Corpse Slayer Lance

ItemEGWp. 2662024rare
Type
M|XPHB
Rarity
rare
Attunement
Required
Weight
6 lb.
Damage
1d10 P
Properties
H|XPHB, R|XPHB, [object Object]
Mastery
Topple|XPHB

A Lance requires two hands to wield when you aren't mounted.

Raw data
{
  "dmg1": "1d10",
  "name": "Corpse Slayer Lance",
  "page": 266,
  "type": "M|XPHB",
  "lance": true,
  "__prop": "item",
  "rarity": "rare",
  "source": "EGW",
  "weapon": true,
  "weight": 6,
  "dmgType": "P",
  "edition": "one",
  "entries": [
    "A Lance requires two hands to wield when you aren't mounted."
  ],
  "mastery": [
    "Topple|XPHB"
  ],
  "baseItem": "lance|xphb",
  "property": [
    "H|XPHB",
    "R|XPHB",
    {
      "uid": "2H|XPHB",
      "note": "unless mounted"
    }
  ],
  "_baseName": "Lance",
  "_category": "Specific Variant",
  "reqAttune": true,
  "_baseSrd52": true,
  "_baseValue": 1000,
  "_entryType": "weapon ({@item Lance|Xphb})",
  "_textTypes": [
    "martial weapon",
    "melee weapon"
  ],
  "_attunement": "(Requires Attunement)",
  "_baseSource": "XPHB",
  "_isEnhanced": true,
  "bonusWeapon": "+1",
  "_fullEntries": [
    "You gain a +1 bonus to attack and damage rolls made with this magic weapon.",
    "When you hit an undead creature with an attack using this weapon, the attack deals an extra {@damage 1d8} damage of the weapon's type, and the creature has disadvantage on saving throws against effects that turn undead until the start of your next turn.",
    "A Lance requires two hands to wield when you aren't mounted.",
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Heavy",
        "type": "entries",
        "entries": [
          "You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Reach",
        "type": "entries",
        "entries": [
          "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for {@action Opportunity Attack|XPHB|Opportunity Attacks} with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Two-Handed",
        "type": "entries",
        "entries": [
          "A Two-Handed weapon requires two hands when you attack with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Topple",
        "page": 214,
        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
        ]
      }
    }
  ],
  "_variantName": "Corpse Slayer",
  "_entrySubType": "martial weapon, melee weapon",
  "genericVariant": {
    "name": "Corpse Slayer",
    "source": "EGW"
  },
  "weaponCategory": "martial",
  "_valueFromRarity": 400000,
  "_baseFreeRules2024": true,
  "_attunementCategory": "Requires Attunement"
}
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