- Type
- M|XPHB
- Value
- 5 gp
- Weight
- 2 lb.
- Damage
- 1d4 S
- Properties
- F|XPHB, L|XPHB
- Mastery
- Shift|ValdaSpire24
Claw Gauntlet
ItemValdaSpire242014
Raw data
{
"dmg1": "1d4",
"name": "Claw Gauntlet",
"type": "M|XPHB",
"value": 500,
"__prop": "baseitem",
"rarity": "none",
"source": "ValdaSpire24",
"weapon": true,
"weight": 2,
"dmgType": "S",
"entries": [],
"mastery": [
"Shift|ValdaSpire24"
],
"property": [
"F|XPHB",
"L|XPHB"
],
"_category": "Basic",
"_entryType": "weapon",
"_textTypes": [
"simple weapon",
"melee weapon"
],
"_attunement": null,
"_isEnhanced": true,
"_fullEntries": [
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Finesse",
"type": "entries",
"entries": [
"When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
]
}
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Light",
"type": "entries",
"entries": [
"When you take the {@action Attack|XPHB} action on your turn and attack with a Light weapon, you can make one extra attack as a {@variantrule Bonus Action|XPHB} later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative. For example, you can attack with a {@item Shortsword|XPHB} in one hand and a {@item Dagger|XPHB} in the other using the {@action Attack|XPHB} action and a {@variantrule Bonus Action|XPHB}, but you don't add your Strength or Dexterity modifier to the damage roll of the {@variantrule Bonus Action|XPHB} unless that modifier is negative."
]
}
},
{
"data": {
"item__mergedEntryTag": "mastery"
},
"type": "wrapper",
"wrapped": {
"name": "Mastery: Shift",
"type": "entries",
"source": "ValdaSpire24",
"entries": [
"If you hit a creature with this weapon, you can immediately move 10 feet without provoking {@action Opportunity Attack|XPHB|Opportunity Attacks}."
]
}
}
],
"_entrySubType": "simple weapon, melee weapon",
"weaponCategory": "simple",
"_attunementCategory": "No Attunement Required"
}