+1 Lance

ItemXDMGp. 3242024SRDuncommon
Type
M|XPHB
Rarity
uncommon
Weight
6 lb.
Damage
1d10 P
Properties
H|XPHB, R|XPHB, [object Object]
Mastery
Topple|XPHB

A Lance requires two hands to wield when you aren't mounted.

Raw data
{
  "dmg1": "1d10",
  "name": "+1 Lance",
  "page": 324,
  "type": "M|XPHB",
  "lance": true,
  "srd52": true,
  "__prop": "item",
  "rarity": "uncommon",
  "source": "XDMG",
  "weapon": true,
  "weight": 6,
  "dmgType": "P",
  "edition": "one",
  "entries": [
    "A Lance requires two hands to wield when you aren't mounted."
  ],
  "mastery": [
    "Topple|XPHB"
  ],
  "baseItem": "lance|xphb",
  "property": [
    "H|XPHB",
    "R|XPHB",
    {
      "uid": "2H|XPHB",
      "note": "unless mounted"
    }
  ],
  "_baseName": "Lance",
  "_category": "Specific Variant",
  "_baseSrd52": true,
  "_baseValue": 1000,
  "_entryType": "weapon ({@item Lance|Xphb})",
  "_textTypes": [
    "martial weapon",
    "melee weapon"
  ],
  "lootTables": [
    "Armaments - Uncommon|XDMG"
  ],
  "_attunement": null,
  "_baseSource": "XPHB",
  "_isEnhanced": true,
  "bonusWeapon": "+1",
  "_fullEntries": [
    "You have a +1 bonus to attack and damage rolls made with this magic weapon.",
    "A Lance requires two hands to wield when you aren't mounted.",
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Heavy",
        "type": "entries",
        "entries": [
          "You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Reach",
        "type": "entries",
        "entries": [
          "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for {@action Opportunity Attack|XPHB|Opportunity Attacks} with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Two-Handed",
        "type": "entries",
        "entries": [
          "A Two-Handed weapon requires two hands when you attack with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Topple",
        "page": 214,
        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
        ]
      }
    }
  ],
  "_variantName": "+1 Weapon",
  "_entrySubType": "martial weapon, melee weapon",
  "classFeatures": [
    "replicate magic item|artificer|efa|2|efa"
  ],
  "basicRules2024": true,
  "genericVariant": {
    "name": "+1 Weapon",
    "source": "XDMG"
  },
  "weaponCategory": "martial",
  "_valueFromRarity": 40000,
  "_baseFreeRules2024": true,
  "_attunementCategory": "No Attunement Required"
}