "name": "Flame Tongue Rapier",
        "page": 170,
        "tier": "major",
        "type": "M",
        "light": [
          {
            "dim": 80,
            "bright": 40
          }
        ],
        "sword": true,
        "__prop": "item",
        "rapier": true,
        "rarity": "rare",
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        "weapon": true,
        "weight": 2,
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        "edition": "classic",
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        "_baseSrd": true,
        "baseItem": "rapier|phb",
        "property": [
          "F"
        ],
        "_baseName": "Rapier",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseValue": 2500,
        "_entryType": "weapon ({@item Rapier|Phb})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "lootTables": [
          "Magic Item Table G"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "PHB",
        "_isEnhanced": true,
        "reprintedAs": [
          "Flame Tongue|XDMG"
        ],
        "_fullEntries": [
          "You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra {@damage 2d6} fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Finesse",
              "type": "entries",
              "entries": [
                "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          }
        ],
        "_variantName": "Flame Tongue",
        "_entrySubType": "martial weapon, melee weapon",
        "genericVariant": {
          "name": "Flame Tongue",
          "source": "DMG"
        },
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_baseBasicRules": true,
        "_valueFromRarity": 400000,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "srd": true,
        "dmg1": "1d6",
        "name": "Scimitar",
        "page": 149,
        "type": "M",
        "sword": true,
        "value": 2500,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "PHB",
        "weapon": true,
        "weight": 3,
        "dmgType": "S",
        "edition": "classic",
        "entries": [],
        "property": [
          "F",
          "L"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "basicRules": true,
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "reprintedAs": [
          "Scimitar|XPHB"
        ],
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Finesse",
              "type": "entries",
              "entries": [
                "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Light",
              "type": "entries",
              "entries": [
                "A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
              ]
            }
          }
        ],
        "_entrySubType": "martial weapon, melee weapon",
        "weaponCategory": "martial",
        "referenceSources": [
          "KftGV",
          "RMBRE",
          "TftYP-TSC"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "srd": true,
        "dmg1": "1d6",
        "name": "Flame Tongue Scimitar",
        "page": 170,
        "tier": "major",
        "type": "M",
        "light": [
          {
            "dim": 80,
            "bright": 40
          }
        ],
        "sword": true,
        "__prop": "item",
        "rarity": "rare",
        "source": "DMG",
        "weapon": true,
        "weight": 3,
        "dmgType": "S",
        "edition": "classic",
        "entries": [],
        "_baseSrd": true,
        "baseItem": "scimitar|phb",
        "property": [
          "F",
          "L"
        ],
        "_baseName": "Scimitar",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseValue": 2500,
        "_entryType": "weapon ({@item Scimitar|Phb})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "lootTables": [
          "Magic Item Table G"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "PHB",
        "_isEnhanced": true,
        "reprintedAs": [
          "Flame Tongue|XDMG"
        ],
        "_fullEntries": [
          "You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra {@damage 2d6} fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Finesse",
              "type": "entries",
              "entries": [
                "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Light",
              "type": "entries",
              "entries": [
                "A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
              ]
            }
          }
        ],
        "_variantName": "Flame Tongue",
        "_entrySubType": "martial weapon, melee weapon",
        "genericVariant": {
          "name": "Flame Tongue",
          "source": "DMG"
        },
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_baseBasicRules": true,
        "_valueFromRarity": 400000,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "srd": true,
        "dmg1": "1d6",
        "name": "Shortsword",
        "page": 149,
        "type": "M",
        "sword": true,
        "value": 1000,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "PHB",
        "weapon": true,
        "weight": 2,
        "dmgType": "P",
        "edition": "classic",
        "entries": [],
        "property": [
          "F",
          "L"
        ],
        "_category": "Basic",
        "_entryType": "weapon",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "basicRules": true,
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "reprintedAs": [
          "Shortsword|XPHB"
        ],
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Finesse",
              "type": "entries",
              "entries": [
                "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Light",
              "type": "entries",
              "entries": [
                "A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
              ]
            }
          }
        ],
        "_entrySubType": "martial weapon, melee weapon",
        "weaponCategory": "martial",
        "referenceSources": [
          "CM",
          "CoS",
          "IDRotF",
          "KftGV",
          "PaBTSO",
          "US",
          "VEoR",
          "WDMM"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "srd": true,
        "dmg1": "1d6",
        "name": "Flame Tongue Shortsword",
        "page": 170,
        "tier": "major",
        "type": "M",
        "light": [
          {
            "dim": 80,
            "bright": 40
          }
        ],
        "sword": true,
        "__prop": "item",
        "rarity": "rare",
        "source": "DMG",
        "weapon": true,
        "weight": 2,
        "dmgType": "P",
        "edition": "classic",
        "entries": [],
        "_baseSrd": true,
        "baseItem": "shortsword|phb",
        "property": [
          "F",
          "L"
        ],
        "_baseName": "Shortsword",
        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseValue": 1000,
        "_entryType": "weapon ({@item Shortsword|Phb})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "lootTables": [
          "Magic Item Table G"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "PHB",
        "_isEnhanced": true,
        "reprintedAs": [
          "Flame Tongue|XDMG"
        ],
        "_fullEntries": [
          "You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra {@damage 2d6} fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Finesse",
              "type": "entries",
              "entries": [
                "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Light",
              "type": "entries",
              "entries": [
                "A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
              ]
            }
          }
        ],
        "_variantName": "Flame Tongue",
        "_entrySubType": "martial weapon, melee weapon",
        "genericVariant": {
          "name": "Flame Tongue",
          "source": "DMG"
        },
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_baseBasicRules": true,
        "_valueFromRarity": 400000,
        "_attunementCategory": "Requires Attunement"
      }
    }
  ],
  "_category": "Generic Variant",
  "reqAttune": true,
  "_entryType": "generic variant",
  "_textTypes": [
    "generic variant"
  ],
  "lootTables": [
    "Magic Item Table G"
  ],
  "_attunement": "(Requires Attunement)",
  "_isEnhanced": true,
  "reprintedAs": [
    "Flame Tongue|XDMG"
  ],
  "_fullEntries": [
    "You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra {@damage 2d6} fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.",
    {
      "data": {
        "item__mergedEntryTag": "magicvariant"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Base items",
        "type": "entries",
        "entries": [
          "This item variant can be applied to the following base items:",
          {
            "type": "list",
            "items": [
              "{@item Double-Bladed Scimitar|ERLW} ({@item Flame Tongue Double-Bladed Scimitar|DMG})",
              "{@item Greatsword|PHB} ({@item Flame Tongue Greatsword|DMG})",
              "{@item Longsword|PHB} ({@item Flame Tongue Longsword|DMG})",
              "{@item Rapier|PHB} ({@item Flame Tongue Rapier|DMG})",
              "{@item Scimitar|PHB} ({@item Flame Tongue Scimitar|DMG})",
              "{@item Shortsword|PHB} ({@item Flame Tongue Shortsword|DMG})"
            ]
          }
        ]
      }
    }
  ],
  "_isInherited": true,
  "_entrySubType": "",
  "hasFluffImages": true,
  "_valueFromRarity": 400000,
  "referenceSources": [
    "OotA",
    "QftIS",
    "TftYP-ToH",
    "ToA",
    "WBtW"
  ],
  "_attunementCategory": "Requires Attunement"
}