Strong Wind

HazardXDMGp. 692024

Strong wind imposes Disadvantage on ranged attack rolls with weapons. It also extinguishes open flames and disperses fog. A flying creature in a strong wind must land at the end of its turn or fall.

A strong wind in a desert can create a sandstorm that imposes Disadvantage on Wisdom (Perception) checks.

Raw data
{
  "name": "Strong Wind",
  "page": 69,
  "__prop": "hazard",
  "source": "XDMG",
  "entries": [
    "Strong wind imposes {@variantrule Disadvantage|XPHB} on ranged attack rolls with weapons. It also extinguishes open flames and disperses fog. A flying creature in a strong wind must land at the end of its turn or fall.",
    "A strong wind in a desert can create a sandstorm that imposes Disadvantage on Wisdom ({@skill Perception|XPHB}) checks."
  ],
  "trapHazType": "ENV"
}