Bolt Caster

ItemValdaSpire24Extras2024
Type
R|XPHB
Value
150 gp
Weight
5 lb.
Damage
2d6 O
Properties
GC:VSS-B|ValdaSpire24Extras, GC:VSS-C|ValdaSpire24Extras, GC:VSS-F|ValdaGunslinger, GC:VSS-Fut|ValdaSpire24Extras
Mastery
Push|XPHB
Range
30/120

An early but reliable blaster design that resembles a crossbow, the Bolt Caster issues single shots of plasma with a long cooldown between shots.

Raw data
{
  "dmg1": "2d6",
  "name": "Bolt Caster",
  "type": "R|XPHB",
  "range": "30/120",
  "value": 15000,
  "__prop": "baseitem",
  "rarity": "none",
  "source": "ValdaSpire24Extras",
  "weapon": true,
  "weight": 5,
  "dmgType": "O",
  "edition": "one",
  "entries": [
    "An early but reliable blaster design that resembles a crossbow, the Bolt Caster issues single shots of plasma with a long cooldown between shots."
  ],
  "firearm": true,
  "mastery": [
    "Push|XPHB"
  ],
  "property": [
    "GC:VSS-B|ValdaSpire24Extras",
    "GC:VSS-C|ValdaSpire24Extras",
    "GC:VSS-F|ValdaGunslinger",
    "GC:VSS-Fut|ValdaSpire24Extras"
  ],
  "_category": "Basic",
  "_entryType": "weapon",
  "_textTypes": [
    "simple weapon",
    "ranged weapon",
    "firearm"
  ],
  "_attunement": null,
  "_isEnhanced": true,
  "_fullEntries": [
    "An early but reliable blaster design that resembles a crossbow, the Bolt Caster issues single shots of plasma with a long cooldown between shots.",
    {
      "data": {
        "item__mergedEntryTag": "type"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Range",
        "type": "entries",
        "entries": [
          "A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second is the weapon's long range. When attacking a target beyond normal range, you have {@variantrule Disadvantage|XPHB} on the attack roll. You can't attack a target beyond the long range."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Blaster",
        "type": "entries",
        "entries": [
          "A weapon with the Blaster property is a Ranged weapon that requires no ammunition. This property counts as {@itemProperty A|XPHB|Ammunition}."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Cooldown",
        "type": "entries",
        "entries": [
          "Because this weapon requires cooldown time between uses, you can only fire it once when you use an action, {@variantrule Bonus Action|XPHB}, or {@variantrule Reaction|XPHB} to fire it, regardless of the number of attacks you normally make. This property counts as {@itemProperty LD|XPHB|Loading}."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Firearm",
        "type": "entries",
        "entries": [
          "You don't add your ability modifier to the weapon's damage, unless otherwise stated. Firearm ammunition is destroyed upon use."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Push",
        "page": 214,
        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller."
        ]
      }
    }
  ],
  "_entrySubType": "simple weapon, ranged weapon, firearm",
  "weaponCategory": "simple",
  "bonusWeaponDamage": "-@abilities.dex.mod",
  "_attunementCategory": "No Attunement Required"
}