- Type
- R|XPHB
- Rarity
- very rare
- Attunement
- Required
- Weight
- 10 lb.
- Damage
- 6d8 N
- Properties
- AF|XDMG, RLD|XDMG, 2H|XPHB
- Mastery
- Sap|XPHB
- Range
- 120/360
Antimatter Rifle of Throne's Command
ItemBMTp. 392024very rare
Raw data
{
"age": "futuristic",
"dmg1": "6d8",
"name": "Antimatter Rifle of Throne's Command",
"page": 39,
"type": "R|XPHB",
"range": "120/360",
"__prop": "item",
"rarity": "very rare",
"reload": 2,
"source": "BMT",
"weapon": true,
"weight": 10,
"charges": 5,
"dmgType": "N",
"edition": "one",
"entries": [],
"firearm": true,
"mastery": [
"Sap|XPHB"
],
"ammoType": "energy cell|xdmg",
"baseItem": "antimatter rifle|xdmg",
"property": [
"AF|XDMG",
"RLD|XDMG",
"2H|XPHB"
],
"recharge": "dawn",
"_baseName": "Antimatter Rifle",
"_category": "Specific Variant",
"reqAttune": true,
"_entryType": "weapon ({@item Antimatter Rifle|Xdmg})",
"_textTypes": [
"futuristic",
"martial weapon",
"ranged weapon",
"firearm"
],
"_attunement": "(Requires Attunement)",
"_baseSource": "XDMG",
"_isEnhanced": true,
"bonusWeapon": "+1",
"valueRarity": "very rare",
"_fullEntries": [
"This weapon is bedecked in ornate gold filigree and deep-blue and maroon jewels. You gain a +1 bonus to attack and damage rolls made with this weapon. Additionally, you gain proficiency in the {@skill Intimidation} and {@skill Persuasion} skills if you don't already have it.",
{
"name": "Spellcasting",
"type": "entries",
"entries": [
"The weapon has 5 charges. You can use a bonus action and expend 1 or more of its charges to cast one of the following spells (save {@dc 16}): {@spell Command} (1 charge), {@spell Zone of Truth} (2 charges), {@spell Compulsion} (4 charges), {@spell Banishment} (4 charges), or {@spell Dominate Person} (5 charges).",
"The weapon regains {@dice 1d4} expended charges daily at dawn."
]
},
{
"data": {
"item__mergedEntryTag": "type"
},
"type": "wrapper",
"wrapped": {
"name": "Range",
"type": "entries",
"entries": [
"A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second is the weapon's long range. When attacking a target beyond normal range, you have {@variantrule Disadvantage|XPHB} on the attack roll. You can't attack a target beyond the long range."
]
}
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Ammunition",
"type": "entries",
"entries": [
"Firearm Bullets are destroyed upon use in a modern firearm. Futuristic firearms use Energy Cells that become depleted but could possibly be recharged with the proper equipment, at the GM's discretion."
]
}
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Reload",
"type": "entries",
"entries": [
"You can make a limited number of shots with a Reload weapon. You must then reload the weapon as an action or a {@variantrule Bonus Action|XPHB}."
]
}
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Two-Handed",
"type": "entries",
"entries": [
"A Two-Handed weapon requires two hands when you attack with it."
]
}
},
{
"data": {
"item__mergedEntryTag": "mastery"
},
"type": "wrapper",
"wrapped": {
"name": "Mastery: Sap",
"page": 214,
"type": "entries",
"source": "XPHB",
"entries": [
"If you hit a creature with this weapon, that creature has {@variantrule Disadvantage|XPHB} on its next attack roll before the start of your next turn."
]
}
}
],
"_variantName": "Weapon of Throne's Command",
"_entrySubType": "futuristic, martial weapon, ranged weapon, firearm",
"attachedSpells": {
"charges": {
"1": [
"command"
],
"2": [
"zone of truth"
],
"4": [
"banishment",
"compulsion"
],
"5": [
"dominate person"
]
}
},
"genericVariant": {
"name": "Weapon of Throne's Command",
"source": "BMT"
},
"rechargeAmount": "{@dice 1d4}",
"weaponCategory": "martial",
"_valueFromRarity": 4000000,
"grantsProficiency": true,
"_attunementCategory": "Requires Attunement"
}