Enspelled (Level 2) Glaive

ItemXDMGp. 2582024rare
Type
M|XPHB
Rarity
rare
Attunement
Required
Weight
6 lb.
Damage
1d10 S
Properties
H|XPHB, R|XPHB, 2H|XPHB
Mastery
Graze|XPHB
Raw data
{
  "dmg1": "1d10",
  "name": "Enspelled (Level 2) Glaive",
  "page": 258,
  "type": "M|XPHB",
  "__prop": "item",
  "rarity": "rare",
  "source": "XDMG",
  "weapon": true,
  "weight": 6,
  "charges": 6,
  "dmgType": "S",
  "edition": "one",
  "entries": [],
  "mastery": [
    "Graze|XPHB"
  ],
  "polearm": true,
  "baseItem": "glaive|xphb",
  "property": [
    "H|XPHB",
    "R|XPHB",
    "2H|XPHB"
  ],
  "recharge": "dawn",
  "_baseName": "Glaive",
  "_category": "Specific Variant",
  "reqAttune": true,
  "_baseSrd52": true,
  "_baseValue": 2000,
  "_entryType": "weapon ({@item Glaive|Xphb})",
  "_textTypes": [
    "martial weapon",
    "melee weapon"
  ],
  "_attunement": "(Requires Attunement)",
  "_baseSource": "XPHB",
  "_isEnhanced": true,
  "_fullEntries": [
    "Bound into this weapon is a level 2 spell. The spell is determined when the weapon is created and must belong to the {@filter Conjuration, Divination, Evocation, Necromancy, or Transmutation|spells|school=C;D;V;N;T|level=2} school of magic. The weapon has 6 charges and regains {@dice 1d6} expended charges daily at dawn. While holding the weapon, you can expend 1 charge to cast its spell.",
    "The spell's saving throw DC is 13, and its attack bonus is {@hit 5}.",
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Heavy",
        "type": "entries",
        "entries": [
          "You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Reach",
        "type": "entries",
        "entries": [
          "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for {@action Opportunity Attack|XPHB|Opportunity Attacks} with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Two-Handed",
        "type": "entries",
        "entries": [
          "A Two-Handed weapon requires two hands when you attack with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Graze",
        "page": 214,
        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier."
        ]
      }
    }
  ],
  "_variantName": "Enspelled Weapon (Level 2)",
  "_entrySubType": "martial weapon, melee weapon",
  "genericVariant": {
    "name": "Enspelled Weapon (Level 2)",
    "source": "XDMG"
  },
  "rechargeAmount": "{@dice 1d6}",
  "weaponCategory": "martial",
  "_valueFromRarity": 400000,
  "spellScrollLevel": 2,
  "_baseFreeRules2024": true,
  "_attunementCategory": "Requires Attunement"
}
Enspelled (Level 2) Glaive ยท Wiki