- Type
- GV|DMG
- Rarity
- uncommon
You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.
You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.
{
"srd": true,
"ammo": true,
"name": "+1 Ammunition",
"page": 150,
"tier": "minor",
"type": "GV|DMG",
"__prop": "magicvariant",
"rarity": "uncommon",
"source": "DMG",
"edition": "classic",
"entries": [
"You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
],
"inherits": {
"srd": true,
"page": 150,
"tier": "minor",
"rarity": "uncommon",
"source": "DMG",
"entries": [
"You have a {=bonusWeapon} bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
],
"lootTables": [
"Magic Item Table B"
],
"namePrefix": "+1 ",
"bonusWeapon": "+1",
"reprintedAs": [
"+1 Ammunition|XDMG"
]
},
"requires": [
{
"type": "A"
},
{
"type": "AF|DMG"
},
{
"type": "A|XPHB"
},
{
"type": "AF|XDMG"
}
],
"variants": [
{
"base": {
"srd": true,
"name": "Arrow",
"page": 150,
"type": "A",
"arrow": true,
"value": 5,
"__prop": "baseitem",
"rarity": "none",
"source": "PHB",
"weight": 0.05,
"edition": "classic",
"entries": [],
"_category": "Basic",
"_entryType": "ammunition",
"_textTypes": [
"ammunition"
],
"basicRules": true,
"_attunement": null,
"_isBaseItem": true,
"_isEnhanced": true,
"reprintedAs": [
"Arrow|XPHB"
],
"_entrySubType": "",
"referenceSources": [
"ToA"
],
"_attunementCategory": "No Attunement Required"
},
"specificVariant": {
"srd": true,
"name": "+1 Arrow",
"page": 150,
"tier": "minor",
"type": "A",
"arrow": true,
"__prop": "item",
"rarity": "uncommon",
"source": "DMG",
"weight": 0.05,
"edition": "classic",
"entries": [],
"_baseSrd": true,
"baseItem": "arrow|phb",
"_baseName": "Arrow",
"_category": "Specific Variant",
"_baseValue": 5,
"_entryType": "ammunition ({@item arrow|phb})",
"_textTypes": [
"ammunition"
],
"lootTables": [
"Magic Item Table B"
],
"_attunement": null,
"_baseSource": "PHB",
"_isEnhanced": true,
"bonusWeapon": "+1",
"reprintedAs": [
"+1 Ammunition|XDMG"
],
"_fullEntries": [
"You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
],
"_variantName": "+1 Ammunition",
"_entrySubType": "",
"genericVariant": {
"name": "+1 Ammunition",
"source": "DMG"
},
"_baseBasicRules": true,
"_valueFromRarity": 40000,
"_attunementCategory": "No Attunement Required"
}
},
{
"base": {
"srd": true,
"name": "Blowgun Needle",
"page": 150,
"type": "A",
"value": 2,
"__prop": "baseitem",
"rarity": "none",
"source": "PHB",
"weight": 0.02,
"edition": "classic",
"entries": [],
"_category": "Basic",
"_entryType": "ammunition",
"_textTypes": [
"ammunition"
],
"basicRules": true,
"_attunement": null,
"_isBaseItem": true,
"_isEnhanced": true,
"reprintedAs": [
"Needle|XPHB"
],
"_entrySubType": "",
"needleBlowgun": true,
"_attunementCategory": "No Attunement Required"
},
"specificVariant": {
"srd": true,
"name": "+1 Blowgun Needle",
"page": 150,
"tier": "minor",
"type": "A",
"__prop": "item",
"rarity": "uncommon",
"source": "DMG",
"weight": 0.02,
"edition": "classic",
"entries": [],
"_baseSrd": true,
"baseItem": "blowgun needle|phb",
"_baseName": "Blowgun Needle",
"_category": "Specific Variant",
"_baseValue": 2,
"_entryType": "ammunition ({@item blowgun needle|phb})",
"_textTypes": [
"ammunition"
],
"lootTables": [
"Magic Item Table B"
],
"_attunement": null,
"_baseSource": "PHB",
"_isEnhanced": true,
"bonusWeapon": "+1",
"reprintedAs": [
"+1 Ammunition|XDMG"
],
"_fullEntries": [
"You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
],
"_variantName": "+1 Ammunition",
"_entrySubType": "",
"needleBlowgun": true,
"genericVariant": {
"name": "+1 Ammunition",
"source": "DMG"
},
"_baseBasicRules": true,
"_valueFromRarity": 40000,
"_attunementCategory": "No Attunement Required"
}
},
{
"base": {
"srd": true,
"bolt": true,
"name": "Crossbow Bolt",
"page": 150,
"type": "A",
"value": 5,
"__prop": "baseitem",
"rarity": "none",
"source": "PHB",
"weight": 0.075,
"edition": "classic",
"entries": [],
"_category": "Basic",
"_entryType": "ammunition",
"_textTypes": [
"ammunition"
],
"basicRules": true,
"_attunement": null,
"_isBaseItem": true,
"_isEnhanced": true,
