Draconis Fundamentum

ItemValdaSpire242014varies
Type
MG
Rarity
varies
Properties
MG-I|ValdaSpire24

Donor: Any Dragon with a Breath Weapon, Such as Fire Breath

This graft installs the source of breath weapons into your body. When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in a Cone. Each creature in that Cone must make a Dexterity saving throw, taking damage as shown on the Draconis Fundamentum table of the same type as the donor's breath weapon, or half as much damage on a successful save. The breath weapon's damage, save DC, and area of effect vary with the donor's Challenge Rating, as shown on the Draconis Fundamentum table.

Once you activate this graft, you can't do so again until you finish a Long Rest. You can also restore your use of it by expending a number of Hit Point Dice as shown on the Draconis Fundamentum table (no action required).

Draconis Fundamentum

NameDonor's CRDamageDCCone AreaHit Point DiceRarity
Wyrmling1/8-42d81315 feet1Uncommon
Young5-104d81530 feet2Rare
Adult11-166d81760 feet4Very Rare
Ancient17+8d81990 feet6Legendary
Raw data
{
  "name": "Draconis Fundamentum",
  "type": "MG",
  "__prop": "item",
  "rarity": "varies",
  "source": "ValdaSpire24",
  "entries": [
    "{@i Donor: Any Dragon with a Breath Weapon, Such as Fire Breath}",
    "This graft installs the source of breath weapons into your body. When you take the {@action Attack|XPHB} action on your turn, you can replace one of your attacks with an exhalation of magical energy in a {@variantrule Cone [Area of Effect]|XPHB|Cone}. Each creature in that {@variantrule Cone [Area of Effect]|XPHB|Cone} must make a Dexterity saving throw, taking damage as shown on the Draconis Fundamentum table of the same type as the donor's breath weapon, or half as much damage on a successful save. The breath weapon's damage, save DC, and area of effect vary with the donor's {@variantrule Challenge Rating|XPHB}, as shown on the Draconis Fundamentum table.",
    "Once you activate this graft, you can't do so again until you finish a {@variantrule Long Rest|XPHB}. You can also restore your use of it by expending a number of {@variantrule Hit Point Dice|XPHB} as shown on the Draconis Fundamentum table (no action required).",
    {
      "rows": [
        [
          "Wyrmling",
          "1/8-4",
          "2d8",
          "13",
          "15 feet",
          "1",
          "Uncommon"
        ],
        [
          "Young",
          "5-10",
          "4d8",
          "15",
          "30 feet",
          "2",
          "Rare"
        ],
        [
          "Adult",
          "11-16",
          "6d8",
          "17",
          "60 feet",
          "4",
          "Very Rare"
        ],
        [
          "Ancient",
          "17+",
          "8d8",
          "19",
          "90 feet",
          "6",
          "Legendary"
        ]
      ],
      "type": "table",
      "caption": "Draconis Fundamentum",
      "colLabels": [
        "Name",
        "Donor's CR",
        "Damage",
        "DC",
        "Cone Area",
        "Hit Point Dice",
        "Rarity"
      ],
      "colStyles": [
        "col-2",
        "col-2",
        "col-1",
        "col-1",
        "col-2",
        "col-3 text-center",
        "col-2"
      ]
    }
  ],
  "property": [
    "MG-I|ValdaSpire24"
  ],
  "_category": "Other",
  "_entryType": "monstrous graft",
  "_textTypes": [
    "monstrous graft"
  ],
  "_attunement": null,
  "_isEnhanced": true,
  "_entrySubType": "",
  "_attunementCategory": "No Attunement Required",
  "_fullAdditionalEntries": [
    {
      "data": {
        "item__mergedEntryTag": "type"
      },
      "type": "wrapper",
      "wrapped": {
        "type": "entries",
        "entries": [
          {
            "type": "hr"
          },
          {
            "name": "Body Slots",
            "type": "entries",
            "entries": [
              "Each graft takes up one of the following slots: Arms, External, Head, Internal, or Legs. You can't have more than one graft in the same body slot. For instance, if you already have an Arm graft, you must remove it before you can attach a different Arm graft."
            ]
          },
          {
            "name": "First Installation in a Body Slot",
            "type": "entries",
            "entries": [
              "The first installation of a graft in a particular body slot is an invasive procedure that often necessitates removing a body part or organ. This installation, which can be done during a {@variantrule Short Rest|XPHB}, requires one hour of work, a {@item Healer's Kit|XPHB} and a knife, and someone else to perform the procedure. You lose half of your {@variantrule Hit Points|XPHB} and expend all of your {@variantrule Hit Point Dice|XPHB} when it is completed. Further installations in that body slot have none of these ill effects."
            ]
          },
          {
            "name": "Attaching a Graft",
            "type": "entries",
            "entries": [
              "After the first installation in a body slot, you can attach a graft in 10 minutes, which can be done during a {@variantrule Short Rest|XPHB}. A Construct graft is permanent until another graft is provided to replace it."
            ]
          },
          {
            "name": "Harvesting a Graft",
            "type": "entries",
            "entries": [
              "Monstrous Grafts can be harvested from the fresh corpses of monsters that have been dead for no longer than 48 hours or preserved by {@spell Gentle Repose|XPHB} or a similar spell. Harvesting a graft from a corpse takes 10 minutes. Only one graft can be harvested from each corpse. If the graft is too large or too small for the target creature, it is alchemically enlarged or reduced to fit. Certain grafts can only be harvested from monsters with a specific creature type, attack, or trait, as specified in the graft's Donor section. The GM decides if a monster is appropriate for a given graft. You can't harvest grafts from Tiny or Gargantuan creatures."
            ]
          },
          {
            "name": "Other Monstrous Grafts",
            "type": "entries",
            "entries": [
              "Other monsters might have organs, weapons, or traits that are well suited to becoming a graft that is not included on this list. In this case, the GM decides what type of graft can be harvested, what body slot it takes up, and the special effects it confers."
            ]
          },
          {
            "name": "Harvesting Extraplanar Creatures",
            "type": "inset",
            "entries": [
              "Harvesting grafts from extraplanar creatures is extremely difficult, as these creatures typically return to their home plane once slain. However, it is possible to harvest grafts from a Celestial, Elemental, Fey, or Fiend if it is first affected by a {@spell Planar Binding|XPHB} spell, and then slain, harvested, and its graft surgically attached before the spell ends."
            ]
          },
          {
            "name": "Construct Grafts",
            "type": "inset",
            "entries": [
              "Construct Grafts from {@i Dark Matter} use the same rules as Monstrous Grafts and occupy the same body slots, but can't generally be harvested from foes. A character can mix and match Construct and Monstrous grafts."
            ]
          }
        ]
      }
    }
  ]
}
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