- Type
- LA|XPHB
- Rarity
- rare
- Attunement
- Required
- Weight
- 10 lb.
- Armor class
- 11
Enspelled (Level 2) Leather Armor
ItemXDMGp. 2582024rare
Raw data
{
"ac": 11,
"name": "Enspelled (Level 2) Leather Armor",
"page": 258,
"type": "LA|XPHB",
"armor": true,
"__prop": "item",
"rarity": "rare",
"source": "XDMG",
"weight": 10,
"charges": 6,
"edition": "one",
"entries": [],
"baseItem": "leather armor|xphb",
"recharge": "dawn",
"_baseName": "Leather Armor",
"_category": "Specific Variant",
"reqAttune": true,
"_baseSrd52": true,
"_baseValue": 1000,
"_entryType": "light armor ({@item leather armor|xphb})",
"_textTypes": [
"light armor"
],
"_attunement": "(Requires Attunement)",
"_baseSource": "XPHB",
"_isEnhanced": true,
"_fullEntries": [
"Bound into this armor is a level 2 spell. The spell is determined when the armor is created and must belong to the {@filter Abjuration or Illusion|spells|school=A;I|level=2} school of magic. The armor has 6 charges and regains {@dice 1d6} expended charges daily at dawn. While wearing the armor, you can expend 1 charge to cast its spell.",
"The spell's saving throw DC is 13, and its attack bonus is {@hit 5}."
],
"_variantName": "Enspelled Armor (Level 2)",
"_entrySubType": "",
"genericVariant": {
"name": "Enspelled Armor (Level 2)",
"source": "XDMG"
},
"rechargeAmount": "{@dice 1d6}",
"_valueFromRarity": 400000,
"spellScrollLevel": 2,
"_baseFreeRules2024": true,
"_attunementCategory": "Requires Attunement"
}