- Type
- M|XPHB
- Rarity
- uncommon
- Attunement
- Required
- Weight
- 4 lb.
- Damage
- 1d8 S (1d10 two-handed)
- Properties
- V|XPHB
- Mastery
- Topple|XPHB
Battleaxe of Warning
ItemXDMGp. 3242024uncommon
Raw data
{
"axe": true,
"dmg1": "1d8",
"dmg2": "1d10",
"name": "Battleaxe of Warning",
"page": 324,
"type": "M|XPHB",
"__prop": "item",
"rarity": "uncommon",
"source": "XDMG",
"weapon": true,
"weight": 4,
"dmgType": "S",
"edition": "one",
"entries": [],
"mastery": [
"Topple|XPHB"
],
"baseItem": "battleaxe|xphb",
"property": [
"V|XPHB"
],
"_baseName": "Battleaxe",
"_category": "Specific Variant",
"reqAttune": true,
"_baseSrd52": true,
"_baseValue": 1000,
"_entryType": "weapon ({@item Battleaxe|Xphb})",
"_textTypes": [
"martial weapon",
"melee weapon"
],
"lootTables": [
"Armaments - Uncommon|XDMG"
],
"_attunement": "(Requires Attunement)",
"_baseSource": "XPHB",
"_isEnhanced": true,
"_fullEntries": [
"As long as this weapon is within your reach and you are attuned to it, you and allies within 30 feet of you gain the following benefits.",
{
"name": "Alarm",
"type": "entries",
"entries": [
"The weapon magically awakens each subject who is sleeping naturally when combat begins. This benefit doesn't wake a subject from magically induced sleep."
]
},
{
"name": "Supernatural Readiness",
"type": "entries",
"entries": [
"Each subject has {@variantrule Advantage|XPHB} on its {@variantrule Initiative|XPHB} rolls."
]
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Versatile",
"type": "entries",
"entries": [
"A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack."
]
}
},
{
"data": {
"item__mergedEntryTag": "mastery"
},
"type": "wrapper",
"wrapped": {
"name": "Mastery: Topple",
"page": 214,
"type": "entries",
"source": "XPHB",
"entries": [
"If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
]
}
}
],
"_variantName": "Weapon of Warning",
"_entrySubType": "martial weapon, melee weapon",
"classFeatures": [
"replicate magic item|artificer|efa|2|efa"
],
"genericVariant": {
"name": "Weapon of Warning",
"source": "XDMG"
},
"hasFluffImages": true,
"weaponCategory": "martial",
"_valueFromRarity": 40000,
"_baseFreeRules2024": true,
"_attunementCategory": "Requires Attunement"
}