Defender Longsword

ItemDMGp. 1642014SRDlegendary
Type
M
Rarity
legendary
Attunement
Required
Weight
3 lb.
Damage
1d8 S (1d10 two-handed)
Properties
V
Raw data
{
  "srd": true,
  "dmg1": "1d8",
  "dmg2": "1d10",
  "name": "Defender Longsword",
  "page": 164,
  "tier": "major",
  "type": "M",
  "sword": true,
  "__prop": "item",
  "rarity": "legendary",
  "source": "DMG",
  "weapon": true,
  "weight": 3,
  "bonusAc": "+1",
  "dmgType": "S",
  "edition": "classic",
  "entries": [],
  "_baseSrd": true,
  "baseItem": "longsword|phb",
  "property": [
    "V"
  ],
  "_baseName": "Longsword",
  "_category": "Specific Variant",
  "reqAttune": true,
  "_baseValue": 1500,
  "_entryType": "weapon ({@item Longsword|Phb})",
  "_textTypes": [
    "martial weapon",
    "melee weapon"
  ],
  "lootTables": [
    "Magic Item Table I"
  ],
  "_attunement": "(Requires Attunement)",
  "_baseSource": "PHB",
  "_isEnhanced": true,
  "bonusWeapon": "+3",
  "reprintedAs": [
    "Defender|XDMG"
  ],
  "_fullEntries": [
    "You gain a +3 bonus to attack and damage rolls made with this magic weapon.",
    "The first time you attack with the sword on each of your turns, you can transfer some or all of the sword's bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.",
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Versatile",
        "type": "entries",
        "entries": [
          "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
        ]
      }
    }
  ],
  "_variantName": "Defender",
  "_entrySubType": "martial weapon, melee weapon",
  "genericVariant": {
    "name": "Defender",
    "source": "DMG"
  },
  "hasFluffImages": true,
  "weaponCategory": "martial",
  "_baseBasicRules": true,
  "_valueFromRarity": 20000000,
  "_attunementCategory": "Requires Attunement"
}