- Type
- GV|DMG
- Rarity
- uncommon
* This generic variant has the same name and source as the item +1 shield.
While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.
* This generic variant has the same name and source as the item +1 shield.
While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.
{
"srd": true,
"name": "+1 Shield (*)",
"page": 200,
"tier": "major",
"type": "GV|DMG",
"__prop": "magicvariant",
"rarity": "uncommon",
"source": "DMG",
"bonusAc": "+1",
"edition": "classic",
"entries": [
"{@note * This generic variant has the same name and source as the item {@item +1 shield}}.",
"While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC."
],
"inherits": {
"srd": true,
"page": 200,
"tier": "major",
"rarity": "uncommon",
"source": "DMG",
"bonusAc": "+1",
"entries": [
"While holding this shield, you have a {=bonusAc} bonus to AC. This bonus is in addition to the shield's normal bonus to AC."
],
"namePrefix": "+1 ",
"reprintedAs": [
"+1 Shield (*)|XDMG"
]
},
"requires": [
{
"type": "S"
},
{
"type": "S|XPHB"
}
],
"variants": [
{
"base": {
"ac": 2,
"srd": true,
"name": "Shield",
"page": 144,
"type": "S",
"value": 1000,
"__prop": "baseitem",
"rarity": "none",
"source": "PHB",
"weight": 6,
"edition": "classic",
"entries": [
"A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time."
],
"_category": "Basic",
"_entryType": "armor ({@item shield|phb})",
"_textTypes": [
"shield"
],
"basicRules": true,
"_attunement": null,
"_isBaseItem": true,
"_isEnhanced": true,
"reprintedAs": [
"Shield|XPHB"
],
"_entrySubType": "",
"referenceSources": [
"BGDIA",
"CRCotN",
"GoS",
"QftIS",
"TftYP-AtG",
"TftYP-TSC",
"TTP",
"US",
"VEoR",
"WBtW",
"WDH"
],
"_attunementCategory": "No Attunement Required"
},
"specificVariant": {
"ac": 2,
"srd": true,
"name": "+1 Shield",
"page": 200,
"tier": "major",
"type": "S",
"__prop": "item",
"rarity": "uncommon",
"source": "DMG",
"weight": 6,
"bonusAc": "+1",
"edition": "classic",
"entries": [
"A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time."
],
"_baseSrd": true,
"baseItem": "shield|phb",
"_baseName": "Shield",
"_category": "Specific Variant",
"_baseValue": 1000,
"_entryType": "shield ({@item shield|phb})",
"_textTypes": [
"shield"
],
"_attunement": null,
"_baseSource": "PHB",
"_isEnhanced": true,
"reprintedAs": [
"+1 Shield (*)|XDMG"
],
"_fullEntries": [
"While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.",
"A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time."
],
"_variantName": "+1 Shield (*)",
"_entrySubType": "",
"genericVariant": {
"name": "+1 Shield (*)",
"source": "DMG"
},
"_baseBasicRules": true,
"_valueFromRarity": 40000,
"_attunementCategory": "No Attunement Required"
}
}
],
"_category": "Generic Variant",
"_entryType": "generic variant",
"_textTypes": [
"generic variant"
],
"_attunement": null,
"_isEnhanced": true,
"reprintedAs": [
"+1 Shield (*)|XDMG"
],
"_fullEntries": [
"{@note * This generic variant has the same name and source as the item {@item +1 shield}}.",
"While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.",
{
"data": {
"item__mergedEntryTag": "magicvariant"
},
"type": "wrapper",
"wrapped": {
"name": "Base items",
"type": "entries",
"entries": [
"This item variant can be applied to the following base items:",
{
"type": "list",
"items": [
"{@item Shield|PHB} ({@item +1 Shield|DMG})"
]
}
]
}
}
],
"_isInherited": true,
"_entrySubType": "",
"_valueFromRarity": 40000,
"_attunementCategory": "No Attunement Required"
}