Dragon Slayer Blowgun

ItemXDMGp. 2542024SRDrare
Type
R|XPHB
Rarity
rare
Weight
1 lb.
Damage
1 P
Properties
A|XPHB, LD|XPHB
Mastery
Vex|XPHB
Range
25/100
Raw data
{
  "dmg1": "1",
  "name": "Dragon Slayer Blowgun",
  "page": 254,
  "type": "R|XPHB",
  "range": "25/100",
  "srd52": true,
  "__prop": "item",
  "rarity": "rare",
  "source": "XDMG",
  "weapon": true,
  "weight": 1,
  "dmgType": "P",
  "edition": "one",
  "entries": [],
  "mastery": [
    "Vex|XPHB"
  ],
  "ammoType": "needle|xphb",
  "baseItem": "blowgun|xphb",
  "property": [
    "A|XPHB",
    "LD|XPHB"
  ],
  "_baseName": "Blowgun",
  "_category": "Specific Variant",
  "_baseSrd52": true,
  "_baseValue": 1000,
  "_entryType": "weapon ({@item Blowgun|Xphb})",
  "_textTypes": [
    "martial weapon",
    "ranged weapon"
  ],
  "lootTables": [
    "Armaments - Rare|XDMG"
  ],
  "_attunement": null,
  "_baseSource": "XPHB",
  "_isEnhanced": true,
  "bonusWeapon": "+1",
  "_fullEntries": [
    "You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.",
    "The weapon deals an extra {@damage 3d6} damage of the weapon's type if the target is a Dragon.",
    {
      "data": {
        "item__mergedEntryTag": "type"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Range",
        "type": "entries",
        "entries": [
          "A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second is the weapon's long range. When attacking a target beyond normal range, you have {@variantrule Disadvantage|XPHB} on the attack roll. You can't attack a target beyond the long range."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Ammunition",
        "type": "entries",
        "entries": [
          "You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Loading",
        "type": "entries",
        "entries": [
          "You can fire only one piece of ammunition from a Loading weapon when you use an action, a {@variantrule Bonus Action|XPHB}, or a {@variantrule Reaction|XPHB} to fire it, regardless of the number of attacks you can normally make."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Vex",
        "page": 214,
        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If you hit a creature with this weapon and deal damage to the creature, you have {@variantrule Advantage|XPHB} on your next attack roll against that creature before the end of your next turn."
        ]
      }
    }
  ],
  "_variantName": "Dragon Slayer",
  "_entrySubType": "martial weapon, ranged weapon",
  "basicRules2024": true,
  "genericVariant": {
    "name": "Dragon Slayer",
    "source": "XDMG"
  },
  "hasFluffImages": true,
  "weaponCategory": "martial",
  "_valueFromRarity": 400000,
  "_baseFreeRules2024": true,
  "_attunementCategory": "No Attunement Required"
}