+1 Ammunition

ItemDMGp. 1502014SRDuncommon
Type
GV|DMG
Rarity
uncommon

You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.

Raw data
{
  "srd": true,
  "ammo": true,
  "name": "+1 Ammunition",
  "page": 150,
  "tier": "minor",
  "type": "GV|DMG",
  "__prop": "magicvariant",
  "rarity": "uncommon",
  "source": "DMG",
  "edition": "classic",
  "entries": [
    "You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
  ],
  "inherits": {
    "srd": true,
    "page": 150,
    "tier": "minor",
    "rarity": "uncommon",
    "source": "DMG",
    "entries": [
      "You have a {=bonusWeapon} bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
    ],
    "lootTables": [
      "Magic Item Table B"
    ],
    "namePrefix": "+1 ",
    "bonusWeapon": "+1",
    "reprintedAs": [
      "+1 Ammunition|XDMG"
    ]
  },
  "requires": [
    {
      "type": "A"
    },
    {
      "type": "AF|DMG"
    },
    {
      "type": "A|XPHB"
    },
    {
      "type": "AF|XDMG"
    }
  ],
  "variants": [
    {
      "base": {
        "srd": true,
        "name": "Arrow",
        "page": 150,
        "type": "A",
        "arrow": true,
        "value": 5,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "PHB",
        "weight": 0.05,
        "edition": "classic",
        "entries": [],
        "_category": "Basic",
        "_entryType": "ammunition",
        "_textTypes": [
          "ammunition"
        ],
        "basicRules": true,
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "reprintedAs": [
          "Arrow|XPHB"
        ],
        "_entrySubType": "",
        "referenceSources": [
          "ToA"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "srd": true,
        "name": "+1 Arrow",
        "page": 150,
        "tier": "minor",
        "type": "A",
        "arrow": true,
        "__prop": "item",
        "rarity": "uncommon",
        "source": "DMG",
        "weight": 0.05,
        "edition": "classic",
        "entries": [],
        "_baseSrd": true,
        "baseItem": "arrow|phb",
        "_baseName": "Arrow",
        "_category": "Specific Variant",
        "_baseValue": 5,
        "_entryType": "ammunition ({@item arrow|phb})",
        "_textTypes": [
          "ammunition"
        ],
        "lootTables": [
          "Magic Item Table B"
        ],
        "_attunement": null,
        "_baseSource": "PHB",
        "_isEnhanced": true,
        "bonusWeapon": "+1",
        "reprintedAs": [
          "+1 Ammunition|XDMG"
        ],
        "_fullEntries": [
          "You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
        ],
        "_variantName": "+1 Ammunition",
        "_entrySubType": "",
        "genericVariant": {
          "name": "+1 Ammunition",
          "source": "DMG"
        },
        "_baseBasicRules": true,
        "_valueFromRarity": 40000,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "srd": true,
        "name": "Blowgun Needle",
        "page": 150,
        "type": "A",
        "value": 2,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "PHB",
        "weight": 0.02,
        "edition": "classic",
        "entries": [],
        "_category": "Basic",
        "_entryType": "ammunition",
        "_textTypes": [
          "ammunition"
        ],
        "basicRules": true,
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "reprintedAs": [
          "Needle|XPHB"
        ],
        "_entrySubType": "",
        "needleBlowgun": true,
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "srd": true,
        "name": "+1 Blowgun Needle",
        "page": 150,
        "tier": "minor",
        "type": "A",
        "__prop": "item",
        "rarity": "uncommon",
        "source": "DMG",
        "weight": 0.02,
        "edition": "classic",
        "entries": [],
        "_baseSrd": true,
        "baseItem": "blowgun needle|phb",
        "_baseName": "Blowgun Needle",
        "_category": "Specific Variant",
        "_baseValue": 2,
        "_entryType": "ammunition ({@item blowgun needle|phb})",
        "_textTypes": [
          "ammunition"
        ],
        "lootTables": [
          "Magic Item Table B"
        ],
        "_attunement": null,
        "_baseSource": "PHB",
        "_isEnhanced": true,
        "bonusWeapon": "+1",
        "reprintedAs": [
          "+1 Ammunition|XDMG"
        ],
        "_fullEntries": [
          "You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
        ],
        "_variantName": "+1 Ammunition",
        "_entrySubType": "",
        "needleBlowgun": true,
        "genericVariant": {
          "name": "+1 Ammunition",
          "source": "DMG"
        },
        "_baseBasicRules": true,
        "_valueFromRarity": 40000,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "srd": true,
        "bolt": true,
        "name": "Crossbow Bolt",
        "page": 150,
        "type": "A",
        "value": 5,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "PHB",
        "weight": 0.075,
        "edition": "classic",
        "entries": [],
        "_category": "Basic",
        "_entryType": "ammunition",
        "_textTypes": [
          "ammunition"
        ],
        "basicRules": true,
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "reprintedAs": [
          "Bolt|XPHB"
        ],
        "_entrySubType": "",
        "referenceSources": [
