- Type
- M
- Rarity
- uncommon
- Attunement
- Required
- Weight
- 2 lb.
- Damage
- 1d4 B
- Properties
- L
Club of Warning
ItemDMGp. 2132014uncommon
Raw data
{
"club": true,
"dmg1": "1d4",
"name": "Club of Warning",
"page": 213,
"tier": "major",
"type": "M",
"__prop": "item",
"rarity": "uncommon",
"source": "DMG",
"weapon": true,
"weight": 2,
"dmgType": "B",
"edition": "classic",
"entries": [],
"_baseSrd": true,
"baseItem": "club|phb",
"property": [
"L"
],
"_baseName": "Club",
"_category": "Specific Variant",
"reqAttune": true,
"_baseValue": 10,
"_entryType": "weapon ({@item Club|Phb})",
"_textTypes": [
"simple weapon",
"melee weapon"
],
"lootTables": [
"Magic Item Table F"
],
"_attunement": "(Requires Attunement)",
"_baseSource": "PHB",
"_isEnhanced": true,
"reprintedAs": [
"Weapon of Warning|XDMG"
],
"_fullEntries": [
"This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can't be {@status surprised}, except when {@condition incapacitated} by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.",
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Light",
"type": "entries",
"entries": [
"A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
]
}
}
],
"_variantName": "Weapon of Warning",
"_entrySubType": "simple weapon, melee weapon",
"genericVariant": {
"name": "Weapon of Warning",
"source": "DMG"
},
"hasFluffImages": true,
"weaponCategory": "simple",
"_baseBasicRules": true,
"_valueFromRarity": 40000,
"_attunementCategory": "Requires Attunement"
}