- Type
- M|XPHB
- Rarity
- uncommon
- Weight
- 3 lb.
- Damage
- 1d4 S
- Properties
- F|XPHB, R|XPHB
- Mastery
- Slow|XPHB
+1 Whip
ItemXDMGp. 3242024SRDuncommon
Raw data
{
"dmg1": "1d4",
"name": "+1 Whip",
"page": 324,
"type": "M|XPHB",
"srd52": true,
"__prop": "item",
"rarity": "uncommon",
"source": "XDMG",
"weapon": true,
"weight": 3,
"dmgType": "S",
"edition": "one",
"entries": [],
"mastery": [
"Slow|XPHB"
],
"baseItem": "whip|xphb",
"property": [
"F|XPHB",
"R|XPHB"
],
"_baseName": "Whip",
"_category": "Specific Variant",
"_baseSrd52": true,
"_baseValue": 200,
"_entryType": "weapon ({@item Whip|Xphb})",
"_textTypes": [
"martial weapon",
"melee weapon"
],
"lootTables": [
"Armaments - Uncommon|XDMG"
],
"_attunement": null,
"_baseSource": "XPHB",
"_isEnhanced": true,
"bonusWeapon": "+1",
"_fullEntries": [
"You have a +1 bonus to attack and damage rolls made with this magic weapon.",
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Finesse",
"type": "entries",
"entries": [
"When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
]
}
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Reach",
"type": "entries",
"entries": [
"A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for {@action Opportunity Attack|XPHB|Opportunity Attacks} with it."
]
}
},
{
"data": {
"item__mergedEntryTag": "mastery"
},
"type": "wrapper",
"wrapped": {
"name": "Mastery: Slow",
"page": 214,
"type": "entries",
"source": "XPHB",
"entries": [
"If you hit a creature with this weapon and deal damage to it, you can reduce its {@variantrule Speed|XPHB} by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the {@variantrule Speed|XPHB} reduction doesn't exceed 10 feet."
]
}
}
],
"_variantName": "+1 Weapon",
"_entrySubType": "martial weapon, melee weapon",
"classFeatures": [
"replicate magic item|artificer|efa|2|efa"
],
"basicRules2024": true,
"genericVariant": {
"name": "+1 Weapon",
"source": "XDMG"
},
"weaponCategory": "martial",
"_valueFromRarity": 40000,
"_baseFreeRules2024": true,
"_attunementCategory": "No Attunement Required"
}