Enspelled (Level 6) Maul

ItemXDMGp. 2582024legendary
Type
M|XPHB
Rarity
legendary
Attunement
Required
Weight
10 lb.
Damage
2d6 B
Properties
H|XPHB, 2H|XPHB
Mastery
Topple|XPHB
Raw data
{
  "dmg1": "2d6",
  "name": "Enspelled (Level 6) Maul",
  "page": 258,
  "type": "M|XPHB",
  "__prop": "item",
  "hammer": true,
  "rarity": "legendary",
  "source": "XDMG",
  "weapon": true,
  "weight": 10,
  "charges": 6,
  "dmgType": "B",
  "edition": "one",
  "entries": [],
  "mastery": [
    "Topple|XPHB"
  ],
  "baseItem": "maul|xphb",
  "property": [
    "H|XPHB",
    "2H|XPHB"
  ],
  "recharge": "dawn",
  "_baseName": "Maul",
  "_category": "Specific Variant",
  "reqAttune": true,
  "_baseSrd52": true,
  "_baseValue": 1000,
  "_entryType": "weapon ({@item Maul|Xphb})",
  "_textTypes": [
    "martial weapon",
    "melee weapon"
  ],
  "_attunement": "(Requires Attunement)",
  "_baseSource": "XPHB",
  "_isEnhanced": true,
  "_fullEntries": [
    "Bound into this weapon is a level 6 spell. The spell is determined when the weapon is created and must belong to the {@filter Conjuration, Divination, Evocation, Necromancy, or Transmutation|spells|school=C;D;V;N;T|level=6} school of magic. The weapon has 6 charges and regains {@dice 1d6} expended charges daily at dawn. While holding the weapon, you can expend 1 charge to cast its spell.",
    "The spell's saving throw DC is 17, and its attack bonus is {@hit 9}.",
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Heavy",
        "type": "entries",
        "entries": [
          "You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Two-Handed",
        "type": "entries",
        "entries": [
          "A Two-Handed weapon requires two hands when you attack with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Topple",
        "page": 214,
        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
        ]
      }
    }
  ],
  "_variantName": "Enspelled Weapon (Level 6)",
  "_entrySubType": "martial weapon, melee weapon",
  "genericVariant": {
    "name": "Enspelled Weapon (Level 6)",
    "source": "XDMG"
  },
  "rechargeAmount": "{@dice 1d6}",
  "weaponCategory": "martial",
  "_valueFromRarity": 20000000,
  "spellScrollLevel": 6,
  "_baseFreeRules2024": true,
  "_attunementCategory": "Requires Attunement"
}