Dynamite Stick

ItemXDMGp. 732024
Type
EXP|XDMG
Weight
1 lb.

An an action, you can light a Dynamite Stick and throw it at a point up to 60 feet away, where it explodes. Each creature in a 5-foot-radius Sphere centered on that point makes a DC 12 Dexterity saving throw, taking 3d6 Force damage on a failed save or half as much damage on a successful one.

It takes 1 minute to bind two or more Dynamite Sticks together so they explode at the same time. Each stick after the first increases the damage by 1d6 (to a maximum of 10d6) and the effect's radius by 5 feet (to a maximum of 20 feet).

It takes 1 minute to rig dynamite with a longer fuse so it explodes after a longer period of time, such as 1 minute or 10 minutes.

Raw data
{
  "age": "modern",
  "name": "Dynamite Stick",
  "page": 73,
  "type": "EXP|XDMG",
  "__prop": "item",
  "rarity": "none",
  "source": "XDMG",
  "weight": 1,
  "entries": [
    "An an action, you can light a Dynamite Stick and throw it at a point up to 60 feet away, where it explodes. Each creature in a 5-foot-radius {@variantrule Sphere [Area of Effect]|XPHB|Sphere} centered on that point makes a {@dc 12} Dexterity saving throw, taking {@damage 3d6} Force damage on a failed save or half as much damage on a successful one.",
    "It takes 1 minute to bind two or more Dynamite Sticks together so they explode at the same time. Each stick after the first increases the damage by {@dice 1d6} (to a maximum of {@dice 10d6}) and the effect's radius by 5 feet (to a maximum of 20 feet).",
    "It takes 1 minute to rig dynamite with a longer fuse so it explodes after a longer period of time, such as 1 minute or 10 minutes."
  ],
  "miscTags": [
    "CNS"
  ],
  "_category": "Other",
  "_entryType": "explosive",
  "_textTypes": [
    "modern",
    "explosive"
  ],
  "_attunement": null,
  "_isEnhanced": true,
  "valueRarity": "rare",
  "_entrySubType": "modern",
  "_valueFromRarity": 400000,
  "_attunementCategory": "No Attunement Required"
}