Razorvine

HazardXDMGp. 782024

Razorvine is a plant that grows in wild tangles and hedges. It also clings to the sides of buildings and other surfaces as ivy does. A 10-foot-high, 10-foot-wide, 5-foot-thick wall or hedge of razorvine has AC 11; HP 25; and Immunity to Bludgeoning, Piercing, and Psychic damage.

When a creature comes into contact with razorvine for the first time on a turn, the creature must succeed on a DC 10 Dexterity saving throw or take 5 (1d10) Slashing damage from the bladelike thorns.

Raw data
{
  "name": "Razorvine",
  "page": 78,
  "__prop": "hazard",
  "rating": [
    {
      "tier": 1,
      "threat": "nuisance"
    }
  ],
  "source": "XDMG",
  "entries": [
    "Razorvine is a plant that grows in wild tangles and hedges. It also clings to the sides of buildings and other surfaces as ivy does. A 10-foot-high, 10-foot-wide, 5-foot-thick wall or hedge of razorvine has AC 11; HP 25; and {@variantrule Immunity|XPHB} to Bludgeoning, Piercing, and Psychic damage.",
    "When a creature comes into contact with razorvine for the first time on a turn, the creature must succeed on a {@dc 10} Dexterity saving throw or take 5 ({@damage 1d10}) Slashing damage from the bladelike thorns."
  ]
}