"reprintedAs": [
"Bolt|XPHB"
],
"_entrySubType": "",
"referenceSources": [
"TTP"
],
"_attunementCategory": "No Attunement Required"
},
"specificVariant": {
"srd": true,
"bolt": true,
"name": "+1 Crossbow Bolt",
"page": 150,
"tier": "minor",
"type": "A",
"__prop": "item",
"rarity": "uncommon",
"source": "DMG",
"weight": 0.075,
"edition": "classic",
"entries": [],
"_baseSrd": true,
"baseItem": "crossbow bolt|phb",
"_baseName": "Crossbow Bolt",
"_category": "Specific Variant",
"_baseValue": 5,
"_entryType": "ammunition ({@item crossbow bolt|phb})",
"_textTypes": [
"ammunition"
],
"lootTables": [
"Magic Item Table B"
],
"_attunement": null,
"_baseSource": "PHB",
"_isEnhanced": true,
"bonusWeapon": "+1",
"reprintedAs": [
"+1 Ammunition|XDMG"
],
"_fullEntries": [
"You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
],
"_variantName": "+1 Ammunition",
"_entrySubType": "",
"genericVariant": {
"name": "+1 Ammunition",
"source": "DMG"
},
"_baseBasicRules": true,
"_valueFromRarity": 40000,
"_attunementCategory": "No Attunement Required"
}
},
{
"base": {
"age": "futuristic",
"name": "Energy Cell",
"page": 268,
"type": "AF|DMG",
"__prop": "baseitem",
"rarity": "none",
"source": "DMG",
"weight": 0.3125,
"edition": "classic",
"entries": [],
"miscTags": [
"CNS"
],
"_category": "Basic",
"_entryType": "ammunition",
"_textTypes": [
"futuristic",
"ammunition"
],
"cellEnergy": true,
"_attunement": null,
"_isBaseItem": true,
"_isEnhanced": true,
"reprintedAs": [
"Energy Cell|XDMG"
],
"_entrySubType": "futuristic",
"referenceSources": [
"IDRotF",
"QftIS"
],
"_attunementCategory": "No Attunement Required"
},
"specificVariant": {
"age": "futuristic",
"srd": true,
"name": "+1 Energy Cell",
"page": 150,
"tier": "minor",
"type": "AF|DMG",
"__prop": "item",
"rarity": "uncommon",
"source": "DMG",
"weight": 0.3125,
"edition": "classic",
"entries": [],
"baseItem": "energy cell|dmg",
"miscTags": [
"CNS"
],
"_baseName": "Energy Cell",
"_category": "Specific Variant",
"_entryType": "ammunition ({@item energy cell|dmg})",
"_textTypes": [
"futuristic",
"ammunition"
],
"cellEnergy": true,
"lootTables": [
"Magic Item Table B"
],
"_attunement": null,
"_isEnhanced": true,
"bonusWeapon": "+1",
"reprintedAs": [
"+1 Ammunition|XDMG"
],
"_fullEntries": [
"You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
],
"_variantName": "+1 Ammunition",
"_entrySubType": "futuristic",
"genericVariant": {
"name": "+1 Ammunition",
"source": "DMG"
},
"_valueFromRarity": 40000,
"_attunementCategory": "No Attunement Required"
}
},
{
"base": {
"age": "modern",
"name": "Modern Bullet",
"page": 268,
"type": "AF|DMG",
"__prop": "baseitem",
"rarity": "none",
"source": "DMG",
"weight": 0.1,
"edition": "classic",
"entries": [],
"miscTags": [
"CNS"
],
"_category": "Basic",
"_entryType": "ammunition",
"_textTypes": [
"modern",
"ammunition"
],
"_attunement": null,
"_isBaseItem": true,
"_isEnhanced": true,
"_entrySubType": "modern",
"bulletFirearm": true,
"referenceSources": [
"WDMM"
],
"_attunementCategory": "No Attunement Required"
},
"specificVariant": {
"age": "modern",
"srd": true,
"name": "+1 Modern Bullet",
"page": 150,
"tier": "minor",
"type": "AF|DMG",
"__prop": "item",
"rarity": "uncommon",
"source": "DMG",
"weight": 0.1,
"edition": "classic",
"entries": [],
"baseItem": "modern bullet|dmg",
"miscTags": [
"CNS"
],
"_baseName": "Modern Bullet",
"_category": "Specific Variant",
"_entryType": "ammunition ({@item modern bullet|dmg})",
"_textTypes": [
"modern",
"ammunition"
],
"lootTables": [
"Magic Item Table B"
],
"_attunement": null,
"_isEnhanced": true,
"bonusWeapon": "+1",
"reprintedAs": [
"+1 Ammunition|XDMG"
],
"_fullEntries": [
"You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
],
"_variantName": "+1 Ammunition",
"_entrySubType": "modern",
"bulletFirearm": true,
"genericVariant": {
"name": "+1 Ammunition",
"source": "DMG"
},
"_valueFromRarity": 40000,
"_attunementCategory": "No Attunement Required"
}
},
{
"base": {
"age": "renaissance",
"name": "Renaissance Bullet",
"page": 268,
"type": "AF|DMG",
