- Type
- M|XPHB
- Rarity
- rare
- Attunement
- Required
- Weight
- 10 lb.
- Damage
- 2d6 B
- Properties
- H|XPHB, 2H|XPHB
- Mastery
- Topple|XPHB
Corpse Slayer Maul
ItemEGWp. 2662024rare
Raw data
{
"dmg1": "2d6",
"name": "Corpse Slayer Maul",
"page": 266,
"type": "M|XPHB",
"__prop": "item",
"hammer": true,
"rarity": "rare",
"source": "EGW",
"weapon": true,
"weight": 10,
"dmgType": "B",
"edition": "one",
"entries": [],
"mastery": [
"Topple|XPHB"
],
"baseItem": "maul|xphb",
"property": [
"H|XPHB",
"2H|XPHB"
],
"_baseName": "Maul",
"_category": "Specific Variant",
"reqAttune": true,
"_baseSrd52": true,
"_baseValue": 1000,
"_entryType": "weapon ({@item Maul|Xphb})",
"_textTypes": [
"martial weapon",
"melee weapon"
],
"_attunement": "(Requires Attunement)",
"_baseSource": "XPHB",
"_isEnhanced": true,
"bonusWeapon": "+1",
"_fullEntries": [
"You gain a +1 bonus to attack and damage rolls made with this magic weapon.",
"When you hit an undead creature with an attack using this weapon, the attack deals an extra {@damage 1d8} damage of the weapon's type, and the creature has disadvantage on saving throws against effects that turn undead until the start of your next turn.",
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Heavy",
"type": "entries",
"entries": [
"You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
]
}
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Two-Handed",
"type": "entries",
"entries": [
"A Two-Handed weapon requires two hands when you attack with it."
]
}
},
{
"data": {
"item__mergedEntryTag": "mastery"
},
"type": "wrapper",
"wrapped": {
"name": "Mastery: Topple",
"page": 214,
"type": "entries",
"source": "XPHB",
"entries": [
"If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
]
}
}
],
"_variantName": "Corpse Slayer",
"_entrySubType": "martial weapon, melee weapon",
"genericVariant": {
"name": "Corpse Slayer",
"source": "EGW"
},
"weaponCategory": "martial",
"_valueFromRarity": 400000,
"_baseFreeRules2024": true,
"_attunementCategory": "Requires Attunement"
}