- Type
- M|XPHB
- Rarity
- rare
- Attunement
- Required
- Weight
- 2 lb.
- Damage
- 1d8 B
- Mastery
- Sap|XPHB
Dazzling Flail
ItemEFAp. 1122024rare
Raw data
{
"dmg1": "1d8",
"name": "Dazzling Flail",
"page": 112,
"type": "M|XPHB",
"light": [
{
"dim": 60,
"bright": 30
}
],
"__prop": "item",
"rarity": "rare",
"source": "EFA",
"weapon": true,
"weight": 2,
"charges": 4,
"dmgType": "B",
"edition": "one",
"entries": [],
"mastery": [
"Sap|XPHB"
],
"baseItem": "flail|xphb",
"recharge": "dawn",
"_baseName": "Flail",
"_category": "Specific Variant",
"reqAttune": true,
"_baseSrd52": true,
"_baseValue": 1000,
"_entryType": "weapon ({@item Flail|Xphb})",
"_textTypes": [
"martial weapon",
"melee weapon"
],
"_attunement": "(Requires Attunement)",
"_baseSource": "XPHB",
"_isEnhanced": true,
"bonusWeapon": "+1",
"_fullEntries": [
"This magic weapon grants a +1 bonus to attack and damage rolls made with it. While holding it, you can take a {@variantrule Bonus Action|XPHB} to cause it to shed {@variantrule Bright Light|XPHB} in a 30-foot radius and {@variantrule Dim Light|XPHB} for an additional 30 feet. You can extinguish the light as a {@variantrule Bonus Action|XPHB}.",
"The weapon has 4 charges. You can take a {@variantrule Reaction|XPHB} immediately after being hit by an attack roll to expend 1 of the weapon's charges and force the attacker to make a DC 15 Constitution saving throw. On a failed save, the attacker has the {@condition Blinded|XPHB} condition until the end of its next turn. The weapon regains {@dice 1d4} expended charges daily at dawn.",
{
"data": {
"item__mergedEntryTag": "mastery"
},
"type": "wrapper",
"wrapped": {
"name": "Mastery: Sap",
"page": 214,
"type": "entries",
"source": "XPHB",
"entries": [
"If you hit a creature with this weapon, that creature has {@variantrule Disadvantage|XPHB} on its next attack roll before the start of your next turn."
]
}
}
],
"_variantName": "Dazzling Weapon",
"_entrySubType": "martial weapon, melee weapon",
"classFeatures": [
"replicate magic item|artificer|efa|2|efa"
],
"genericVariant": {
"name": "Dazzling Weapon",
"source": "EFA"
},
"rechargeAmount": "{@dice 1d4}",
"weaponCategory": "martial",
"_valueFromRarity": 400000,
"_baseFreeRules2024": true,
"_attunementCategory": "Requires Attunement"
}