Enspelled Staff (Level 2)

ItemXDMGp. 2582024rare
Type
M|XPHB
Rarity
rare
Attunement
by a Spellcaster
Weight
4 lb.
Damage
1d6 B (1d8 two-handed)
Properties
V|XPHB
Mastery
Topple|XPHB

Bound into this staff is a level 2 spell. The spell is determined when the staff is created and can be of any school of magic. The staff has 6 charges and regains 1d6 expended charges daily at dawn. While holding the staff, you can expend 1 charge to cast its spell. If you expend the staff's last charge, roll 1d20. On a 1, the staff loses its properties and becomes a nonmagical Quarterstaff.

The spell's saving throw DC is 13, and its attack bonus is +5.

Raw data
{
  "dmg1": "1d6",
  "dmg2": "1d8",
  "name": "Enspelled Staff (Level 2)",
  "page": 258,
  "type": "M|XPHB",
  "staff": true,
  "__prop": "item",
  "rarity": "rare",
  "source": "XDMG",
  "weight": 4,
  "charges": 6,
  "dmgType": "B",
  "entries": [
    "Bound into this staff is a {@filter level 2 spell|spells|level=2}. The spell is determined when the staff is created and can be of any school of magic. The staff has 6 charges and regains {@dice 1d6} expended charges daily at dawn. While holding the staff, you can expend 1 charge to cast its spell. If you expend the staff's last charge, roll {@dice 1d20}. On a 1, the staff loses its properties and becomes a nonmagical {@item Quarterstaff|XPHB}.",
    "The spell's saving throw DC is 13, and its attack bonus is {@hit 5}."
  ],
  "mastery": [
    "Topple|XPHB"
  ],
  "property": [
    "V|XPHB"
  ],
  "recharge": "dawn",
  "_category": "Other",
  "reqAttune": "by a Spellcaster",
  "_entryType": "staff, weapon",
  "_textTypes": [
    "staff",
    "simple weapon",
    "melee weapon"
  ],
  "_attunement": "(Requires Attunement By a Spellcaster)",
  "_isEnhanced": true,
  "_fullEntries": [
    "Bound into this staff is a {@filter level 2 spell|spells|level=2}. The spell is determined when the staff is created and can be of any school of magic. The staff has 6 charges and regains {@dice 1d6} expended charges daily at dawn. While holding the staff, you can expend 1 charge to cast its spell. If you expend the staff's last charge, roll {@dice 1d20}. On a 1, the staff loses its properties and becomes a nonmagical {@item Quarterstaff|XPHB}.",
    "The spell's saving throw DC is 13, and its attack bonus is {@hit 5}.",
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Versatile",
        "type": "entries",
        "entries": [
          "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Topple",
        "page": 214,
        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
        ]
      }
    }
  ],
  "_entrySubType": "simple weapon, melee weapon",
  "reqAttuneTags": [
    {
      "spellcasting": true
    }
  ],
  "rechargeAmount": "{@dice 1d6}",
  "weaponCategory": "simple",
  "_valueFromRarity": 400000,
  "spellScrollLevel": 2,
  "_attunementCategory": "Requires Attunement By..."
}