Necrotic Tempest

HazardTCEp. 1632014

Storms infused with the essence of death roil with dark clouds that manifest leering skulls and bone-white lightning. Any creature exposed to the storm that isn't a construct or an undead must succeed on a DC 13 Constitution saving throw at the end of each minute or take 3d6 necrotic damage.

A creature that dies in a necrotic tempest rises as a skeleton or zombie (your choice) 1d10 minutes later.

A necrotic tempest lasts for 1d4 hours and leaves crops withered and wells undrinkable for 1d4 days after its passing.

Raw data
{
  "name": "Necrotic Tempest",
  "page": 163,
  "__prop": "hazard",
  "source": "TCE",
  "entries": [
    "Storms infused with the essence of death roil with dark clouds that manifest leering skulls and bone-white lightning. Any creature exposed to the storm that isn't a construct or an undead must succeed on a {@dc 13} Constitution saving throw at the end of each minute or take {@damage 3d6} necrotic damage.",
    "A creature that dies in a necrotic tempest rises as a {@creature skeleton} or {@creature zombie} (your choice) {@dice 1d10} minutes later.",
    "A necrotic tempest lasts for {@dice 1d4} hours and leaves crops withered and wells undrinkable for {@dice 1d4} days after its passing."
  ],
  "trapHazType": "EST"
}