          "TTP"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "srd": true,
        "bolt": true,
        "name": "+1 Crossbow Bolt",
        "page": 150,
        "tier": "minor",
        "type": "A",
        "__prop": "item",
        "rarity": "uncommon",
        "source": "DMG",
        "weight": 0.075,
        "edition": "classic",
        "entries": [],
        "_baseSrd": true,
        "baseItem": "crossbow bolt|phb",
        "_baseName": "Crossbow Bolt",
        "_category": "Specific Variant",
        "_baseValue": 5,
        "_entryType": "ammunition ({@item crossbow bolt|phb})",
        "_textTypes": [
          "ammunition"
        ],
        "lootTables": [
          "Magic Item Table B"
        ],
        "_attunement": null,
        "_baseSource": "PHB",
        "_isEnhanced": true,
        "bonusWeapon": "+1",
        "reprintedAs": [
          "+1 Ammunition|XDMG"
        ],
        "_fullEntries": [
          "You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
        ],
        "_variantName": "+1 Ammunition",
        "_entrySubType": "",
        "genericVariant": {
          "name": "+1 Ammunition",
          "source": "DMG"
        },
        "_baseBasicRules": true,
        "_valueFromRarity": 40000,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "age": "futuristic",
        "name": "Energy Cell",
        "page": 268,
        "type": "AF|DMG",
        "__prop": "baseitem",
        "rarity": "none",
        "source": "DMG",
        "weight": 0.3125,
        "edition": "classic",
        "entries": [],
        "miscTags": [
          "CNS"
        ],
        "_category": "Basic",
        "_entryType": "ammunition",
        "_textTypes": [
          "futuristic",
          "ammunition"
        ],
        "cellEnergy": true,
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "reprintedAs": [
          "Energy Cell|XDMG"
        ],
        "_entrySubType": "futuristic",
        "referenceSources": [
          "IDRotF",
          "QftIS"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "age": "futuristic",
        "srd": true,
        "name": "+1 Energy Cell",
        "page": 150,
        "tier": "minor",
        "type": "AF|DMG",
        "__prop": "item",
        "rarity": "uncommon",
        "source": "DMG",
        "weight": 0.3125,
        "edition": "classic",
        "entries": [],
        "baseItem": "energy cell|dmg",
        "miscTags": [
          "CNS"
        ],
        "_baseName": "Energy Cell",
        "_category": "Specific Variant",
        "_entryType": "ammunition ({@item energy cell|dmg})",
        "_textTypes": [
          "futuristic",
          "ammunition"
        ],
        "cellEnergy": true,
        "lootTables": [
          "Magic Item Table B"
        ],
        "_attunement": null,
        "_isEnhanced": true,
        "bonusWeapon": "+1",
        "reprintedAs": [
          "+1 Ammunition|XDMG"
        ],
        "_fullEntries": [
          "You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
        ],
        "_variantName": "+1 Ammunition",
        "_entrySubType": "futuristic",
        "genericVariant": {
          "name": "+1 Ammunition",
          "source": "DMG"
        },
        "_valueFromRarity": 40000,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "age": "modern",
        "name": "Modern Bullet",
        "page": 268,
        "type": "AF|DMG",
        "__prop": "baseitem",
        "rarity": "none",
        "source": "DMG",
        "weight": 0.1,
        "edition": "classic",
        "entries": [],
        "miscTags": [
          "CNS"
        ],
        "_category": "Basic",
        "_entryType": "ammunition",
        "_textTypes": [
          "modern",
          "ammunition"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "_entrySubType": "modern",
        "bulletFirearm": true,
        "referenceSources": [
          "WDMM"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "age": "modern",
        "srd": true,
        "name": "+1 Modern Bullet",
        "page": 150,
        "tier": "minor",
        "type": "AF|DMG",
        "__prop": "item",
        "rarity": "uncommon",
        "source": "DMG",
        "weight": 0.1,
        "edition": "classic",
        "entries": [],
        "baseItem": "modern bullet|dmg",
        "miscTags": [
          "CNS"
        ],
        "_baseName": "Modern Bullet",
        "_category": "Specific Variant",
        "_entryType": "ammunition ({@item modern bullet|dmg})",
        "_textTypes": [
          "modern",
          "ammunition"
        ],
        "lootTables": [
          "Magic Item Table B"
        ],
        "_attunement": null,
        "_isEnhanced": true,
        "bonusWeapon": "+1",
        "reprintedAs": [
          "+1 Ammunition|XDMG"
        ],
        "_fullEntries": [
          "You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
        ],
        "_variantName": "+1 Ammunition",
        "_entrySubType": "modern",
        "bulletFirearm": true,
        "genericVariant": {
          "name": "+1 Ammunition",
          "source": "DMG"
        },
        "_valueFromRarity": 40000,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "age": "renaissance",
        "name": "Renaissance Bullet",
        "page": 268,
        "type": "AF|DMG",
        "value": 30,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "DMG",
