Blitz Cannon

ItemValdaSpire24Extras2024
Type
R|XPHB
Value
650 gp
Weight
7 lb.
Damage
2d8 R
Properties
GC:VSS-B|ValdaSpire24Extras, GC:VSS-F|ValdaGunslinger, GC:VSS-R|ValdaGunslinger, 2H|XPHB, GC:VSS-Fut|ValdaSpire24Extras
Mastery
Scatter|ValdaGunslinger
Range
20/60

With its imposing rectangular muzzle, this brutalist weapon has a clear right and wrong end. Pulling its trigger unleashes a torrent of lightning bolts in a wide, imprecise spray, making it extremely dangerous at point-blank range.

Raw data
{
  "dmg1": "2d8",
  "name": "Blitz Cannon",
  "type": "R|XPHB",
  "range": "20/60",
  "value": 65000,
  "__prop": "baseitem",
  "rarity": "none",
  "source": "ValdaSpire24Extras",
  "weapon": true,
  "weight": 7,
  "dmgType": "R",
  "edition": "one",
  "entries": [
    "With its imposing rectangular muzzle, this brutalist weapon has a clear right and wrong end. Pulling its trigger unleashes a torrent of lightning bolts in a wide, imprecise spray, making it extremely dangerous at point-blank range."
  ],
  "firearm": true,
  "mastery": [
    "Scatter|ValdaGunslinger"
  ],
  "property": [
    "GC:VSS-B|ValdaSpire24Extras",
    "GC:VSS-F|ValdaGunslinger",
    "GC:VSS-R|ValdaGunslinger",
    "2H|XPHB",
    "GC:VSS-Fut|ValdaSpire24Extras"
  ],
  "_category": "Basic",
  "_entryType": "weapon",
  "_textTypes": [
    "martial weapon",
    "ranged weapon",
    "firearm"
  ],
  "_attunement": null,
  "_isEnhanced": true,
  "_fullEntries": [
    "With its imposing rectangular muzzle, this brutalist weapon has a clear right and wrong end. Pulling its trigger unleashes a torrent of lightning bolts in a wide, imprecise spray, making it extremely dangerous at point-blank range.",
    {
      "data": {
        "item__mergedEntryTag": "type"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Range",
        "type": "entries",
        "entries": [
          "A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second is the weapon's long range. When attacking a target beyond normal range, you have {@variantrule Disadvantage|XPHB} on the attack roll. You can't attack a target beyond the long range."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Blaster",
        "type": "entries",
        "entries": [
          "A weapon with the Blaster property is a Ranged weapon that requires no ammunition. This property counts as {@itemProperty A|XPHB|Ammunition}."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Firearm",
        "type": "entries",
        "entries": [
          "You don't add your ability modifier to the weapon's damage, unless otherwise stated. Firearm ammunition is destroyed upon use."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Recoil",
        "type": "entries",
        "entries": [
          "After you make an attack with this weapon, you can't make ranged attacks beyond the weapon's normal range until the end of the current turn."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Two-Handed",
        "type": "entries",
        "entries": [
          "A Two-Handed weapon requires two hands when you attack with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Scatter",
        "type": "entries",
        "source": "ValdaGunslinger",
        "entries": [
          "Being within 5 feet of an enemy doesn't impose {@variantrule Disadvantage|XPHB} on your ranged attack rolls with this weapon."
        ]
      }
    }
  ],
  "_entrySubType": "martial weapon, ranged weapon, firearm",
  "weaponCategory": "martial",
  "bonusWeaponDamage": "-@abilities.dex.mod",
  "_attunementCategory": "No Attunement Required"
}