- Type
- SCF|XPHB
- Rarity
- rare
- Attunement
- Required
- Weight
- 4 lb.
- Damage
- 1d6 B (1d8 two-handed)
- Properties
- V
- Mastery
- Topple|XPHB
Dazzling Staff
ItemEFAp. 1122024rare
Raw data
{
"dmg1": "1d6",
"dmg2": "1d8",
"name": "Dazzling Staff",
"page": 112,
"type": "SCF|XPHB",
"group": [
"Arcane Focus"
],
"light": [
{
"dim": 60,
"bright": 30
}
],
"staff": true,
"__prop": "item",
"rarity": "rare",
"source": "EFA",
"weight": 4,
"charges": 4,
"dmgType": "B",
"edition": "one",
"entries": [],
"mastery": [
"Topple|XPHB"
],
"scfType": "arcane",
"baseItem": "staff|xphb",
"property": [
"V"
],
"recharge": "dawn",
"_baseName": "Staff",
"_category": "Specific Variant",
"reqAttune": true,
"_baseSrd52": true,
"_baseValue": 500,
"_entryType": "staff, weapon ({@item Staff|Xphb}), spellcasting focus",
"_textTypes": [
"staff",
"simple weapon",
"melee weapon",
"spellcasting focus"
],
"_attunement": "(Requires Attunement)",
"_baseSource": "XPHB",
"_isEnhanced": true,
"bonusWeapon": "+1",
"_fullEntries": [
"This magic weapon grants a +1 bonus to attack and damage rolls made with it. While holding it, you can take a {@variantrule Bonus Action|XPHB} to cause it to shed {@variantrule Bright Light|XPHB} in a 30-foot radius and {@variantrule Dim Light|XPHB} for an additional 30 feet. You can extinguish the light as a {@variantrule Bonus Action|XPHB}.",
"The weapon has 4 charges. You can take a {@variantrule Reaction|XPHB} immediately after being hit by an attack roll to expend 1 of the weapon's charges and force the attacker to make a DC 15 Constitution saving throw. On a failed save, the attacker has the {@condition Blinded|XPHB} condition until the end of its next turn. The weapon regains {@dice 1d4} expended charges daily at dawn.",
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Versatile",
"type": "entries",
"entries": [
"This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
]
}
},
{
"data": {
"item__mergedEntryTag": "type.SCF"
},
"type": "wrapper",
"wrapped": "An Arcane Focus takes a specific form and is bejeweled or carved to channel arcane magic. A {@class Sorcerer|XPHB}, {@class Warlock|XPHB}, or {@class Wizard|XPHB} can use such an item as a {@variantrule Spellcasting Focus|XPHB}."
},
{
"data": {
"item__mergedEntryTag": "mastery"
},
"type": "wrapper",
"wrapped": {
"name": "Mastery: Topple",
"page": 214,
"type": "entries",
"source": "XPHB",
"entries": [
"If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
]
}
}
],
"_variantName": "Dazzling Weapon",
"_entrySubType": "simple weapon, melee weapon",
"classFeatures": [
"replicate magic item|artificer|efa|2|efa"
],
"genericVariant": {
"name": "Dazzling Weapon",
"source": "EFA"
},
"rechargeAmount": "{@dice 1d4}",
"weaponCategory": "simple",
"_valueFromRarity": 400000,
"_attunementCategory": "Requires Attunement"
}