Corpse Slayer Glaive

ItemEGWp. 2662024rare
Type
M|XPHB
Rarity
rare
Attunement
Required
Weight
6 lb.
Damage
1d10 S
Properties
H|XPHB, R|XPHB, 2H|XPHB
Mastery
Graze|XPHB
Raw data
{
  "dmg1": "1d10",
  "name": "Corpse Slayer Glaive",
  "page": 266,
  "type": "M|XPHB",
  "__prop": "item",
  "rarity": "rare",
  "source": "EGW",
  "weapon": true,
  "weight": 6,
  "dmgType": "S",
  "edition": "one",
  "entries": [],
  "mastery": [
    "Graze|XPHB"
  ],
  "polearm": true,
  "baseItem": "glaive|xphb",
  "property": [
    "H|XPHB",
    "R|XPHB",
    "2H|XPHB"
  ],
  "_baseName": "Glaive",
  "_category": "Specific Variant",
  "reqAttune": true,
  "_baseSrd52": true,
  "_baseValue": 2000,
  "_entryType": "weapon ({@item Glaive|Xphb})",
  "_textTypes": [
    "martial weapon",
    "melee weapon"
  ],
  "_attunement": "(Requires Attunement)",
  "_baseSource": "XPHB",
  "_isEnhanced": true,
  "bonusWeapon": "+1",
  "_fullEntries": [
    "You gain a +1 bonus to attack and damage rolls made with this magic weapon.",
    "When you hit an undead creature with an attack using this weapon, the attack deals an extra {@damage 1d8} damage of the weapon's type, and the creature has disadvantage on saving throws against effects that turn undead until the start of your next turn.",
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Heavy",
        "type": "entries",
        "entries": [
          "You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Reach",
        "type": "entries",
        "entries": [
          "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for {@action Opportunity Attack|XPHB|Opportunity Attacks} with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Two-Handed",
        "type": "entries",
        "entries": [
          "A Two-Handed weapon requires two hands when you attack with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Graze",
        "page": 214,
        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier."
        ]
      }
    }
  ],
  "_variantName": "Corpse Slayer",
  "_entrySubType": "martial weapon, melee weapon",
  "genericVariant": {
    "name": "Corpse Slayer",
    "source": "EGW"
  },
  "weaponCategory": "martial",
  "_valueFromRarity": 400000,
  "_baseFreeRules2024": true,
  "_attunementCategory": "Requires Attunement"
}