"value": 30,
"__prop": "baseitem",
"rarity": "none",
"source": "DMG",
"weight": 0.2,
"edition": "classic",
"entries": [],
"miscTags": [
"CNS"
],
"_category": "Basic",
"_entryType": "ammunition",
"_textTypes": [
"renaissance",
"ammunition"
],
"_attunement": null,
"_isBaseItem": true,
"_isEnhanced": true,
"reprintedAs": [
"Firearm Bullet|XPHB"
],
"_entrySubType": "renaissance",
"bulletFirearm": true,
"_attunementCategory": "No Attunement Required"
},
"specificVariant": {
"age": "renaissance",
"srd": true,
"name": "+1 Renaissance Bullet",
"page": 150,
"tier": "minor",
"type": "AF|DMG",
"__prop": "item",
"rarity": "uncommon",
"source": "DMG",
"weight": 0.2,
"edition": "classic",
"entries": [],
"baseItem": "renaissance bullet|dmg",
"miscTags": [
"CNS"
],
"_baseName": "Renaissance Bullet",
"_category": "Specific Variant",
"_baseValue": 30,
"_entryType": "ammunition ({@item renaissance bullet|dmg})",
"_textTypes": [
"renaissance",
"ammunition"
],
"lootTables": [
"Magic Item Table B"
],
"_attunement": null,
"_isEnhanced": true,
"bonusWeapon": "+1",
"reprintedAs": [
"+1 Ammunition|XDMG"
],
"_fullEntries": [
"You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
],
"_variantName": "+1 Ammunition",
"_entrySubType": "renaissance",
"bulletFirearm": true,
"genericVariant": {
"name": "+1 Ammunition",
"source": "DMG"
},
"_valueFromRarity": 40000,
"_attunementCategory": "No Attunement Required"
}
},
{
"base": {
"srd": true,
"name": "Sling Bullet",
"page": 150,
"type": "A",
"value": 0.2,
"__prop": "baseitem",
"rarity": "none",
"source": "PHB",
"weight": 0.075,
"edition": "classic",
"entries": [],
"_category": "Basic",
"_entryType": "ammunition",
"_textTypes": [
"ammunition"
],
"basicRules": true,
"_attunement": null,
"_isBaseItem": true,
"_isEnhanced": true,
"bulletSling": true,
"reprintedAs": [
"Sling Bullet|XPHB"
],
"_entrySubType": "",
"referenceSources": [
"DoSI",
"IDRotF"
],
"_attunementCategory": "No Attunement Required"
},
"specificVariant": {
"srd": true,
"name": "+1 Sling Bullet",
"page": 150,
"tier": "minor",
"type": "A",
"__prop": "item",
"rarity": "uncommon",
"source": "DMG",
"weight": 0.075,
"edition": "classic",
"entries": [],
"_baseSrd": true,
"baseItem": "sling bullet|phb",
"_baseName": "Sling Bullet",
"_category": "Specific Variant",
"_baseValue": 0.2,
"_entryType": "ammunition ({@item sling bullet|phb})",
"_textTypes": [
"ammunition"
],
"lootTables": [
"Magic Item Table B"
],
"_attunement": null,
"_baseSource": "PHB",
"_isEnhanced": true,
"bonusWeapon": "+1",
"bulletSling": true,
"reprintedAs": [
"+1 Ammunition|XDMG"
],
"_fullEntries": [
"You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
],
"_variantName": "+1 Ammunition",
"_entrySubType": "",
"genericVariant": {
"name": "+1 Ammunition",
"source": "DMG"
},
"_baseBasicRules": true,
"_valueFromRarity": 40000,
"_attunementCategory": "No Attunement Required"
}
}
],
"_category": "Generic Variant",
"_entryType": "ammunition, generic variant",
"_textTypes": [
"ammunition",
"generic variant"
],
"lootTables": [
"Magic Item Table B"
],
"_attunement": null,
"_isEnhanced": true,
"bonusWeapon": "+1",
"reprintedAs": [
"+1 Ammunition|XDMG"
],
"_fullEntries": [
"You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.",
{
"data": {
"item__mergedEntryTag": "magicvariant"
},
"type": "wrapper",
"wrapped": {
"name": "Base items",
"type": "entries",
"entries": [
"This item variant can be applied to the following base items:",
{
"type": "list",
"items": [
"{@item Arrow|PHB} ({@item +1 Arrow|DMG})",
"{@item Blowgun Needle|PHB} ({@item +1 Blowgun Needle|DMG})",
"{@item Crossbow Bolt|PHB} ({@item +1 Crossbow Bolt|DMG})",
"{@item Energy Cell|DMG} ({@item +1 Energy Cell|DMG})",
"{@item Modern Bullet|DMG} ({@item +1 Modern Bullet|DMG})",
"{@item Renaissance Bullet|DMG} ({@item +1 Renaissance Bullet|DMG})",
"{@item Sling Bullet|PHB} ({@item +1 Sling Bullet|DMG})"
]
}
]
}
}
],
"_isInherited": true,
"_entrySubType": "",
"_valueFromRarity": 40000,
"referenceSources": [
"CoA",
"ToA"
],
"_attunementCategory": "No Attunement Required"
}