Comet Card

ItemBMTp. 132014legendary
Rarity
legendary

As an action, you can hold this card aloft and call down a fiery meteor to a point you can see within 120 feet of yourself. Each creature within a 20-foot-radius sphere centered on that point must make a DC 17 Dexterity saving throw. On a failed save, a creature takes 6d6 bludgeoning damage and 6d6 fire damage, or half as much damage on a successful save. Once this property is used, it can't be used again until the next dawn.

Raw data
{
  "name": "Comet Card",
  "page": 13,
  "__prop": "item",
  "rarity": "legendary",
  "source": "BMT",
  "entries": [
    "As an action, you can hold this card aloft and call down a fiery meteor to a point you can see within 120 feet of yourself. Each creature within a 20-foot-radius sphere centered on that point must make a {@dc 17} Dexterity saving throw. On a failed save, a creature takes {@damage 6d6} bludgeoning damage and {@damage 6d6} fire damage, or half as much damage on a successful save. Once this property is used, it can't be used again until the next dawn."
  ],
  "recharge": "dawn",
  "wondrous": true,
  "_category": "Other",
  "_entryType": "wondrous item",
  "_textTypes": [
    "wondrous item"
  ],
  "_attunement": null,
  "_isEnhanced": true,
  "_entrySubType": "",
  "hasFluffImages": true,
  "_valueFromRarity": 20000000,
  "_attunementCategory": "No Attunement Required"
}