Adamantine Scimitar

ItemXGEp. 782014unknown
Type
M
Rarity
unknown
Value
525 gp
Weight
3 lb.
Damage
1d6 S
Properties
F, L
Raw data
{
  "dmg1": "1d6",
  "name": "Adamantine Scimitar",
  "page": 78,
  "tier": "major",
  "type": "M",
  "sword": true,
  "value": 52500,
  "__prop": "item",
  "rarity": "unknown",
  "source": "XGE",
  "weapon": true,
  "weight": 3,
  "dmgType": "S",
  "edition": "classic",
  "entries": [],
  "_baseSrd": true,
  "baseItem": "scimitar|phb",
  "property": [
    "F",
    "L"
  ],
  "_baseName": "Scimitar",
  "_category": "Specific Variant",
  "_baseValue": 2500,
  "_entryType": "weapon ({@item Scimitar|Phb})",
  "_textTypes": [
    "martial weapon",
    "melee weapon"
  ],
  "_attunement": null,
  "_baseSource": "PHB",
  "_isEnhanced": true,
  "reprintedAs": [
    "Adamantine Weapon|XDMG"
  ],
  "_fullEntries": [
    "Whenever you hit an object with this weapon, the hit is a critical hit.",
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Finesse",
        "type": "entries",
        "entries": [
          "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Light",
        "type": "entries",
        "entries": [
          "A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
        ]
      }
    }
  ],
  "_variantName": "Adamantine Weapon",
  "_entrySubType": "martial weapon, melee weapon",
  "genericVariant": {
    "name": "Adamantine Weapon",
    "source": "XGE"
  },
  "weaponCategory": "martial",
  "_baseBasicRules": true,
  "_attunementCategory": "No Attunement Required"
}