        "weight": 0.2,
        "edition": "classic",
        "entries": [],
        "miscTags": [
          "CNS"
        ],
        "_category": "Basic",
        "_entryType": "ammunition",
        "_textTypes": [
          "renaissance",
          "ammunition"
        ],
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "reprintedAs": [
          "Firearm Bullet|XPHB"
        ],
        "_entrySubType": "renaissance",
        "bulletFirearm": true,
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "age": "renaissance",
        "srd": true,
        "name": "+1 Renaissance Bullet",
        "page": 150,
        "tier": "minor",
        "type": "AF|DMG",
        "__prop": "item",
        "rarity": "uncommon",
        "source": "DMG",
        "weight": 0.2,
        "edition": "classic",
        "entries": [],
        "baseItem": "renaissance bullet|dmg",
        "miscTags": [
          "CNS"
        ],
        "_baseName": "Renaissance Bullet",
        "_category": "Specific Variant",
        "_baseValue": 30,
        "_entryType": "ammunition ({@item renaissance bullet|dmg})",
        "_textTypes": [
          "renaissance",
          "ammunition"
        ],
        "lootTables": [
          "Magic Item Table B"
        ],
        "_attunement": null,
        "_isEnhanced": true,
        "bonusWeapon": "+1",
        "reprintedAs": [
          "+1 Ammunition|XDMG"
        ],
        "_fullEntries": [
          "You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
        ],
        "_variantName": "+1 Ammunition",
        "_entrySubType": "renaissance",
        "bulletFirearm": true,
        "genericVariant": {
          "name": "+1 Ammunition",
          "source": "DMG"
        },
        "_valueFromRarity": 40000,
        "_attunementCategory": "No Attunement Required"
      }
    },
    {
      "base": {
        "srd": true,
        "name": "Sling Bullet",
        "page": 150,
        "type": "A",
        "value": 0.2,
        "__prop": "baseitem",
        "rarity": "none",
        "source": "PHB",
        "weight": 0.075,
        "edition": "classic",
        "entries": [],
        "_category": "Basic",
        "_entryType": "ammunition",
        "_textTypes": [
          "ammunition"
        ],
        "basicRules": true,
        "_attunement": null,
        "_isBaseItem": true,
        "_isEnhanced": true,
        "bulletSling": true,
        "reprintedAs": [
          "Sling Bullet|XPHB"
        ],
        "_entrySubType": "",
        "referenceSources": [
          "DoSI",
          "IDRotF"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "srd": true,
        "name": "+1 Sling Bullet",
        "page": 150,
        "tier": "minor",
        "type": "A",
        "__prop": "item",
        "rarity": "uncommon",
        "source": "DMG",
        "weight": 0.075,
        "edition": "classic",
        "entries": [],
        "_baseSrd": true,
        "baseItem": "sling bullet|phb",
        "_baseName": "Sling Bullet",
        "_category": "Specific Variant",
        "_baseValue": 0.2,
        "_entryType": "ammunition ({@item sling bullet|phb})",
        "_textTypes": [
          "ammunition"
        ],
        "lootTables": [
          "Magic Item Table B"
        ],
        "_attunement": null,
        "_baseSource": "PHB",
        "_isEnhanced": true,
        "bonusWeapon": "+1",
        "bulletSling": true,
        "reprintedAs": [
          "+1 Ammunition|XDMG"
        ],
        "_fullEntries": [
          "You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical."
        ],
        "_variantName": "+1 Ammunition",
        "_entrySubType": "",
        "genericVariant": {
          "name": "+1 Ammunition",
          "source": "DMG"
        },
        "_baseBasicRules": true,
        "_valueFromRarity": 40000,
        "_attunementCategory": "No Attunement Required"
      }
    }
  ],
  "_category": "Generic Variant",
  "_entryType": "ammunition, generic variant",
  "_textTypes": [
    "ammunition",
    "generic variant"
  ],
  "lootTables": [
    "Magic Item Table B"
  ],
  "_attunement": null,
  "_isEnhanced": true,
  "bonusWeapon": "+1",
  "reprintedAs": [
    "+1 Ammunition|XDMG"
  ],
  "_fullEntries": [
    "You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.",
    {
      "data": {
        "item__mergedEntryTag": "magicvariant"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Base items",
        "type": "entries",
        "entries": [
          "This item variant can be applied to the following base items:",
          {
            "type": "list",
            "items": [
              "{@item Arrow|PHB} ({@item +1 Arrow|DMG})",
              "{@item Blowgun Needle|PHB} ({@item +1 Blowgun Needle|DMG})",
              "{@item Crossbow Bolt|PHB} ({@item +1 Crossbow Bolt|DMG})",
              "{@item Energy Cell|DMG} ({@item +1 Energy Cell|DMG})",
              "{@item Modern Bullet|DMG} ({@item +1 Modern Bullet|DMG})",
              "{@item Renaissance Bullet|DMG} ({@item +1 Renaissance Bullet|DMG})",
              "{@item Sling Bullet|PHB} ({@item +1 Sling Bullet|DMG})"
            ]
          }
        ]
      }
    }
  ],
  "_isInherited": true,
  "_entrySubType": "",
  "_valueFromRarity": 40000,
  "referenceSources": [
    "CoA",
    "ToA"
  ],
  "_attunementCategory": "No Attunement Required"
}